Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AbledChart79273
Ares
Level 11
God Stats
4W - 2L
1,528 SR
Queue Stats
43W - 38L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
PIRIXIMBAS09
Cernunnos
Level 149
God Stats
5W - 1L
1,599 SR
Queue Stats
52W - 39L
1,563 Elo+
Party 1
Neith
Neith
matt4kingdom2
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,503 Elo+
Solo
Ra
Ra
volador9_oficial
Ra
Level 25
God Stats
12W - 14L
1,568 SR
Queue Stats
49W - 42L
1,509 Elo+
Solo
Team Averages
Level 48
1,539 SR
1,527 Elo+

VS

Team Averages
Level 17
1,550 SR
1,490 Elo+
Bakasura
Bakasura
Bhygon
Bakasura
Level 28
God Stats
10W - 13L
1,413 SR
Queue Stats
108W - 113L
1,510 Elo+
Solo
Apollo
Apollo
Kerubiel427
Apollo
Level 3
God Stats
2W - 2L
1,456 SR
Queue Stats
2W - 2L
1,396 Elo+
Solo
Loki
Loki
XOneeSan
Loki
Level 8
God Stats
7W - 1L
1,942 SR
Queue Stats
23W - 8L
1,702 Elo+
Solo
Anubis
Anubis
felipechaves19
Anubis
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 90L
1,429 Elo+
Solo
Bacchus
Bacchus
illLKlli
Bacchus
Level 28
God Stats
9W - 12L
1,441 SR
Queue Stats
146W - 166L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 0 / 4
6,962
633
4,883
3,898
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
6 / 0 / 6
6,835
621
4,219
4,804
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
PIRIXIMBAS09
Cernunnos
12
4 / 0 / 4
7,172
652
5,197
5,438
1,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 0 / 2
6,599
600
5,156
5,476
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 4
6,371
579
4,586
5,462
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bhygon
Bakasura
7
0 / 5 / 0
4,697
427
2,827
8,533
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
4
0 / 5 / 0
3,921
356
1,244
3,335
287
Loki
11
1 / 2 / 0
5,967
542
4,802
7,940
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 1
5,245
477
2,618
7,142
2,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
illLKlli
Bacchus
6
0 / 3 / 0
4,373
398
675
5,396
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
21
Kills
1
1
Deaths
21
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
4
8
W
6
0
6
9
L
Bakasura
Bhygon
Bakasura
0
5
0
0
L
Apollo
0
5
0
0
W
Cernunnos
PIRIXIMBAS09
Cernunnos
4
0
4
6
L
Loki
1
2
0
0.5
L
0
6
1
0.08
L
Bacchus
illLKlli
Bacchus
0
3
0
0
W
2
0
2
3
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
12,166
25,078
Taken
32,346
11,126
Mitigated
10,173
12,342
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,883
1,085
0
2,015
3,898
1,205
0
674
3,164
0
35,612
W
4,219
73
0
1,936
4,804
3,806
0
565
4,214
20,071
0
L
Bakasura
Bhygon
Bakasura
2,827
2,202
0
2,398
8,533
2,437
0
1,449
7,028
0
12,497
L
Apollo
1,244
845
0
78
3,335
287
0
339
2,996
0
4,374
W
Cernunnos
PIRIXIMBAS09
Cernunnos
5,197
3,554
0
3,322
5,438
1,638
2,168
473
4,685
0
47,829
L
Loki
4,802
1,437
0
2,380
7,940
2,119
0
1,193
6,725
0
35,308
L
2,618
170
0
1,101
7,142
2,733
315
3,006
3,944
23,177
0
L
Bacchus
illLKlli
Bacchus
675
34
0
169
5,396
2,597
0
2,517
2,848
10,040
0
W
5,156
2,030
0
3,218
5,476
2,705
322
264
5,082
0
38,371
W
4,586
356
171
1,680
5,462
1,772
1,007
1,474
3,858
32,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
24,203
334
Minions Killed
213
0
Camps Cleared
0
1,025,709
Distance Traveled
862,148
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,962
633
89
8
0
249,805
2
W
Ares
6,835
621
24
2
0
205,065
1
L
Bakasura
4,697
427
49
4
0
186,939
3
L
Apollo
3,921
356
14
1
0
132,555
3
W
Cernunnos
7,172
652
92
8
0
188,252
3
L
Loki
5,967
542
69
6
0
220,334
3
L
Anubis
5,245
477
60
5
0
151,640
3
L
Bacchus
4,373
398
21
2
0
170,680
0
W
Neith
6,599
600
69
6
0
197,151
1
W
Ra
6,371
579
60
5
0
185,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role