Player Matchup

Osiris
Osiris
BlackNgoldBlood
Osiris
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 37L
1,566 Elo+
Party 3
Artemis
Artemis
MADDcartman
Artemis
Level 160
God Stats
1W - 1L
1,786 SR
Queue Stats
63W - 55L
1,578 Elo+
Party 3
Zeus
Zeus
MattyNice412
Zeus
Level 159
God Stats
1W - 2L
1,661 SR
Queue Stats
58W - 46L
1,605 Elo+
Party 3
Hachiman
Hachiman
T1C4L
Hachiman
Level 151
God Stats
0W - 1L
1,748 SR
Queue Stats
64W - 58L
1,575 Elo+
Party 3
Achilles
Achilles
XThyKingdomX
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 52L
1,525 Elo+
Solo
Team Averages
Level 139
1,639 SR
1,570 Elo+

VS

Team Averages
Level 111
1,680 SR
1,592 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
KorukoDracon
Freya
Level 67
God Stats
2W - 0L
1,912 SR
Queue Stats
45W - 24L
1,640 Elo+
Party 2
Gilgamesh
Gilgamesh
TempoPig
Gilgamesh
Level 109
God Stats
1W - 0L
1,736 SR
Queue Stats
21W - 15L
1,597 Elo+
Party 2
Janus
Janus
WoolyTugBoat95
Janus
Level 160
God Stats
1W - 0L
1,567 SR
Queue Stats
15W - 16L
1,560 Elo+
Party 1
Osiris
Osiris
andrVwV
Osiris
Level 69
God Stats
2W - 0L
1,687 SR
Queue Stats
49W - 27L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 9
8,071
577
3,366
16,474
21,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
MADDcartman
Artemis
15
1 / 5 / 7
8,801
629
15,388
13,462
6,907
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 7 / 5
9,654
690
20,973
14,724
7,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
T1C4L
Hachiman
18
7 / 7 / 4
10,869
776
11,800
15,411
9,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
XThyKingdomX
Achilles
15
1 / 5 / 10
8,503
607
7,451
18,243
31,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 2 / 14
10,307
736
8,273
13,369
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 1 / 13
11,703
836
19,132
18,249
9,690
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
TempoPig
Gilgamesh
17
5 / 3 / 21
11,373
812
13,466
20,475
27,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 2 / 11
11,865
848
19,240
12,293
5,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
andrVwV
Osiris
15
5 / 6 / 9
9,963
712
11,416
20,111
18,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
99
13
Kills
31
31
Deaths
14
35
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
14
5
L
0
7
9
0.64
W
10
1
13
16.5
L
Artemis
MADDcartman
Artemis
1
5
7
0.9
L
4
7
5
0.93
L
Hachiman
T1C4L
Hachiman
7
7
4
1.29
W
Gilgamesh
TempoPig
Gilgamesh
5
3
21
5.17
W
8
2
11
6.75
L
Achilles
XThyKingdomX
Achilles
1
5
10
1.2
W
Osiris
andrVwV
Osiris
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,978
Damage
71,527
78,314
Taken
84,497
76,305
Mitigated
66,940
19,958
Healing
35,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,273
338
2,400
5,208
13,369
6,083
1,276
3,109
10,172
22,471
0
L
3,366
342
1,533
2,655
16,474
21,540
0
9,707
6,493
0
5,143
W
19,132
5,106
1,435
9,679
18,249
9,690
1,600
5,230
12,888
32,871
1,735
L
Artemis
MADDcartman
Artemis
15,388
4,634
1,378
3,809
13,462
6,907
0
8,298
5,164
0
33,597
L
20,973
2,492
394
2,979
14,724
7,539
0
8,645
5,854
39,198
0
L
Hachiman
T1C4L
Hachiman
11,800
3,928
899
3,358
15,411
9,303
201
10,002
5,142
0
27,038
W
Gilgamesh
TempoPig
Gilgamesh
13,466
2,240
1,712
4,879
20,475
27,518
582
4,985
15,180
0
22,228
W
19,240
999
1,636
3,500
12,293
5,575
1,550
2,047
10,159
48,434
0
L
Achilles
XThyKingdomX
Achilles
7,451
1,408
1,336
1,617
18,243
31,016
0
11,265
6,573
0
12,122
W
Osiris
andrVwV
Osiris
11,416
2,720
1,301
3,409
20,111
18,074
685
5,602
14,306
5,035
13,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,898
Gold Earned
55,211
130
Minions Killed
138
0
Camps Cleared
0
1,092,455
Distance Traveled
1,418,885
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,307
736
30
2
0
300,829
4
L
Osiris
8,071
577
9
1
0
216,603
1
W
Freya
11,703
836
21
2
0
297,464
1
L
Artemis
8,801
629
30
2
0
220,557
0
L
Zeus
9,654
690
44
3
0
213,447
0
L
Hachiman
10,869
776
40
3
0
215,042
0
W
Gilgamesh
11,373
812
14
1
0
273,417
0
W
Janus
11,865
848
66
5
0
304,823
0
L
Achilles
8,503
607
7
1
0
226,806
0
W
Osiris
9,963
712
7
1
0
242,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role