Player Matchup

Ymir
Ymir
Raccon67
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Ra
Ra
Soproleee
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,280 Elo+
Party 2
Vulcan
Vulcan
moztrox69
Vulcan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,280 Elo+
Party 2
Team Averages
Level 8
1,500 SR
1,354 Elo+

VS

Team Averages
Level 24
1,447 SR
1,084 Elo+
Sobek
Sobek
MrD3vin3
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,084 Elo+
Party 1
Fenrir
Fenrir
Skeletor144
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,084 Elo+
Party 1
Skadi
Skadi
skatekingmartin
Skadi
Level 16
God Stats
1W - 2L
1,340 SR
Queue Stats
1W - 3L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 5 / 0
9,084
606
6,576
22,309
20,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 7 / 1
8,455
564
9,156
10,378
4,317
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
moztrox69
Vulcan
10
0 / 12 / 0
7,897
526
8,631
13,246
5,222
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MrD3vin3
Sobek
15
7 / 0 / 15
11,747
783
12,645
19,999
26,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
15
9 / 1 / 15
11,318
755
9,825
8,640
10,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 0 / 13
10,810
721
18,921
9,949
4,754
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
67
1
Kills
24
24
Deaths
1
1
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sobek
MrD3vin3
Sobek
7
0
15
14.5
L
Ymir
1
5
0
0.2
W
Fenrir
9
1
15
16.5
L
0
7
1
0.07
L
Vulcan
moztrox69
Vulcan
0
12
0
0
W
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,363
Damage
41,391
45,933
Taken
38,588
29,923
Mitigated
40,949
7,851
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
MrD3vin3
Sobek
12,645
2,364
0
9,548
19,999
26,078
508
11,655
8,344
29,361
0
L
Ymir
6,576
1,252
309
4,604
22,309
20,384
26
4,710
17,599
21,012
0
W
Fenrir
9,825
2,615
0
1,288
8,640
10,117
524
6,354
2,286
0
22,056
L
9,156
1,630
1,403
1,100
10,378
4,317
68
4,458
5,920
37,980
0
L
Vulcan
moztrox69
Vulcan
8,631
3,926
76
359
13,246
5,222
24
4,050
9,196
25,949
0
W
18,921
10,311
0
3,688
9,949
4,754
2,018
6,740
3,209
0
60,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,436
Gold Earned
33,875
154
Minions Killed
132
6
Camps Cleared
5
687,211
Distance Traveled
746,021
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,747
783
28
2
0
258,075
0
L
Ymir
9,084
606
31
2
2
229,859
4
W
Fenrir
11,318
755
13
1
2
263,408
0
L
Ra
8,455
564
74
5
1
235,192
3
L
Vulcan
7,897
526
49
3
3
222,160
0
W
Skadi
10,810
721
91
6
3
224,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role