Player Matchup

Apollo
Apollo
Astrodudejam
Apollo
Level 49
God Stats
6W - 7L
1,666 SR
Queue Stats
222W - 236L
1,370 Elo+
Party 4
Set
Set
dylan6789012
Set
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 69L
1,351 Elo+
Party 2
Ra
Ra
nate5101
Ra
Level 44
God Stats
13W - 22L
1,544 SR
Queue Stats
151W - 163L
1,477 Elo+
Solo
Cabrakan
Cabrakan
nimplay
Cabrakan
Level 48
God Stats
5W - 10L
1,388 SR
Queue Stats
312W - 362L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
quab-par
Gilgamesh
Level 33
God Stats
26W - 18L
1,527 SR
Queue Stats
106W - 119L
1,369 Elo+
Party 4
Team Averages
Level 38
1,525 SR
1,397 Elo+

VS

Team Averages
Level 39
1,430 SR
1,283 Elo+
Cu Chulainn
Cu Chulainn
Heavytrafic
Cu Chulainn
Level 49
God Stats
19W - 18L
1,526 SR
Queue Stats
281W - 360L
1,408 Elo+
Solo
Anhur
Anhur
SMORF19
Anhur
Level 15
God Stats
1W - 4L
1,135 SR
Queue Stats
29W - 27L
1,008 Elo+
Party 1
Nemesis
Nemesis
SaintMemeus
Nemesis
Level 60
God Stats
22W - 16L
1,487 SR
Queue Stats
168W - 166L
1,447 Elo+
Party 1
Merlin
Merlin
goldeneye08
Merlin
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,277 Elo+
Party 3
Ra
Ra
russainwarrior
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
2 / 4 / 1
6,794
485
4,242
8,096
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 4 / 2
6,192
442
1,526
7,904
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 2 / 1
8,431
602
5,869
6,222
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
nimplay
Cabrakan
10
0 / 4 / 4
6,537
467
3,792
12,029
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
quab-par
Gilgamesh
13
0 / 2 / 0
7,967
569
4,326
7,762
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Heavytrafic
Cu Chulainn
15
1 / 0 / 1
7,967
569
3,162
8,005
3,331
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
SMORF19
Anhur
11
3 / 1 / 4
6,784
485
5,478
6,204
1,575
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SaintMemeus
Nemesis
13
7 / 1 / 6
8,022
573
10,337
10,271
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
11
3 / 2 / 2
6,424
459
5,094
4,742
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 5 / 3
7,125
509
3,196
6,907
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
16
16
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
4
1
0.63
W
Cu Chulainn
Heavytrafic
Cu Chulainn
1
0
1
1.5
W
Anhur
SMORF19
Anhur
3
1
4
5
W
Nemesis
SaintMemeus
Nemesis
7
1
6
10
L
1
4
2
0.5
W
Merlin
3
2
2
2
L
6
2
1
3.25
L
Cabrakan
nimplay
Cabrakan
0
4
4
0.5
L
Gilgamesh
quab-par
Gilgamesh
0
2
0
0
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,755
Damage
27,267
42,013
Taken
36,129
21,825
Mitigated
12,494
8,051
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,242
1,991
0
1,275
8,096
2,227
160
1,849
6,058
0
43,486
W
Cu Chulainn
Heavytrafic
Cu Chulainn
3,162
740
0
1,676
8,005
3,331
631
0
8,005
0
51,927
W
Anhur
SMORF19
Anhur
5,478
2,398
0
1,075
6,204
1,575
0
1,407
4,717
0
32,466
W
Nemesis
SaintMemeus
Nemesis
10,337
4,262
0
5,290
10,271
3,777
361
2,444
7,771
0
44,233
L
1,526
670
0
1,668
7,904
2,191
0
1,093
6,617
0
21,735
W
Merlin
5,094
639
0
1,230
4,742
1,451
0
1,645
3,043
24,734
0
L
5,869
735
411
2,977
6,222
2,201
0
2,085
3,953
52,973
0
L
Cabrakan
nimplay
Cabrakan
3,792
678
0
854
12,029
12,036
15
2,284
9,333
12,468
0
L
Gilgamesh
quab-par
Gilgamesh
4,326
1,019
0
866
7,762
3,170
170
0
7,762
0
44,624
W
3,196
835
176
1,414
6,907
2,360
0
3,765
2,932
33,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
36,322
355
Minions Killed
387
0
Camps Cleared
0
1,426,883
Distance Traveled
1,413,133
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,794
485
72
5
0
273,010
4
W
Cu Chulainn
7,967
569
117
8
0
288,801
4
W
Anhur
6,784
485
72
5
0
267,462
1
W
Nemesis
8,022
573
78
6
0
321,040
1
L
Set
6,192
442
48
3
0
289,806
1
W
Merlin
6,424
459
41
3
0
256,083
0
L
Ra
8,431
602
114
8
0
294,911
4
L
Cabrakan
6,537
467
17
1
0
284,204
2
L
Gilgamesh
7,967
569
104
7
0
284,952
0
W
Ra
7,125
509
79
6
0
279,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role