Player Matchup

Cerberus
Cerberus
CdAttack
Cerberus
Level 43
God Stats
1W - 2L
1,465 SR
Queue Stats
113W - 143L
1,484 Elo+
Party 1
Janus
Janus
JackZparoow
Janus
Level 29
God Stats
5W - 6L
1,549 SR
Queue Stats
63W - 61L
1,572 Elo+
Party 2
Hou Yi
Hou Yi
Scooterbutt12
Hou Yi
Level 109
God Stats
0W - 2L
1,229 SR
Queue Stats
136W - 151L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
kibyado
Gilgamesh
Level 127
God Stats
6W - 6L
1,586 SR
Queue Stats
112W - 102L
1,540 Elo+
Party 2
Skadi
Skadi
redstonerival10
Skadi
Level 33
God Stats
2W - 10L
1,319 SR
Queue Stats
7W - 17L
1,495 Elo+
Solo
Team Averages
Level 68
1,430 SR
1,515 Elo+

VS

Team Averages
Level 83
1,504 SR
1,491 Elo+
Aphrodite
Aphrodite
AKA_DCreech
Aphrodite
Level 131
God Stats
5W - 1L
1,526 SR
Queue Stats
346W - 345L
1,491 Elo+
Party 3
Jormungandr
Jormungandr
CloudyHippoHead
Jormungandr
Level 141
God Stats
7W - 3L
1,377 SR
Queue Stats
144W - 130L
1,518 Elo+
Party 3
Bellona
Bellona
EXoTiC_CheRRy7
Bellona
Level 48
God Stats
74W - 77L
1,525 SR
Queue Stats
151W - 160L
1,487 Elo+
Solo
Ravana
Ravana
LeahQtt
Ravana
Level 49
God Stats
12W - 14L
1,626 SR
Queue Stats
172W - 189L
1,489 Elo+
Solo
Artemis
Artemis
SSG_Giraffe
Artemis
Level 44
God Stats
4W - 2L
1,468 SR
Queue Stats
86W - 82L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CdAttack
Cerberus
13
2 / 9 / 5
8,779
382
5,780
28,887
27,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 8 / 4
10,033
436
10,931
13,035
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 9 / 5
9,732
423
11,396
18,888
5,802
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
kibyado
Gilgamesh
17
5 / 2 / 6
11,687
508
13,773
18,781
8,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 9 / 2
10,239
445
11,043
21,444
6,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AKA_DCreech
Aphrodite
17
6 / 4 / 10
12,482
543
13,920
24,977
27,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
CloudyHippoHead
Jormungandr
20
5 / 0 / 7
14,063
611
16,120
20,114
23,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 4 / 8
12,592
547
13,512
21,255
22,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
LeahQtt
Ravana
20
16 / 1 / 6
14,333
623
15,451
13,496
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
SSG_Giraffe
Artemis
17
6 / 5 / 12
11,661
507
18,415
16,663
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
14
Kills
37
37
Deaths
14
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AKA_DCreech
Aphrodite
6
4
10
2.75
L
Cerberus
CdAttack
Cerberus
2
9
5
0.5
W
Jormungandr
CloudyHippoHead
Jormungandr
5
0
7
8.5
W
4
4
8
2
L
2
8
4
0.5
W
Ravana
LeahQtt
Ravana
16
1
6
19
W
Artemis
SSG_Giraffe
Artemis
6
5
12
2.4
L
2
9
5
0.5
L
Gilgamesh
kibyado
Gilgamesh
5
2
6
4
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,923
Damage
77,418
101,035
Taken
96,505
52,065
Mitigated
87,045
19,594
Healing
43,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AKA_DCreech
Aphrodite
13,920
2,056
7,105
17,437
24,977
27,296
480
4,031
20,834
54,838
0
L
Cerberus
CdAttack
Cerberus
5,780
445
60
8,251
28,887
27,825
0
8,612
20,275
29,308
0
W
Jormungandr
CloudyHippoHead
Jormungandr
16,120
5,420
0
4,649
20,114
23,921
2,075
2,763
17,183
98,946
0
W
13,512
3,746
0
3,289
21,255
22,740
4,680
6,224
14,747
15,013
61,807
L
10,931
1,418
63
1,654
13,035
2,785
0
3,227
9,808
53,386
0
W
Ravana
LeahQtt
Ravana
15,451
4,512
0
6,415
13,496
6,880
2,249
3,696
9,696
0
109,047
W
Artemis
SSG_Giraffe
Artemis
18,415
10,630
0
4,198
16,663
6,208
2,607
3,345
13,268
0
70,146
L
11,396
5,055
0
1,619
18,888
5,802
0
5,448
13,440
0
67,115
L
Gilgamesh
kibyado
Gilgamesh
13,773
4,067
0
5,130
18,781
8,943
0
4,575
14,206
0
78,663
L
11,043
5,790
0
2,817
21,444
6,710
0
10,964
10,480
0
63,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,470
Gold Earned
65,131
490
Minions Killed
623
0
Camps Cleared
0
1,980,108
Distance Traveled
2,200,454
26
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,482
543
79
3
0
384,390
1
L
Cerberus
8,779
382
61
3
0
374,223
0
W
Jormungandr
14,063
611
188
8
0
428,479
0
W
Bellona
12,592
547
123
5
0
486,919
0
L
Janus
10,033
436
115
5
0
356,083
1
W
Ravana
14,333
623
160
7
0
502,337
3
W
Artemis
11,661
507
73
3
0
398,329
0
L
Hou Yi
9,732
423
102
4
0
390,001
5
L
Gilgamesh
11,687
508
112
5
0
477,413
7
L
Skadi
10,239
445
100
4
0
382,388
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role