Player Matchup

Janus
Janus
Ariacron
Janus
Level 129
God Stats
1W - 1L
1,487 SR
Queue Stats
107W - 117L
1,507 Elo+
Party 2
Nemesis
Nemesis
DisLikeAll
Nemesis
Level 21
God Stats
0W - 2L
1,293 SR
Queue Stats
4W - 9L
1,488 Elo+
Party 2
Neith
Neith
DisLikeYouu
Neith
Level 16
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 3L
1,361 Elo+
Party 2
The Morrigan
The Morrigan
MyersQueen
The Morrigan
Level 148
God Stats
1W - 2L
1,595 SR
Queue Stats
209W - 201L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
SarumanFingers
Hou Yi
Level 26
God Stats
1W - 3L
1,563 SR
Queue Stats
91W - 66L
1,520 Elo+
Solo
Team Averages
Level 68
1,431 SR
1,478 Elo+

VS

Team Averages
Level 72
1,615 SR
1,623 Elo+
Zeus
Zeus
Akyasu
Zeus
Level 123
God Stats
2W - 0L
1,713 SR
Queue Stats
143W - 96L
1,634 Elo+
Party 1
Jormungandr
Jormungandr
BlodyRoses
Jormungandr
Level 29
God Stats
2W - 0L
1,832 SR
Queue Stats
98W - 48L
1,686 Elo+
Party 1
Chronos
Chronos
Ekoflexx
Chronos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 100L
1,641 Elo+
Party 1
Charybdis
Charybdis
NidArach
Charybdis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 59L
1,510 Elo+
Solo
Freya
Freya
Wyrmgod
Freya
Level 120
God Stats
3W - 5L
1,528 SR
Queue Stats
144W - 100L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ariacron
Janus
17
2 / 5 / 10
10,415
744
12,965
10,116
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
DisLikeAll
Nemesis
17
5 / 8 / 9
10,877
777
6,919
13,195
5,405
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 6
10,320
737
8,242
11,235
4,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
MyersQueen
The Morrigan
17
4 / 6 / 10
10,481
749
13,315
9,221
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
8 / 5 / 9
11,317
808
12,699
14,612
6,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Akyasu
Zeus
17
7 / 5 / 5
11,166
798
10,894
10,473
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
BlodyRoses
Jormungandr
18
3 / 4 / 20
12,058
861
8,767
22,064
29,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
Ekoflexx
Chronos
17
6 / 6 / 7
11,230
802
5,095
13,651
5,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
NidArach
Charybdis
20
7 / 4 / 17
11,838
846
14,166
13,802
6,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Freya
Wyrmgod
Freya
18
6 / 4 / 15
11,492
821
13,854
13,591
6,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
93
23
Kills
29
29
Deaths
23
44
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Zeus
Akyasu
Zeus
7
5
5
1.9
L
Janus
Ariacron
Janus
2
5
10
1.4
W
Jormungandr
BlodyRoses
Jormungandr
3
4
20
3.25
L
Nemesis
DisLikeAll
Nemesis
5
8
9
1.19
L
4
5
6
1.4
W
Chronos
Ekoflexx
Chronos
6
6
7
1.58
L
The Morrigan
MyersQueen
The Morrigan
4
6
10
1.5
W
Charybdis
NidArach
Charybdis
7
4
17
3.88
L
8
5
9
2.5
W
Freya
Wyrmgod
Freya
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,140
Damage
52,776
58,379
Taken
73,581
23,829
Mitigated
53,207
17,148
Healing
18,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Akyasu
Zeus
10,894
522
807
955
10,473
4,324
386
3,166
7,307
28,691
0
L
Janus
Ariacron
Janus
12,965
91
0
590
10,116
3,837
107
6,501
3,615
31,932
0
W
Jormungandr
BlodyRoses
Jormungandr
8,767
1,600
1,239
4,800
22,064
29,953
802
5,501
16,563
34,845
0
L
Nemesis
DisLikeAll
Nemesis
6,919
3,669
1,059
738
13,195
5,405
222
7,819
5,376
0
11,136
L
8,242
2,792
1,054
2,344
11,235
4,632
438
7,902
3,333
0
18,539
W
Chronos
Ekoflexx
Chronos
5,095
1,505
578
2,186
13,651
5,926
2,249
6,302
7,349
18,705
0
L
The Morrigan
MyersQueen
The Morrigan
13,315
1,663
2,490
2,891
9,221
3,508
1,110
6,517
2,435
23,967
0
W
Charybdis
NidArach
Charybdis
14,166
5,111
545
2,496
13,802
6,673
1,446
5,258
8,544
0
32,465
L
12,699
5,968
1,987
3,995
14,612
6,447
1,768
9,602
5,010
0
29,270
W
Freya
Wyrmgod
Freya
13,854
4,443
1,028
3,548
13,591
6,331
1,930
6,053
7,538
35,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,410
Gold Earned
57,784
121
Minions Killed
166
0
Camps Cleared
0
1,249,179
Distance Traveled
1,237,838
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,166
798
37
3
0
253,368
0
L
Janus
10,415
744
36
3
0
285,107
3
W
Jormungandr
12,058
861
31
2
0
249,526
0
L
Nemesis
10,877
777
4
0
0
241,576
0
L
Neith
10,320
737
29
2
0
237,237
3
W
Chronos
11,230
802
24
2
0
239,363
1
L
The Morrigan
10,481
749
27
2
0
238,188
1
W
Charybdis
11,838
846
45
3
0
240,060
0
L
Hou Yi
11,317
808
25
2
0
247,071
0
W
Freya
11,492
821
29
2
0
255,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role