Player Matchup

Horus
Horus
BiggestIan
Horus
Level 148
God Stats
0W - 1L
1,878 SR
Queue Stats
82W - 49L
1,700 Elo+
Party 1
Ymir
Ymir
NaamNaamz
Ymir
Level 148
God Stats
21W - 12L
1,706 SR
Queue Stats
212W - 131L
1,745 Elo+
Party 1
The Morrigan
The Morrigan
TheBanjo2
The Morrigan
Level 29
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 1L
1,813 Elo+
Party 1
Team Averages
Level 108
1,766 SR
1,753 Elo+

VS

Team Averages
Level 38
1,638 SR
1,676 Elo+
Chaac
Chaac
Brit5345234
Chaac
Level 27
God Stats
2W - 2L
1,586 SR
Queue Stats
85W - 96L
1,495 Elo+
Solo
Cliodhna
Cliodhna
RepliedPaladin
Cliodhna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,839 Elo+
Party 2
Anubis
Anubis
StinkyWiener36
Anubis
Level 61
God Stats
11W - 3L
1,827 SR
Queue Stats
70W - 48L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 7 / 8
8,714
726
6,092
15,943
13,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
11
1 / 9 / 5
7,473
623
7,075
15,133
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
TheBanjo2
The Morrigan
12
7 / 6 / 2
9,429
786
9,152
9,284
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 19
9,029
752
7,188
11,134
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
14
11 / 3 / 10
10,340
862
14,196
10,246
3,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
9 / 3 / 9
9,903
825
12,192
7,213
3,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
9
Kills
22
22
Deaths
9
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Horus
1
7
8
0.71
W
2
3
19
3.83
L
Ymir
1
9
5
0.39
W
Cliodhna
11
3
10
5.33
W
9
3
9
4.5
L
The Morrigan
TheBanjo2
The Morrigan
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,319
Damage
33,576
40,360
Taken
28,593
20,428
Mitigated
16,059
7,238
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,092
2,677
1,623
3,519
15,943
13,104
0
5,234
10,331
0
15,443
W
7,188
1,377
677
4,095
11,134
9,005
818
4,822
6,228
645
21,517
L
Ymir
7,075
1,919
0
1,612
15,133
4,395
0
6,183
8,754
28,298
0
W
Cliodhna
14,196
1,888
0
2,493
10,246
3,665
1,089
4,601
5,645
0
31,187
W
12,192
870
0
2,483
7,213
3,389
1,004
3,288
3,879
38,180
0
L
The Morrigan
TheBanjo2
The Morrigan
9,152
2,630
0
484
9,284
2,929
0
1,167
7,838
25,945
4,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,616
Gold Earned
29,272
105
Minions Killed
121
4
Camps Cleared
6
570,793
Distance Traveled
685,308
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,714
726
15
1
2
212,004
1
W
Chaac
9,029
752
28
2
0
241,768
1
L
Ymir
7,473
623
36
3
1
178,026
1
W
Cliodhna
10,340
862
34
3
3
231,066
4
W
Anubis
9,903
825
59
5
3
212,474
2
L
The Morrigan
9,429
786
54
5
1
180,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role