Player Matchup

Anhur
Anhur
CERBK9
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,327 Elo+
Solo
Tsukuyomi
Tsukuyomi
K1suk39774
Tsukuyomi
Level 13
God Stats
4W - 8L
1,478 SR
Queue Stats
12W - 23L
1,397 Elo+
Solo
Odin
Odin
Swatylitz
Odin
Level 29
God Stats
2W - 7L
1,252 SR
Queue Stats
86W - 95L
1,446 Elo+
Solo
Loki
Loki
VocêMesmo
Loki
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 126L
1,430 Elo+
Solo
He Bo
He Bo
olimpiam
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,519 Elo+
Solo
Team Averages
Level 19
1,446 SR
1,424 Elo+

VS

Team Averages
Level 26
1,535 SR
1,529 Elo+
Hercules
Hercules
BolachaSemSal
Hercules
Level 29
God Stats
50W - 18L
1,733 SR
Queue Stats
295W - 95L
1,708 Elo+
Party 1
Baba Yaga
Baba Yaga
DivineMaster001
Baba Yaga
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,535 Elo+
Solo
Danzaburou
Danzaburou
Holinoise
Danzaburou
Level 30
God Stats
2W - 3L
1,335 SR
Queue Stats
29W - 51L
1,325 Elo+
Solo
Tiamat
Tiamat
Norwean
Tiamat
Level 23
God Stats
9W - 11L
1,356 SR
Queue Stats
67W - 92L
1,410 Elo+
Solo
Anubis
Anubis
PamonhaSemSal
Anubis
Level 29
God Stats
19W - 6L
1,753 SR
Queue Stats
282W - 98L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CERBK9
Anhur
17
2 / 17 / 10
10,661
1,066
12,463
24,880
6,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
K1suk39774
Tsukuyomi
18
4 / 5 / 7
12,300
1,230
15,472
21,677
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
16
2 / 6 / 5
9,824
982
6,544
16,502
13,183
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 17 / 6
11,035
1,104
11,983
22,401
6,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
olimpiam
He Bo
16
5 / 6 / 3
10,377
1,038
8,597
8,816
2,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BolachaSemSal
Hercules
19
6 / 2 / 23
11,478
1,148
16,883
14,776
14,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
DivineMaster001
Baba Yaga
18
7 / 6 / 25
11,680
1,168
12,880
11,547
4,719
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Holinoise
Danzaburou
20
12 / 1 / 25
13,326
1,333
21,701
11,317
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Norwean
Tiamat
19
11 / 3 / 24
12,846
1,285
12,873
11,556
8,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
15 / 4 / 24
13,329
1,333
22,555
11,451
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
172
16
Kills
51
51
Deaths
16
31
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Hercules
BolachaSemSal
Hercules
6
2
23
8.75
L
Anhur
CERBK9
Anhur
2
17
10
0.41
W
Baba Yaga
DivineMaster001
Baba Yaga
7
6
25
3.25
W
Danzaburou
Holinoise
Danzaburou
12
1
25
24.5
L
Tsukuyomi
K1suk39774
Tsukuyomi
4
5
7
1.5
W
Tiamat
Norwean
Tiamat
11
3
24
7.67
W
15
4
24
6.75
L
Odin
2
6
5
0.75
L
3
17
6
0.35
L
He Bo
olimpiam
He Bo
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,059
Damage
86,892
94,276
Taken
60,647
38,552
Mitigated
39,856
6,652
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BolachaSemSal
Hercules
16,883
5,807
0
4,215
14,776
14,956
0
2,257
12,519
0
24,027
L
Anhur
CERBK9
Anhur
12,463
8,122
0
1,048
24,880
6,315
0
14,141
10,383
0
21,128
W
Baba Yaga
DivineMaster001
Baba Yaga
12,880
1,060
0
1,284
11,547
4,719
0
4,129
7,418
20,074
0
W
Danzaburou
Holinoise
Danzaburou
21,701
9,144
0
6,406
11,317
6,517
0
93
11,224
0
44,365
L
Tsukuyomi
K1suk39774
Tsukuyomi
15,472
4,539
0
5,040
21,677
9,938
0
10,313
10,767
560
41,677
W
Tiamat
Norwean
Tiamat
12,873
1,531
624
2,914
11,556
8,264
0
1,060
10,496
26,907
0
W
22,555
1,970
0
4,581
11,451
5,400
0
1,248
10,203
44,776
0
L
Odin
6,544
3,148
40
524
16,502
13,183
0
7,221
8,899
0
18,453
L
11,983
2,259
0
0
22,401
6,872
0
11,009
10,775
0
26,148
L
He Bo
olimpiam
He Bo
8,597
562
0
0
8,816
2,244
0
4,797
3,863
22,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,197
Gold Earned
62,659
154
Minions Killed
168
6
Camps Cleared
8
822,673
Distance Traveled
845,074
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,478
1,148
17
2
0
185,101
0
L
Anhur
10,661
1,066
14
1
3
156,126
0
W
Baba Yaga
11,680
1,168
13
1
0
126,483
0
W
Danzaburou
13,326
1,333
50
5
6
198,259
0
L
Tsukuyomi
12,300
1,230
61
6
0
205,365
0
W
Tiamat
12,846
1,285
39
4
1
179,747
1
W
Anubis
13,329
1,333
49
5
1
155,484
0
L
Odin
9,824
982
26
3
0
172,434
3
L
Loki
11,035
1,104
19
2
2
174,053
0
L
He Bo
10,377
1,038
34
3
1
114,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role