Player Matchup

Hera
Hera
Oraphim
Hera
Level 23
God Stats
5W - 6L
1,370 SR
Queue Stats
46W - 50L
1,386 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Perspective1334
Cu Chulainn
Level 25
God Stats
4W - 3L
1,325 SR
Queue Stats
55W - 82L
1,391 Elo+
Party 3
Jormungandr
Jormungandr
Tide101
Jormungandr
Level 8
God Stats
0W - 4L
1,139 SR
Queue Stats
10W - 13L
1,390 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XLF1R3
Tsukuyomi
Level 21
God Stats
7W - 21L
1,706 SR
Queue Stats
29W - 55L
1,331 Elo+
Party 3
Skadi
Skadi
shiikashii
Skadi
Level 28
God Stats
0W - 1L
1,211 SR
Queue Stats
46W - 68L
1,326 Elo+
Solo
Team Averages
Level 21
1,350 SR
1,365 Elo+

VS

Team Averages
Level 10
1,679 SR
1,506 Elo+
Ra
Ra
 
Ra
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
DareekiePlayz
Artemis
Level 15
God Stats
3W - 3L
1,809 SR
Queue Stats
14W - 25L
1,488 Elo+
Party 2
Nemesis
Nemesis
JoeILoveU
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Athena
Athena
Jpumps
Athena
Level 8
God Stats
5W - 0L
1,912 SR
Queue Stats
7W - 3L
1,538 Elo+
Party 2
Guan Yu
Guan Yu
lvlonemaster
Guan Yu
Level 6
God Stats
1W - 0L
1,674 SR
Queue Stats
2W - 1L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Oraphim
Hera
17
6 / 6 / 2
11,121
484
13,880
13,829
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Perspective1334
Cu Chulainn
13
1 / 10 / 3
8,639
376
6,479
19,674
8,675
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Tide101
Jormungandr
15
1 / 4 / 6
9,363
407
11,645
16,793
13,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
XLF1R3
Tsukuyomi
17
5 / 9 / 3
10,891
474
13,609
22,715
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
16
5 / 5 / 2
10,351
450
11,904
14,136
4,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 8 / 10
11,560
503
7,596
13,979
5,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
17
6 / 3 / 7
11,250
489
10,662
11,278
4,148
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
JoeILoveU
Nemesis
17
3 / 6 / 8
11,560
503
5,895
16,266
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Jpumps
Athena
17
4 / 1 / 15
12,360
537
13,406
37,057
33,175
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
lvlonemaster
Guan Yu
20
19 / 1 / 8
15,448
672
26,477
19,952
22,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
18
Kills
34
34
Deaths
19
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
8
10
0.88
W
Artemis
6
3
7
3.17
W
Nemesis
JoeILoveU
Nemesis
3
6
8
1.17
W
Athena
Jpumps
Athena
4
1
15
11.5
L
Hera
Oraphim
Hera
6
6
2
1.17
L
Cu Chulainn
Perspective1334
Cu Chulainn
1
10
3
0.25
L
Jormungandr
Tide101
Jormungandr
1
4
6
1
L
Tsukuyomi
XLF1R3
Tsukuyomi
5
9
3
0.72
W
Guan Yu
lvlonemaster
Guan Yu
19
1
8
23
L
Skadi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,517
Damage
64,036
87,147
Taken
98,532
36,950
Mitigated
71,075
9,429
Healing
44,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,596
580
2,408
2,734
13,979
5,564
1,188
4,429
9,426
70,154
0
W
Artemis
10,662
6,536
263
4,530
11,278
4,148
4,117
2,632
8,261
0
51,865
W
Nemesis
JoeILoveU
Nemesis
5,895
2,089
0
4,770
16,266
6,047
1,602
2,803
13,317
0
63,116
W
Athena
Jpumps
Athena
13,406
3,418
0
15,698
37,057
33,175
1,229
10,890
25,030
59,176
0
L
Hera
Oraphim
Hera
13,880
5,497
0
1,683
13,829
3,207
524
3,477
10,210
81,425
0
L
Cu Chulainn
Perspective1334
Cu Chulainn
6,479
804
0
263
19,674
8,675
0
4,686
14,982
9,090
30,508
L
Jormungandr
Tide101
Jormungandr
11,645
3,200
0
1,617
16,793
13,533
378
5,541
11,224
43,797
0
L
Tsukuyomi
XLF1R3
Tsukuyomi
13,609
4,600
0
4,647
22,715
6,784
1,064
4,225
18,402
0
90,867
W
Guan Yu
lvlonemaster
Guan Yu
26,477
2,402
3,552
10,284
19,952
22,141
1,169
4,478
15,330
12,733
102,452
L
Skadi
11,904
5,772
0
1,219
14,136
4,751
0
6,974
7,066
0
42,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,365
Gold Earned
62,178
494
Minions Killed
499
0
Camps Cleared
0
1,895,411
Distance Traveled
2,228,015
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,560
503
130
6
0
404,598
3
W
Artemis
11,250
489
60
3
0
385,238
3
W
Nemesis
11,560
503
91
4
0
486,986
2
W
Athena
12,360
537
58
3
0
445,137
9
L
Hera
11,121
484
162
7
0
385,141
0
L
Cu Chulainn
8,639
376
69
3
0
349,320
10
L
Jormungandr
9,363
407
73
3
0
401,602
1
L
Tsukuyomi
10,891
474
135
6
0
340,765
0
W
Guan Yu
15,448
672
160
7
0
506,056
1
L
Skadi
10,351
450
55
2
0
418,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role