Player Matchup

Ra
Ra
GodofWar66669
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,539 Elo+
Solo
Hercules
Hercules
Magic Torch
Hercules
Level 27
God Stats
0W - 1L
1,312 SR
Queue Stats
5W - 6L
1,398 Elo+
Solo
Eset
Eset
OhNoTeo
Eset
Level 24
God Stats
8W - 5L
1,494 SR
Queue Stats
75W - 76L
1,402 Elo+
Solo
Anhur
Anhur
Sk0rphy0
Anhur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,211 Elo+
Solo
Loki
Loki
toto064
Loki
Level 21
God Stats
8W - 8L
1,542 SR
Queue Stats
10W - 12L
1,424 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,395 Elo+

VS

Team Averages
Level 16
1,605 SR
1,386 Elo+
Kukulkan
Kukulkan
Flecha10
Kukulkan
Level 6
God Stats
5W - 3L
1,455 SR
Queue Stats
5W - 3L
1,178 Elo+
Solo
Nox
Nox
FloKi6o
Nox
Level 27
God Stats
46W - 40L
1,550 SR
Queue Stats
95W - 100L
1,437 Elo+
Solo
Yemoja
Yemoja
McEvilBread
Yemoja
Level 17
God Stats
20W - 6L
1,899 SR
Queue Stats
68W - 45L
1,488 Elo+
Party 1
Bellona
Bellona
ODSRT
Bellona
Level 17
God Stats
22W - 10L
1,682 SR
Queue Stats
106W - 70L
1,463 Elo+
Party 1
Artemis
Artemis
TOMNEW95
Artemis
Level 11
God Stats
52W - 52L
1,439 SR
Queue Stats
54W - 54L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 6
12,868
919
17,166
12,081
4,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Magic Torch
Hercules
18
0 / 15 / 9
11,551
825
8,977
41,933
44,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
OhNoTeo
Eset
18
5 / 6 / 2
12,405
886
15,166
28,752
11,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Sk0rphy0
Anhur
18
0 / 4 / 8
11,201
800
6,057
14,455
5,491
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Loki
toto064
Loki
18
3 / 11 / 6
12,232
874
13,872
26,467
10,331
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Flecha10
Kukulkan
20
12 / 1 / 17
15,094
1,078
34,865
3,515
1,716
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
20
9 / 0 / 19
14,222
1,016
21,414
10,613
5,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
20
2 / 1 / 30
13,806
986
7,494
14,453
17,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
ODSRT
Bellona
20
11 / 8 / 21
13,726
980
24,530
24,195
16,413
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
TOMNEW95
Artemis
20
5 / 1 / 21
13,422
959
29,089
11,460
5,912
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
147
11
Kills
39
39
Deaths
11
31
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Flecha10
Kukulkan
12
1
17
20.5
W
Nox
9
0
19
18.5
L
3
3
6
2
L
Hercules
Magic Torch
Hercules
0
15
9
0.3
W
Yemoja
2
1
30
17
W
Bellona
ODSRT
Bellona
11
8
21
2.69
L
Eset
OhNoTeo
Eset
5
6
2
1
L
Anhur
Sk0rphy0
Anhur
0
4
8
1
W
Artemis
TOMNEW95
Artemis
5
1
21
15.5
L
Loki
toto064
Loki
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,238
Damage
117,392
123,688
Taken
64,236
76,896
Mitigated
47,241
19,097
Healing
20,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Flecha10
Kukulkan
34,865
1,689
0
103
3,515
1,716
0
1,579
1,936
82,628
0
W
Nox
21,414
2,314
0
0
10,613
5,335
0
3,860
6,753
43,133
0
L
17,166
1,251
2,035
2,670
12,081
4,980
0
4,651
7,430
66,882
0
L
Hercules
Magic Torch
Hercules
8,977
2,153
0
7,640
41,933
44,494
0
19,437
22,496
0
25,813
W
Yemoja
7,494
2,097
11,844
5,137
14,453
17,865
0
6,646
7,807
12,612
0
W
Bellona
ODSRT
Bellona
24,530
12,054
0
615
24,195
16,413
0
13,029
11,166
0
33,060
L
Eset
OhNoTeo
Eset
15,166
528
1,716
4,761
28,752
11,600
0
13,625
15,127
31,468
0
L
Anhur
Sk0rphy0
Anhur
6,057
2,624
0
275
14,455
5,491
0
9,177
5,278
0
14,309
W
Artemis
TOMNEW95
Artemis
29,089
14,634
0
2,667
11,460
5,912
0
7,218
4,242
0
60,092
L
Loki
toto064
Loki
13,872
2,931
0
0
26,467
10,331
0
16,883
9,584
0
32,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,257
Gold Earned
70,270
248
Minions Killed
260
3
Camps Cleared
9
1,183,830
Distance Traveled
1,226,438
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,094
1,078
115
8
0
257,767
1
W
Nox
14,222
1,016
60
4
3
274,003
0
L
Ra
12,868
919
146
10
1
252,222
0
L
Hercules
11,551
825
28
2
0
213,276
1
W
Yemoja
13,806
986
3
0
0
230,731
0
W
Bellona
13,726
980
14
1
2
245,480
0
L
Eset
12,405
886
27
2
0
257,996
1
L
Anhur
11,201
800
18
1
0
200,834
2
W
Artemis
13,422
959
68
5
4
218,457
2
L
Loki
12,232
874
29
2
2
259,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role