Player Matchup

Charybdis
Charybdis
AlvaritoXD021
Charybdis
Level 101
God Stats
1W - 1L
1,465 SR
Queue Stats
4W - 21L
1,168 Elo+
Party 1
Achilles
Achilles
Marzipa
Achilles
Level 159
God Stats
5W - 13L
1,348 SR
Queue Stats
122W - 121L
1,448 Elo+
Solo
Cthulhu
Cthulhu
reopan1500
Cthulhu
Level 65
God Stats
5W - 2L
1,754 SR
Queue Stats
52W - 53L
1,469 Elo+
Party 1
Team Averages
Level 108
1,522 SR
1,362 Elo+

VS

Team Averages
Level 13
1,743 SR
1,734 Elo+
Ymir
Ymir
EsoTiilin
Ymir
Level 8
God Stats
4W - 0L
1,765 SR
Queue Stats
107W - 20L
1,750 Elo+
Party 2
Neith
Neith
Paltin
Neith
Level 25
God Stats
11W - 1L
1,708 SR
Queue Stats
31W - 9L
1,701 Elo+
Party 2
Aphrodite
Aphrodite
VayaTiilin
Aphrodite
Level 7
God Stats
1W - 0L
1,757 SR
Queue Stats
8W - 0L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlvaritoXD021
Charybdis
10
1 / 2 / 2
6,461
646
10,120
8,885
2,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Marzipa
Achilles
11
2 / 3 / 2
6,753
675
7,680
11,739
12,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Cthulhu
reopan1500
Cthulhu
10
1 / 4 / 3
7,059
706
8,135
9,745
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 1 / 5
8,047
805
5,796
12,309
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Paltin
Neith
12
4 / 1 / 5
7,418
742
11,880
7,774
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
VayaTiilin
Aphrodite
11
1 / 2 / 7
6,915
692
6,190
9,538
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
9
9
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlvaritoXD021
Charybdis
1
2
2
1
W
Ymir
4
1
5
6.5
L
Achilles
Marzipa
Achilles
2
3
2
1
W
Neith
Paltin
Neith
4
1
5
6.5
W
Aphrodite
VayaTiilin
Aphrodite
1
2
7
2.25
L
Cthulhu
reopan1500
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
23,866
30,369
Taken
29,621
22,872
Mitigated
20,273
6,824
Healing
17,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlvaritoXD021
Charybdis
10,120
3,782
0
1,644
8,885
2,773
0
3,996
4,889
0
29,392
W
Ymir
5,796
1,531
1,008
2,518
12,309
11,646
0
3,418
8,602
16,688
0
L
Achilles
Marzipa
Achilles
7,680
1,808
0
2,558
11,739
12,367
0
3,717
8,022
0
20,823
W
Neith
Paltin
Neith
11,880
4,976
0
1,833
7,774
3,333
0
2,458
5,152
0
27,382
W
Aphrodite
VayaTiilin
Aphrodite
6,190
695
6,060
5,761
9,538
5,294
0
2,353
6,933
26,372
0
L
Cthulhu
reopan1500
Cthulhu
8,135
189
967
1,655
9,745
7,732
0
4,624
5,121
16,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,273
Gold Earned
22,380
115
Minions Killed
123
3
Camps Cleared
6
500,005
Distance Traveled
567,928
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,461
646
61
6
0
160,428
1
W
Ymir
8,047
805
21
2
0
192,723
5
L
Achilles
6,753
675
29
3
3
163,422
2
W
Neith
7,418
742
33
3
3
183,132
4
W
Aphrodite
6,915
692
69
7
3
192,073
4
L
Cthulhu
7,059
706
25
3
0
176,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role