Player Matchup

Olorun
Olorun
BuddhaTheNoob
Olorun
Level 18
God Stats
32W - 40L
1,349 SR
Queue Stats
104W - 121L
1,369 Elo+
Party 3
Bakasura
Bakasura
MarioBrosB4Hose
Bakasura
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
129W - 148L
1,343 Elo+
Party 3
Hachiman
Hachiman
PunzPunz
Hachiman
Level 16
God Stats
3W - 8L
1,259 SR
Queue Stats
120W - 126L
1,307 Elo+
Solo
Nemesis
Nemesis
TroLLzoRR666
Nemesis
Level 26
God Stats
14W - 15L
1,588 SR
Queue Stats
117W - 143L
1,314 Elo+
Party 3
Fenrir
Fenrir
XX_MacAttack_99
Fenrir
Level 25
God Stats
12W - 10L
1,647 SR
Queue Stats
115W - 135L
1,433 Elo+
Party 3
Team Averages
Level 23
1,469 SR
1,353 Elo+

VS

Team Averages
Level 38
1,427 SR
1,366 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Code Lix
Nike
Level 1
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
McDerpity
Yemoja
Level 7
God Stats
0W - 2L
1,264 SR
Queue Stats
7W - 8L
1,249 Elo+
Party 2
Kukulkan
Kukulkan
salivala2
Kukulkan
Level 7
God Stats
0W - 2L
1,264 SR
Queue Stats
7W - 8L
1,249 Elo+
Party 2
Neith
Neith
skittyboo01
Neith
Level 17
God Stats
4W - 4L
1,607 SR
Queue Stats
18W - 30L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,662
566
1,595
4,956
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
10
2 / 4 / 2
6,191
619
3,309
5,906
2,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hachiman
PunzPunz
Hachiman
9
2 / 3 / 3
5,793
579
3,587
5,373
1,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
TroLLzoRR666
Nemesis
9
3 / 3 / 1
5,982
598
2,761
5,098
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 0 / 2
6,420
642
3,903
5,074
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
8 / 1 / 0
7,049
705
5,010
8,736
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
9
2 / 3 / 3
5,725
573
4,083
6,069
2,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
McDerpity
Yemoja
7
1 / 0 / 3
5,055
506
1,423
3,538
1,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
salivala2
Kukulkan
7
0 / 1 / 0
4,414
441
1,888
2,221
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 2
4,891
489
2,715
6,135
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
11
Kills
11
11
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
8
1
0
8
W
0
1
0
0
L
Nike
2
3
3
1.17
W
Bakasura
2
4
2
0.75
L
Yemoja
McDerpity
Yemoja
1
0
3
2.5
W
Hachiman
PunzPunz
Hachiman
2
3
3
1.17
W
Nemesis
TroLLzoRR666
Nemesis
3
3
1
1.17
W
4
0
2
5
L
Kukulkan
salivala2
Kukulkan
0
1
0
0
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,155
Damage
15,119
26,407
Taken
26,699
10,425
Mitigated
9,655
6,108
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,010
1,675
0
5,780
8,736
2,670
0
821
7,805
33,010
0
W
1,595
444
110
1,449
4,956
1,799
2,706
3,316
1,640
33,963
0
L
Nike
4,083
768
0
885
6,069
2,757
494
0
5,539
865
23,203
W
Bakasura
3,309
2,464
0
1,015
5,906
2,807
448
1,082
4,824
0
23,904
L
Yemoja
McDerpity
Yemoja
1,423
432
502
577
3,538
1,431
0
0
3,538
6,299
0
W
Hachiman
PunzPunz
Hachiman
3,587
1,612
0
677
5,373
1,500
888
1,119
4,254
0
25,408
W
Nemesis
TroLLzoRR666
Nemesis
2,761
1,071
0
1,123
5,098
2,267
0
2,524
2,574
0
16,843
W
3,903
1,093
0
1,734
5,074
2,052
404
828
4,246
0
17,176
L
Kukulkan
salivala2
Kukulkan
1,888
176
0
250
2,221
637
0
774
1,447
18,257
0
L
2,715
485
0
735
6,135
2,160
357
0
6,135
0
20,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
27,134
240
Minions Killed
198
0
Camps Cleared
0
1,033,938
Distance Traveled
979,074
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,049
705
72
7
0
197,670
0
W
Olorun
5,662
566
53
5
0
198,863
1
L
Nike
5,725
573
47
5
0
170,431
1
W
Bakasura
6,191
619
70
7
0
202,171
0
L
Yemoja
5,055
506
8
1
0
214,697
2
W
Hachiman
5,793
579
50
5
0
174,869
1
W
Nemesis
5,982
598
32
3
0
239,625
2
W
Fenrir
6,420
642
35
4
0
218,410
0
L
Kukulkan
4,414
441
27
3
0
209,183
1
L
Neith
4,891
489
44
4
0
187,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role