Player Matchup

Mercury
Mercury
HollowWRLD
Mercury
Level 127
God Stats
7W - 8L
1,534 SR
Queue Stats
216W - 154L
1,629 Elo+
Party 1
Achilles
Achilles
diiWRLD
Achilles
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 38L
1,802 Elo+
Party 1
Nox
Nox
ghostgabe
Nox
Level 14
God Stats
7W - 9L
1,537 SR
Queue Stats
18W - 25L
1,386 Elo+
Solo
Team Averages
Level 56
1,524 SR
1,606 Elo+

VS

Team Averages
Level 51
1,732 SR
1,550 Elo+
Bacchus
Bacchus
IAmKrug
Bacchus
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 12L
1,472 Elo+
Party 2
Bellona
Bellona
ROFLAMO
Bellona
Level 67
God Stats
2W - 0L
1,853 SR
Queue Stats
125W - 145L
1,540 Elo+
Solo
Sol
Sol
TheMainDeKain
Sol
Level 69
God Stats
13W - 2L
1,841 SR
Queue Stats
34W - 13L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HollowWRLD
Mercury
9
0 / 1 / 3
6,781
616
1,067
3,697
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
diiWRLD
Achilles
12
2 / 1 / 0
7,322
666
8,830
13,065
13,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 2
6,656
605
4,137
8,915
2,963
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IAmKrug
Bacchus
11
0 / 1 / 5
7,811
710
3,765
9,151
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
ROFLAMO
Bellona
12
5 / 2 / 2
8,082
735
6,788
8,306
6,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 5
7,746
704
12,051
7,022
2,402
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
2
Kills
7
7
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
HollowWRLD
Mercury
0
1
3
1.5
W
Bacchus
IAmKrug
Bacchus
0
1
5
2.5
W
Bellona
ROFLAMO
Bellona
5
2
2
3
W
2
0
5
4.5
L
Achilles
diiWRLD
Achilles
2
1
0
2
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,034
Damage
22,604
25,677
Taken
24,479
18,144
Mitigated
17,952
4,213
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
HollowWRLD
Mercury
1,067
205
0
660
3,697
1,367
0
2,777
920
0
12,144
W
Bacchus
IAmKrug
Bacchus
3,765
370
0
3,328
9,151
8,719
26
1,794
7,002
8,727
0
W
Bellona
ROFLAMO
Bellona
6,788
1,437
0
2,366
8,306
6,831
634
2,321
5,691
0
22,742
W
12,051
4,312
0
4,318
7,022
2,402
854
1,315
5,323
38,389
0
L
Achilles
diiWRLD
Achilles
8,830
1,697
0
2,694
13,065
13,814
0
7,540
5,004
0
25,287
L
4,137
514
311
548
8,915
2,963
55
5,806
2,812
17,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,759
Gold Earned
23,639
104
Minions Killed
108
5
Camps Cleared
3
570,062
Distance Traveled
621,649
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,781
616
21
2
3
144,862
3
W
Bacchus
7,811
710
12
1
0
214,474
4
W
Bellona
8,082
735
27
2
0
210,415
2
W
Sol
7,746
704
69
6
3
196,760
5
L
Achilles
7,322
666
31
3
1
227,672
2
L
Nox
6,656
605
52
5
1
197,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role