Player Matchup

Artio
Artio
Gold III
AustinHHick
Artio
Gold III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,600 MMR
Party 2
Awilix
Awilix
Gold I
Epic CLUTCH x
Awilix
Gold I
Level 126
God Stats
45W - 34L
1,688 SR
Queue Stats
123W - 118L
1,776 MMR
Solo
Olorun
Olorun
Platinum II
ObIeazy
Olorun
Platinum II
Level 143
God Stats
16W - 15L
1,574 SR
Queue Stats
391W - 404L
1,914 MMR
Party 2
Xbalanque
Xbalanque
Gold II
SALVADOR-F-G-85
Xbalanque
Gold II
Level 160
God Stats
12W - 11L
1,668 SR
Queue Stats
63W - 62L
1,775 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
yoshithekiller
Gilgamesh
Platinum II
Level 129
God Stats
16W - 5L
1,681 SR
Queue Stats
469W - 447L
1,759 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,622 SR
1,765 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,628 SR
1,764 MMR
Khepri
Khepri
Platinum I
Dylan19971
Khepri
Platinum I
Level 132
God Stats
20W - 22L
1,531 SR
Queue Stats
128W - 131L
1,786 MMR
Solo
Sol
Sol
Platinum V
Henrique_HS007
Sol
Platinum V
Level 135
God Stats
29W - 10L
1,754 SR
Queue Stats
714W - 699L
1,781 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
ImaginaryCherry
Ah Muzen Cab
Platinum II
Level 129
God Stats
0W - 2L
1,599 SR
Queue Stats
78W - 66L
1,769 MMR
Solo
Ravana
Ravana
Platinum IV
S-i-m-p-_l_-e-_-
Ravana
Platinum IV
Level 111
God Stats
4W - 4L
1,610 SR
Queue Stats
82W - 76L
1,755 MMR
Solo
Chaac
Chaac
Gold I
WesleySafadaoKk
Chaac
Gold I
Level 145
God Stats
12W - 5L
1,647 SR
Queue Stats
309W - 307L
1,730 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 9
13,531
501
10,953
27,024
25,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 2 / 12
14,935
553
22,964
20,587
8,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
ObIeazy
Olorun
20
10 / 0 / 4
16,293
603
26,930
24,804
13,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SALVADOR-F-G-85
Xbalanque
20
4 / 3 / 5
16,850
624
10,342
20,514
7,999
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
yoshithekiller
Gilgamesh
20
2 / 3 / 6
15,890
589
12,631
29,747
22,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GebAthenaZeusCharybdis

VS

Bans
CliodhnaMulanNikeLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dylan19971
Khepri
17
0 / 6 / 6
10,633
394
8,379
22,504
22,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
1 / 3 / 5
13,196
489
15,214
17,589
5,646
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ImaginaryCherry
Ah Muzen Cab
20
4 / 4 / 2
12,728
471
23,293
19,193
8,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 7 / 3
11,768
436
12,574
19,410
8,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 1 / 5
13,064
484
17,390
22,903
28,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
21
Kills
11
11
Deaths
21
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Khepri
Dylan19971
Khepri
0
6
6
0.5
W
4
2
12
5
L
1
3
5
1.17
L
Ah Muzen Cab
ImaginaryCherry
Ah Muzen Cab
4
4
2
1.25
W
Olorun
ObIeazy
Olorun
10
0
4
12
L
5
7
3
0.93
W
Xbalanque
SALVADOR-F-G-85
Xbalanque
4
3
5
2.17
L
1
1
5
3.5
W
Gilgamesh
yoshithekiller
Gilgamesh
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,820
Damage
76,850
122,676
Taken
101,599
77,851
Mitigated
73,198
66,482
Healing
38,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,953
648
1,675
13,123
27,024
25,914
99
8,511
18,206
47,541
0
L
Khepri
Dylan19971
Khepri
8,379
524
2,850
4,150
22,504
22,150
0
12,258
10,246
41,450
0
W
22,964
8,865
0
7,473
20,587
8,074
1,210
2,337
17,935
0
121,231
L
15,214
5,008
0
9,815
17,589
5,646
0
4,101
13,488
122,180
0
L
Ah Muzen Cab
ImaginaryCherry
Ah Muzen Cab
23,293
6,534
0
5,681
19,193
8,018
0
10,029
9,164
0
117,790
W
Olorun
ObIeazy
Olorun
26,930
11,856
372
20,935
24,804
13,168
5,072
3,874
20,726
152,749
12,555
L
12,574
3,670
0
2,657
19,410
8,493
0
5,263
14,147
0
82,379
W
Xbalanque
SALVADOR-F-G-85
Xbalanque
10,342
4,925
0
11,750
20,514
7,999
4,560
8,755
11,759
0
161,729
L
17,390
3,430
0
13,257
22,903
28,891
0
5,800
17,103
0
105,671
W
Gilgamesh
yoshithekiller
Gilgamesh
12,631
2,880
1,219
9,935
29,747
22,696
673
3,498
25,373
9,793
107,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,499
Gold Earned
61,389
923
Minions Killed
783
0
Camps Cleared
0
2,705,088
Distance Traveled
2,626,152
41
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,531
501
58
2
0
540,352
14
L
Khepri
10,633
394
52
2
0
490,228
19
W
Awilix
14,935
553
158
6
0
616,084
3
L
Sol
13,196
489
216
8
0
480,229
7
L
Ah Muzen Cab
12,728
471
195
7
0
546,292
11
W
Olorun
16,293
603
243
9
0
516,680
7
L
Ravana
11,768
436
110
4
0
538,418
5
W
Xbalanque
16,850
624
266
10
0
476,305
10
L
Chaac
13,064
484
210
8
0
570,985
6
W
Gilgamesh
15,890
589
198
7
0
555,667
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role