Player Matchup

Ares
Ares
AkumaDemon
Ares
Level 102
God Stats
7W - 3L
1,764 SR
Queue Stats
87W - 69L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dottydope
Cu Chulainn
Level 60
God Stats
3W - 7L
1,252 SR
Queue Stats
204W - 192L
1,549 Elo+
Solo
Zeus
Zeus
Fyriae
Zeus
Level 124
God Stats
2W - 0L
1,502 SR
Queue Stats
51W - 38L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Turkeytuesday29
Danzaburou
Level 127
God Stats
7W - 5L
1,573 SR
Queue Stats
272W - 263L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
brisketti
Ne Zha
Level 102
God Stats
2W - 3L
1,437 SR
Queue Stats
284W - 276L
1,517 Elo+
Party 2
Team Averages
Level 103
1,506 SR
1,541 Elo+

VS

Team Averages
Level 139
1,483 SR
1,532 Elo+
Neith
Neith
Laufheart101
Neith
Level 129
God Stats
10W - 9L
1,399 SR
Queue Stats
102W - 109L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
Ranewen
Zhong Kui
Level 142
God Stats
8W - 6L
1,691 SR
Queue Stats
199W - 193L
1,537 Elo+
Party 1
Geb
Geb
Va1i
Geb
Level 128
God Stats
1W - 6L
1,249 SR
Queue Stats
503W - 477L
1,523 Elo+
Solo
Kukulkan
Kukulkan
baklmno
Kukulkan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 237L
1,556 Elo+
Party 1
Nemesis
Nemesis
vilariant
Nemesis
Level 159
God Stats
13W - 10L
1,574 SR
Queue Stats
428W - 424L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 12
11,812
472
12,326
28,705
32,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Dottydope
Cu Chulainn
19
2 / 5 / 9
12,420
497
13,990
19,535
19,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
Fyriae
Zeus
18
7 / 6 / 5
12,568
503
14,086
15,047
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Turkeytuesday29
Danzaburou
20
7 / 2 / 8
13,773
551
13,906
18,487
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
brisketti
Ne Zha
20
8 / 5 / 5
13,656
546
12,214
20,105
8,273
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 5
10,708
428
13,697
17,183
6,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Ranewen
Zhong Kui
19
5 / 4 / 7
12,491
500
10,579
20,651
13,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Va1i
Geb
14
3 / 4 / 4
9,722
389
6,314
19,776
18,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
baklmno
Kukulkan
19
5 / 3 / 9
12,378
495
18,375
13,986
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
vilariant
Nemesis
19
8 / 8 / 6
12,490
500
16,464
21,801
9,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
55
26
Kills
24
24
Deaths
26
39
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
6
12
1.33
W
Cu Chulainn
Dottydope
Cu Chulainn
2
5
9
1.3
W
Zeus
Fyriae
Zeus
7
6
5
1.58
L
3
7
5
0.79
L
Zhong Kui
Ranewen
Zhong Kui
5
4
7
2.13
W
Danzaburou
Turkeytuesday29
Danzaburou
7
2
8
5.5
L
Geb
Va1i
Geb
3
4
4
1.25
L
Kukulkan
baklmno
Kukulkan
5
3
9
3.17
W
Ne Zha
brisketti
Ne Zha
8
5
5
2.1
L
Nemesis
vilariant
Nemesis
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,522
Damage
65,429
101,879
Taken
93,397
72,356
Mitigated
54,535
27,603
Healing
22,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,326
848
0
2,942
28,705
32,740
0
12,056
16,115
28,639
0
W
Cu Chulainn
Dottydope
Cu Chulainn
13,990
1,762
0
1,914
19,535
19,120
0
8,601
10,885
11,619
70,695
W
Zeus
Fyriae
Zeus
14,086
1,009
0
2,623
15,047
4,981
1,093
4,932
9,978
76,315
0
L
13,697
5,231
0
3,614
17,183
6,943
510
2,803
14,380
0
75,595
L
Zhong Kui
Ranewen
Zhong Kui
10,579
210
0
8,665
20,651
13,942
90
7,669
12,872
84,169
0
W
Danzaburou
Turkeytuesday29
Danzaburou
13,906
7,179
0
10,320
18,487
7,242
0
6,801
11,381
0
127,191
L
Geb
Va1i
Geb
6,314
685
0
3,856
19,776
18,000
445
7,182
12,366
30,443
0
L
Kukulkan
baklmno
Kukulkan
18,375
872
0
848
13,986
5,724
0
6,498
7,203
105,770
0
W
Ne Zha
brisketti
Ne Zha
12,214
1,484
0
9,804
20,105
8,273
0
6,944
13,117
0
106,152
L
Nemesis
vilariant
Nemesis
16,464
6,630
0
5,126
21,801
9,926
560
5,079
16,570
0
102,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,229
Gold Earned
57,789
627
Minions Killed
624
0
Camps Cleared
0
2,288,403
Distance Traveled
2,167,033
42
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,812
472
26
1
0
463,049
7
W
Cu Chulainn
12,420
497
170
7
0
472,355
9
W
Zeus
12,568
503
108
4
0
403,196
7
L
Neith
10,708
428
113
5
0
402,106
5
L
Zhong Kui
12,491
500
167
7
0
422,893
3
W
Danzaburou
13,773
551
180
7
0
448,413
11
L
Geb
9,722
389
45
2
0
395,710
2
L
Kukulkan
12,378
495
170
7
0
483,010
3
W
Ne Zha
13,656
546
143
6
0
501,390
8
L
Nemesis
12,490
500
129
5
0
463,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role