Player Matchup

Jing Wei
Jing Wei
Dido91000
Jing Wei
Level 47
God Stats
4W - 2L
1,597 SR
Queue Stats
8W - 4L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
Ghostofthe6
Jormungandr
Level 25
God Stats
30W - 33L
1,411 SR
Queue Stats
50W - 60L
1,378 Elo+
Party 2
Geb
Geb
Gingy9
Geb
Level 106
God Stats
0W - 1L
1,296 SR
Queue Stats
36W - 26L
1,636 Elo+
Party 1
Ra
Ra
LavaCloud
Ra
Level 144
God Stats
1W - 2L
1,409 SR
Queue Stats
68W - 67L
1,566 Elo+
Party 1
Zeus
Zeus
wickedswordsman
Zeus
Level 82
God Stats
0W - 1L
1,155 SR
Queue Stats
61W - 62L
1,399 Elo+
Party 2
Team Averages
Level 81
1,374 SR
1,510 Elo+

VS

Team Averages
Level 89
1,671 SR
1,569 Elo+
Zhong Kui
Zhong Kui
BuyWardsFfs
Zhong Kui
Level 108
God Stats
46W - 42L
1,559 SR
Queue Stats
1,221W - 1,316L
1,413 Elo+
Solo
Charybdis
Charybdis
Nightsbayne
Charybdis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,634 Elo+
Party 3
Heimdallr
Heimdallr
Nuggetson51849
Heimdallr
Level 114
God Stats
1W - 0L
1,710 SR
Queue Stats
68W - 66L
1,477 Elo+
Solo
Ah Puch
Ah Puch
Tharrion
Ah Puch
Level 82
God Stats
5W - 2L
1,779 SR
Queue Stats
34W - 21L
1,650 Elo+
Party 3
Khepri
Khepri
Tibant
Khepri
Level 94
God Stats
18W - 4L
1,805 SR
Queue Stats
42W - 24L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dido91000
Jing Wei
14
0 / 9 / 5
8,717
545
6,636
18,418
7,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Ghostofthe6
Jormungandr
16
1 / 7 / 10
11,140
696
9,813
25,284
32,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
Gingy9
Geb
18
4 / 3 / 8
12,679
792
14,889
24,793
34,347
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
4 / 5 / 6
12,482
780
16,425
16,641
6,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 9 / 5
12,432
777
18,205
17,700
8,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BuyWardsFfs
Zhong Kui
19
6 / 3 / 17
12,733
796
18,080
17,001
19,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Nightsbayne
Charybdis
18
3 / 3 / 14
12,067
754
15,291
13,052
6,576
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Nuggetson51849
Heimdallr
19
5 / 4 / 15
12,594
787
17,419
12,817
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Tharrion
Ah Puch
20
15 / 2 / 11
14,966
935
33,072
17,736
10,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Tibant
Khepri
18
4 / 2 / 19
12,673
792
10,675
22,207
33,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
109
14
Kills
33
33
Deaths
14
34
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BuyWardsFfs
Zhong Kui
6
3
17
4.83
L
Jing Wei
Dido91000
Jing Wei
0
9
5
0.28
L
Jormungandr
Ghostofthe6
Jormungandr
1
7
10
0.86
L
Geb
Gingy9
Geb
4
3
8
2.67
L
4
5
6
1.4
W
Charybdis
Nightsbayne
Charybdis
3
3
14
3.33
W
Heimdallr
Nuggetson51849
Heimdallr
5
4
15
3.13
W
Ah Puch
Tharrion
Ah Puch
15
2
11
10.25
W
Khepri
Tibant
Khepri
4
2
19
6.75
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,968
Damage
94,537
102,836
Taken
82,813
88,675
Mitigated
77,355
16,995
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BuyWardsFfs
Zhong Kui
18,080
1,431
0
5,820
17,001
19,499
1,505
11,587
5,259
51,395
0
L
Jing Wei
Dido91000
Jing Wei
6,636
3,825
659
1,151
18,418
7,098
0
12,677
5,740
0
16,849
L
Jormungandr
Ghostofthe6
Jormungandr
9,813
2,764
495
5,102
25,284
32,296
30
11,829
13,455
25,381
0
L
Geb
Gingy9
Geb
14,889
1,637
0
1,025
24,793
34,347
0
11,810
12,983
25,447
0
L
16,425
667
2,761
3,691
16,641
6,766
0
12,854
3,787
67,333
0
W
Charybdis
Nightsbayne
Charybdis
15,291
7,239
0
476
13,052
6,576
2,479
11,295
1,629
0
31,436
W
Heimdallr
Nuggetson51849
Heimdallr
17,419
7,404
0
3,342
12,817
7,587
2,374
8,718
4,043
0
61,420
W
Ah Puch
Tharrion
Ah Puch
33,072
1,605
1,443
6,676
17,736
10,693
222
13,008
4,598
68,032
0
W
Khepri
Tibant
Khepri
10,675
683
0
1,473
22,207
33,000
159
14,591
7,416
21,241
0
L
18,205
5,101
0
2,111
17,700
8,168
0
12,710
4,990
42,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,450
Gold Earned
65,033
322
Minions Killed
346
5
Camps Cleared
9
1,516,169
Distance Traveled
1,419,411
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,733
796
66
4
6
287,218
5
L
Jing Wei
8,717
545
34
2
1
274,131
1
L
Jormungandr
11,140
696
48
3
0
240,996
1
L
Geb
12,679
792
20
1
1
432,214
1
L
Ra
12,482
780
145
9
2
328,980
3
W
Charybdis
12,067
754
41
3
0
250,332
0
W
Heimdallr
12,594
787
122
8
2
270,356
2
W
Ah Puch
14,966
935
102
6
1
298,948
0
W
Khepri
12,673
792
15
1
0
312,557
4
L
Zeus
12,432
777
75
5
1
239,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role