Player Matchup

Janus
Janus
 
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Churlotte
Tyr
Level 83
God Stats
2W - 4L
1,553 SR
Queue Stats
246W - 234L
1,475 Elo+
Solo
Heimdallr
Heimdallr
Oyaman
Heimdallr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,534 Elo+
Solo
Chiron
Chiron
TheDerkLollo
Chiron
Level 45
God Stats
1W - 1L
1,816 SR
Queue Stats
97W - 105L
1,463 Elo+
Party 2
Scylla
Scylla
xTheRusheRx
Scylla
Level 63
God Stats
0W - 2L
1,312 SR
Queue Stats
115W - 115L
1,459 Elo+
Party 2
Team Averages
Level 86
1,536 SR
1,486 Elo+

VS

Team Averages
Level 119
1,523 SR
1,445 Elo+
Bakasura
Bakasura
Evorage
Bakasura
Level 148
God Stats
3W - 8L
1,385 SR
Queue Stats
318W - 302L
1,515 Elo+
Solo
Vamana
Vamana
OMEGAXIIIx
Vamana
Level 103
God Stats
3W - 1L
1,512 SR
Queue Stats
207W - 204L
1,407 Elo+
Party 1
Athena
Athena
R34P3R2
Athena
Level 126
God Stats
1W - 0L
1,847 SR
Queue Stats
16W - 17L
1,514 Elo+
Solo
Hun Batz
Hun Batz
omgwheream1
Hun Batz
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,391 Elo+
Solo
Bacchus
Bacchus
zR6-NeYMaRz-_-
Bacchus
Level 103
God Stats
2W - 2L
1,372 SR
Queue Stats
197W - 213L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 2 / 10
8,095
736
6,646
6,016
2,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 3 / 10
8,371
761
13,912
17,862
12,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Oyaman
Heimdallr
11
1 / 8 / 8
7,099
645
7,520
12,398
4,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
17
7 / 2 / 7
9,567
870
13,846
10,731
4,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
13
5 / 7 / 6
8,296
754
4,906
10,260
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Evorage
Bakasura
17
10 / 3 / 5
10,312
937
9,361
9,886
5,056
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
OMEGAXIIIx
Vamana
16
7 / 3 / 12
9,990
908
9,716
11,802
12,731
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
R34P3R2
Athena
15
1 / 2 / 13
9,108
828
7,567
15,167
15,041
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
omgwheream1
Hun Batz
15
1 / 5 / 14
8,475
770
12,930
10,560
4,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 11
8,707
792
12,391
11,394
15,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
77
17
Kills
22
22
Deaths
17
41
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
10
2.5
L
4
3
10
3
W
Bakasura
Evorage
Bakasura
10
3
5
4.17
W
Vamana
OMEGAXIIIx
Vamana
7
3
12
4.33
L
Heimdallr
Oyaman
Heimdallr
1
8
8
0.63
W
Athena
R34P3R2
Athena
1
2
13
3.75
L
Chiron
7
2
7
5.25
W
Hun Batz
omgwheream1
Hun Batz
1
5
14
1.6
L
Scylla
5
7
6
1.14
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,830
Damage
51,965
57,267
Taken
58,809
26,619
Mitigated
53,068
20,405
Healing
20,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,646
417
659
702
6,016
2,053
0
1,840
3,615
24,047
0
L
13,912
1,323
329
7,951
17,862
12,334
200
4,232
12,777
0
17,313
W
Bakasura
Evorage
Bakasura
9,361
6,848
1,839
3,274
9,886
5,056
585
2,466
7,157
0
10,890
W
Vamana
OMEGAXIIIx
Vamana
9,716
3,190
1,541
4,675
11,802
12,731
350
2,379
9,063
0
16,813
L
Heimdallr
Oyaman
Heimdallr
7,520
3,305
430
1,480
12,398
4,458
0
4,206
7,460
0
13,137
W
Athena
R34P3R2
Athena
7,567
1,486
2,021
3,266
15,167
15,041
462
2,304
12,417
15,232
0
L
Chiron
13,846
5,733
1,785
5,153
10,731
4,079
0
3,633
6,716
0
25,974
W
Hun Batz
omgwheream1
Hun Batz
12,930
3,064
1,071
1,479
10,560
4,603
1,479
1,294
8,990
0
26,938
L
Scylla
4,906
518
414
1,502
10,260
3,695
0
5,284
4,530
10,888
0
W
12,391
456
162
1,240
11,394
15,637
473
2,571
8,415
19,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
46,592
109
Minions Killed
98
0
Camps Cleared
0
941,920
Distance Traveled
1,148,418
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,095
736
47
4
0
184,986
1
L
Tyr
8,371
761
12
1
0
221,005
4
W
Bakasura
10,312
937
30
3
0
217,420
0
W
Vamana
9,990
908
7
1
0
246,573
1
L
Heimdallr
7,099
645
16
1
0
153,970
0
W
Athena
9,108
828
8
1
0
229,209
0
L
Chiron
9,567
870
27
2
0
189,750
0
W
Hun Batz
8,475
770
30
3
0
250,669
0
L
Scylla
8,296
754
7
1
0
192,209
0
W
Bacchus
8,707
792
23
2
0
204,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role