Player Matchup

Bellona
Bellona
Jamon5842
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
Lekiinhok
Horus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 191L
1,319 Elo+
Party 1
Artemis
Artemis
XxFujimotoxX
Artemis
Level 17
God Stats
1W - 2L
1,592 SR
Queue Stats
26W - 32L
1,437 Elo+
Party 1
Ra
Ra
erickvillar
Ra
Level 21
God Stats
0W - 1L
1,111 SR
Queue Stats
120W - 138L
1,267 Elo+
Party 1
Hun Batz
Hun Batz
fernaaaa
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 40L
1,631 Elo+
Solo
Team Averages
Level 31
1,441 SR
1,431 Elo+

VS

Team Averages
Level 19
1,514 SR
1,341 Elo+
Thanatos
Thanatos
Møod
Thanatos
Level 29
God Stats
5W - 4L
1,546 SR
Queue Stats
147W - 93L
1,544 Elo+
Solo
Sol
Sol
Tejoron
Sol
Level 22
God Stats
2W - 0L
1,472 SR
Queue Stats
2W - 3L
1,267 Elo+
Solo
Raijin
Raijin
corxea
Raijin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,371 Elo+
Solo
Fenrir
Fenrir
megapredador
Fenrir
Level 2
God Stats
1W - 3L
1,258 SR
Queue Stats
1W - 4L
1,179 Elo+
Solo
Yemoja
Yemoja
rpluxmain
Yemoja
Level 21
God Stats
3W - 0L
1,795 SR
Queue Stats
21W - 29L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jamon5842
Bellona
1
0 / 1 / 0
3,428
343
0
581
183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Horus
Lekiinhok
Horus
9
0 / 2 / 1
4,914
491
2,352
5,947
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
XxFujimotoxX
Artemis
9
1 / 3 / 1
5,615
562
2,212
4,607
1,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 1
4,561
456
423
3,647
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
fernaaaa
Hun Batz
13
10 / 1 / 0
7,562
756
6,922
6,271
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Møod
Thanatos
12
7 / 3 / 1
6,874
687
4,620
7,868
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
10
1 / 3 / 1
6,088
609
1,916
4,884
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
corxea
Raijin
8
1 / 2 / 1
5,071
507
1,151
3,083
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
6
0 / 2 / 0
4,138
414
390
4,801
1,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
rpluxmain
Yemoja
7
0 / 2 / 2
4,688
469
1,772
5,849
1,745
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
11
Kills
9
11
Deaths
12
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Jamon5842
Bellona
0
1
0
0
L
Horus
Lekiinhok
Horus
0
2
1
0.25
W
Thanatos
Møod
Thanatos
7
3
1
2.5
W
Sol
1
3
1
0.5
L
Artemis
XxFujimotoxX
Artemis
1
3
1
0.5
W
Raijin
corxea
Raijin
1
2
1
0.75
L
0
4
1
0.13
L
Hun Batz
fernaaaa
Hun Batz
10
1
0
10
W
Fenrir
0
2
0
0
W
Yemoja
rpluxmain
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,909
Damage
9,849
21,053
Taken
26,485
6,920
Mitigated
8,104
5,780
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Jamon5842
Bellona
0
0
0
0
581
183
0
0
581
0
0
L
Horus
Lekiinhok
Horus
2,352
1,119
0
1,364
5,947
2,608
0
2,367
3,574
0
12,529
W
Thanatos
Møod
Thanatos
4,620
791
0
7,015
7,868
2,484
0
118
7,720
0
32,946
W
Sol
1,916
484
0
1,386
4,884
1,603
1,072
98
4,786
26,502
4,053
L
Artemis
XxFujimotoxX
Artemis
2,212
829
0
751
4,607
1,191
0
1,327
3,280
0
25,195
W
Raijin
corxea
Raijin
1,151
38
0
473
3,083
740
385
163
2,906
15,135
0
L
423
232
76
541
3,647
791
0
859
2,668
15,036
0
L
Hun Batz
fernaaaa
Hun Batz
6,922
2,463
0
3,048
6,271
2,147
0
36
6,235
0
45,126
W
Fenrir
390
234
0
281
4,801
1,532
121
0
4,801
0
12,195
W
Yemoja
rpluxmain
Yemoja
1,772
708
336
1,157
5,849
1,745
714
0
5,849
11,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,080
Gold Earned
26,859
198
Minions Killed
228
0
Camps Cleared
0
792,594
Distance Traveled
858,778
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,428
343
0
0
0
27,450
0
L
Horus
4,914
491
25
3
0
169,559
2
W
Thanatos
6,874
687
80
8
0
216,214
3
W
Sol
6,088
609
73
7
0
200,359
0
L
Artemis
5,615
562
52
5
0
186,754
2
W
Raijin
5,071
507
31
3
0
144,068
0
L
Ra
4,561
456
25
3
0
165,968
2
L
Hun Batz
7,562
756
96
10
0
242,863
4
W
Fenrir
4,138
414
26
3
0
161,038
0
W
Yemoja
4,688
469
18
2
0
137,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role