Player Matchup

Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Rikiik
Agni
Level 127
God Stats
1W - 2L
1,399 SR
Queue Stats
173W - 164L
1,406 Elo+
Party 2
Hercules
Hercules
VeniQueTeCojo
Hercules
Level 68
God Stats
31W - 34L
1,558 SR
Queue Stats
631W - 657L
1,568 Elo+
Solo
Team Averages
Level 99
1,485 SR
1,491 Elo+

VS

Team Averages
Level 133
1,622 SR
1,548 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BlueLips
Neith
Level 129
God Stats
7W - 3L
1,564 SR
Queue Stats
52W - 43L
1,577 Elo+
Party 1
Nemesis
Nemesis
jhony3270
Nemesis
Level 112
God Stats
1W - 1L
1,802 SR
Queue Stats
47W - 39L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 7 / 2
6,120
612
4,213
9,685
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Rikiik
Agni
10
2 / 5 / 0
6,893
689
4,600
8,910
2,527
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
VeniQueTeCojo
Hercules
8
0 / 6 / 1
5,764
576
5,000
18,165
9,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
9 / 2 / 6
9,008
901
17,490
10,993
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
BlueLips
Neith
13
7 / 0 / 7
8,756
876
9,305
3,281
1,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
jhony3270
Nemesis
12
2 / 0 / 8
7,637
764
6,241
6,587
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
18
18
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
7
2
0.14
W
Sol
 
Sol
9
2
6
6
W
Neith
BlueLips
Neith
7
0
7
10.5
L
Agni
Rikiik
Agni
2
5
0
0.4
L
Hercules
VeniQueTeCojo
Hercules
0
6
1
0.08
W
Nemesis
jhony3270
Nemesis
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,813
Damage
33,036
36,760
Taken
20,861
14,264
Mitigated
8,663
7,110
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,213
455
0
650
9,685
2,656
0
4,095
5,590
17,061
0
W
Sol
 
Sol
17,490
7,613
0
5,470
10,993
3,932
1,403
5,051
5,447
40,093
5,074
W
Neith
BlueLips
Neith
9,305
3,298
0
1,463
3,281
1,054
1,011
1,209
2,032
0
27,139
L
Agni
Rikiik
Agni
4,600
554
45
674
8,910
2,527
0
4,419
4,491
17,784
0
L
Hercules
VeniQueTeCojo
Hercules
5,000
494
121
5,620
18,165
9,081
0
7,264
10,901
0
9,579
W
Nemesis
jhony3270
Nemesis
6,241
2,269
0
1,681
6,587
3,677
229
2,902
3,561
0
22,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,777
Gold Earned
25,401
75
Minions Killed
143
0
Camps Cleared
10
497,558
Distance Traveled
606,848
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,120
612
32
3
0
165,188
4
W
Sol
9,008
901
56
6
6
185,649
3
W
Neith
8,756
876
48
5
1
204,571
2
L
Agni
6,893
689
32
3
0
172,245
0
L
Hercules
5,764
576
11
1
0
160,125
3
W
Nemesis
7,637
764
39
4
3
216,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role