Player Matchup

Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AceDreyar8
Merlin
Level 156
God Stats
43W - 38L
1,835 SR
Queue Stats
313W - 190L
1,595 Elo+
Solo
He Bo
He Bo
Luuciffer
He Bo
Level 64
God Stats
127W - 109L
1,592 SR
Queue Stats
159W - 130L
1,561 Elo+
Party 1
Bastet
Bastet
MonkeyBlack
Bastet
Level 116
God Stats
4W - 2L
1,760 SR
Queue Stats
153W - 162L
1,531 Elo+
Party 1
Medusa
Medusa
SrLobi
Medusa
Level 140
God Stats
2W - 0L
1,863 SR
Queue Stats
265W - 259L
1,561 Elo+
Solo
Team Averages
Level 125
1,710 SR
1,550 Elo+

VS

Team Averages
Level 123
1,514 SR
1,512 Elo+
Arachne
Arachne
 
Arachne
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CaçadorDeCasadas
Ah Muzen Cab
Level 159
God Stats
11W - 9L
1,702 SR
Queue Stats
882W - 772L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
DuVallon
Baron Samedi
Level 109
God Stats
2W - 7L
1,440 SR
Queue Stats
47W - 45L
1,519 Elo+
Solo
Hercules
Hercules
Mlk-_lixooo
Hercules
Level 66
God Stats
0W - 1L
1,263 SR
Queue Stats
8W - 12L
1,477 Elo+
Solo
Scylla
Scylla
xRugby
Scylla
Level 160
God Stats
194W - 108L
1,666 SR
Queue Stats
1,123W - 702L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 7
6,559
1,093
4,570
6,128
5,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
AceDreyar8
Merlin
13
4 / 0 / 5
7,406
1,234
5,189
1,597
540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Luuciffer
He Bo
12
1 / 0 / 5
6,300
1,050
5,332
1,828
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
0 / 1 / 6
5,945
991
6,057
4,144
1,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
SrLobi
Medusa
12
3 / 1 / 4
6,997
1,166
5,241
3,620
1,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

359

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 2 / 2
6,117
1,020
1,865
8,173
3,042
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
CaçadorDeCasadas
Ah Muzen Cab
12
1 / 1 / 1
6,584
1,097
6,590
4,216
1,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
DuVallon
Baron Samedi
10
0 / 0 / 0
5,210
868
0
0
0
Hercules
Mlk-_lixooo
Hercules
11
1 / 3 / 1
6,069
1,012
2,927
9,859
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
xRugby
Scylla
11
1 / 3 / 0
6,094
1,016
3,159
7,549
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
9
Kills
3
3
Deaths
9
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
7
4.5
L
Arachne
 
Arachne
0
2
2
0.5
W
Merlin
AceDreyar8
Merlin
4
0
5
6.5
L
Ah Muzen Cab
CaçadorDeCasadas
Ah Muzen Cab
1
1
1
1.5
L
Baron Samedi
DuVallon
Baron Samedi
0
0
0
0
W
He Bo
Luuciffer
He Bo
1
0
5
3.5
L
Hercules
Mlk-_lixooo
Hercules
1
3
1
0.5
W
Bastet
0
1
6
3
W
Medusa
SrLobi
Medusa
3
1
4
5
L
Scylla
xRugby
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
14,541
17,317
Taken
29,797
10,041
Mitigated
12,009
1,265
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,570
351
215
270
6,128
5,869
0
882
5,034
10,512
0
L
Arachne
 
Arachne
1,865
1,075
0
1,588
8,173
3,042
0
3,571
4,602
0
8,691
W
Merlin
AceDreyar8
Merlin
5,189
299
0
169
1,597
540
0
29
1,527
28,261
0
L
Ah Muzen Cab
CaçadorDeCasadas
Ah Muzen Cab
6,590
2,703
0
1,066
4,216
1,600
0
1,823
2,393
0
35,082
L
Baron Samedi
DuVallon
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
Luuciffer
He Bo
5,332
102
0
0
1,828
525
0
716
1,112
14,605
0
L
Hercules
Mlk-_lixooo
Hercules
2,927
191
0
1,478
9,859
5,069
0
6,173
3,686
422
6,083
W
Bastet
6,057
962
0
523
4,144
1,263
0
1,191
2,913
0
9,126
W
Medusa
SrLobi
Medusa
5,241
1,960
0
88
3,620
1,844
0
533
3,043
0
18,322
L
Scylla
xRugby
Scylla
3,159
320
0
1,150
7,549
2,298
0
3,524
4,025
15,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
30,074
153
Minions Killed
139
6
Camps Cleared
6
679,308
Distance Traveled
529,395
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,559
1,093
10
2
1
149,300
2
L
Arachne
6,117
1,020
22
4
2
155,692
3
W
Merlin
7,406
1,234
58
10
1
128,083
3
L
Ah Muzen Cab
6,584
1,097
70
12
2
128,651
0
L
Baron Samedi
5,210
868
0
0
0
0
0
W
He Bo
6,300
1,050
28
5
0
130,073
0
L
Hercules
6,069
1,012
10
2
1
123,982
0
W
Bastet
5,945
991
13
2
1
136,060
1
W
Medusa
6,997
1,166
44
7
3
135,792
4
L
Scylla
6,094
1,016
37
6
1
121,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role