Player Matchup

Nox
Nox
 
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bacecannon
Thanatos
Level 28
God Stats
9W - 3L
1,848 SR
Queue Stats
30W - 13L
1,594 Elo+
Solo
Erlang Shen
Erlang Shen
Truth0
Erlang Shen
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 29L
1,432 Elo+
Solo
The Morrigan
The Morrigan
livebp
The Morrigan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,358 Elo+
Solo
Bastet
Bastet
loblack23
Bastet
Level 12
God Stats
3W - 1L
1,625 SR
Queue Stats
15W - 24L
1,339 Elo+
Solo
Team Averages
Level 22
1,595 SR
1,445 Elo+

VS

Team Averages
Level 10
1,408 SR
1,536 Elo+
Guan Yu
Guan Yu
EduardoXluna
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,523 Elo+
Party 1
Ares
Ares
JT1179
Ares
Level 7
God Stats
1W - 6L
1,075 SR
Queue Stats
10W - 23L
1,262 Elo+
Solo
Zeus
Zeus
MrKgamer069
Zeus
Level 5
God Stats
1W - 1L
1,432 SR
Queue Stats
11W - 13L
1,606 Elo+
Party 1
Neith
Neith
NordicBunni
Neith
Level 20
God Stats
1W - 3L
1,532 SR
Queue Stats
4W - 6L
1,613 Elo+
Solo
Loki
Loki
PlayItLoud97
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
5 / 2 / 27
11,584
1,158
10,216
6,257
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
Bacecannon
Thanatos
20
36 / 0 / 7
15,909
1,591
44,506
10,074
4,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Truth0
Erlang Shen
19
6 / 3 / 28
11,665
1,167
15,041
13,298
11,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
livebp
The Morrigan
18
1 / 2 / 26
10,979
1,098
5,251
5,857
3,031
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
loblack23
Bastet
17
3 / 2 / 21
10,901
1,090
10,386
8,281
3,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EduardoXluna
Guan Yu
16
0 / 12 / 5
9,586
959
4,590
22,663
26,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
JT1179
Ares
16
1 / 6 / 2
10,098
1,010
2,363
16,736
16,131
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 14 / 3
9,349
935
9,324
17,094
2,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 3
9,400
940
6,288
17,484
3,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 11 / 2
11,510
1,151
14,757
19,412
5,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
24
51
Kills
9
9
Deaths
51
109
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
2
27
9.25
W
Thanatos
Bacecannon
Thanatos
36
0
7
39.5
L
Guan Yu
EduardoXluna
Guan Yu
0
12
5
0.21
L
Ares
JT1179
Ares
1
6
2
0.33
L
1
14
3
0.18
L
1
8
3
0.31
L
6
11
2
0.64
W
Erlang Shen
Truth0
Erlang Shen
6
3
28
6.67
W
The Morrigan
livebp
The Morrigan
1
2
26
7
W
Bastet
loblack23
Bastet
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,400
Damage
37,322
43,767
Taken
93,389
26,884
Mitigated
53,153
23,058
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,216
2,372
0
0
6,257
3,726
0
1,890
4,182
27,885
0
W
Thanatos
Bacecannon
Thanatos
44,506
20,266
0
16,494
10,074
4,821
0
2,131
7,660
0
58,967
L
Guan Yu
EduardoXluna
Guan Yu
4,590
1,964
0
875
22,663
26,195
0
4,669
17,994
0
11,669
L
Ares
JT1179
Ares
2,363
623
102
1,790
16,736
16,131
0
4,155
12,581
15,924
0
L
9,324
1,730
0
169
17,094
2,509
0
2,648
14,446
28,688
0
L
6,288
1,690
0
1,101
17,484
3,053
0
1,528
15,956
0
15,809
L
14,757
5,150
0
0
19,412
5,265
0
2,345
17,067
0
55,429
W
Erlang Shen
Truth0
Erlang Shen
15,041
9,347
0
3,864
13,298
11,713
0
4,364
8,722
0
25,543
W
The Morrigan
livebp
The Morrigan
5,251
989
0
862
5,857
3,031
0
1,317
4,537
14,199
932
W
Bastet
loblack23
Bastet
10,386
4,174
0
1,838
8,281
3,593
0
1,985
6,109
0
26,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,038
Gold Earned
49,943
169
Minions Killed
174
6
Camps Cleared
6
962,815
Distance Traveled
850,488
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,584
1,158
42
4
1
178,167
0
W
Thanatos
15,909
1,591
26
3
3
244,444
2
L
Guan Yu
9,586
959
14
1
1
191,289
0
L
Ares
10,098
1,010
18
2
0
144,374
2
L
Zeus
9,349
935
41
4
2
150,612
1
L
Neith
9,400
940
18
2
0
163,533
0
L
Loki
11,510
1,151
83
8
3
200,680
0
W
Erlang Shen
11,665
1,167
31
3
0
186,650
2
W
The Morrigan
10,979
1,098
26
3
1
160,598
1
W
Bastet
10,901
1,090
44
4
1
192,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role