Player Matchup

Sobek
Sobek
Si Wey Noo Wey
Sobek
Level 26
God Stats
4W - 2L
1,694 SR
Queue Stats
5W - 3L
1,634 Elo+
Party 1
Nox
Nox
sernakitty
Nox
Level 147
God Stats
11W - 3L
1,692 SR
Queue Stats
62W - 45L
1,677 Elo+
Party 1
Chaac
Chaac
xRebelSaint
Chaac
Level 142
God Stats
7W - 9L
1,528 SR
Queue Stats
54W - 45L
1,647 Elo+
Party 1
Team Averages
Level 105
1,638 SR
1,653 Elo+

VS

Team Averages
Level 48
1,617 SR
1,458 Elo+
Bellona
Bellona
Foreverdeadd
Bellona
Level 16
God Stats
1W - 1L
1,414 SR
Queue Stats
1W - 3L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
Impervious_Mass
Baron Samedi
Level 126
God Stats
1W - 2L
1,585 SR
Queue Stats
30W - 36L
1,485 Elo+
Party 2
Artemis
Artemis
KiLLaBouTtE-
Artemis
Level 3
God Stats
2W - 4L
1,854 SR
Queue Stats
29W - 29L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 14
12,289
683
5,648
29,093
29,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 0 / 6
12,309
684
15,798
8,547
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 9
11,730
652
17,646
17,502
20,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Foreverdeadd
Bellona
10
1 / 6 / 2
9,304
517
3,615
15,556
13,654
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Impervious_Mass
Baron Samedi
15
3 / 2 / 1
10,812
601
16,723
13,694
5,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
KiLLaBouTtE-
Artemis
13
0 / 7 / 4
9,950
553
14,494
15,732
6,149
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
15
Kills
4
4
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Foreverdeadd
Bellona
1
6
2
0.33
L
Baron Samedi
Impervious_Mass
Baron Samedi
3
2
1
1.75
L
Artemis
KiLLaBouTtE-
Artemis
0
7
4
0.29
W
1
3
14
2.67
W
9
0
6
12
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,092
Damage
34,832
55,142
Taken
44,982
54,005
Mitigated
25,726
23,890
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Foreverdeadd
Bellona
3,615
618
0
170
15,556
13,654
0
7,491
8,065
0
8,551
L
Baron Samedi
Impervious_Mass
Baron Samedi
16,723
633
2,867
6,121
13,694
5,923
0
8,089
5,605
47,236
0
L
Artemis
KiLLaBouTtE-
Artemis
14,494
7,541
0
1,868
15,732
6,149
0
6,714
9,018
0
47,267
W
5,648
245
146
9,985
29,093
29,393
330
7,662
21,431
19,752
0
W
15,798
1,590
1,552
2,709
8,547
3,772
1,658
3,802
4,745
59,201
0
W
17,646
1,004
966
8,532
17,502
20,840
778
6,182
11,320
0
57,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,328
Gold Earned
30,066
212
Minions Killed
164
8
Camps Cleared
5
1,035,507
Distance Traveled
832,075
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,304
517
7
0
0
251,392
0
L
Baron Samedi
10,812
601
91
5
0
325,704
6
L
Artemis
9,950
553
66
4
5
254,979
0
W
Sobek
12,289
683
28
2
0
353,705
0
W
Nox
12,309
684
98
5
3
323,514
3
W
Chaac
11,730
652
86
5
5
358,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role