Player Matchup

Achilles
Achilles
EletroncExpo
Achilles
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,416 Elo+
Party 1
Olorun
Olorun
GO NIGHTY NIGHT
Olorun
Level 117
God Stats
3W - 3L
1,299 SR
Queue Stats
309W - 345L
1,397 Elo+
Party 1
Cerberus
Cerberus
Hydro Camo4844
Cerberus
Level 60
God Stats
1W - 1L
1,390 SR
Queue Stats
21W - 12L
1,522 Elo+
Party 1
Team Averages
Level 87
1,396 SR
1,445 Elo+

VS

Team Averages
Level 37
1,451 SR
1,295 Elo+
Artemis
Artemis
AliToPlayXD
Artemis
Level 45
God Stats
23W - 28L
1,454 SR
Queue Stats
197W - 348L
1,242 Elo+
Solo
Ares
Ares
EL_MORTAL_666
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,313 Elo+
Solo
Tiamat
Tiamat
Foxlum56
Tiamat
Level 52
God Stats
12W - 21L
1,400 SR
Queue Stats
179W - 252L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EletroncExpo
Achilles
15
7 / 1 / 10
12,575
740
15,038
17,756
24,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
8 / 4 / 7
12,327
725
19,634
13,738
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
16
6 / 1 / 15
13,302
782
14,038
31,162
35,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AliToPlayXD
Artemis
14
1 / 8 / 1
9,695
570
16,844
18,192
6,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 8 / 4
9,478
558
9,033
20,373
15,129
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Foxlum56
Tiamat
15
5 / 5 / 1
11,645
685
18,313
20,401
17,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
6
6
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
AliToPlayXD
Artemis
1
8
1
0.19
L
0
8
4
0.25
W
Achilles
EletroncExpo
Achilles
7
1
10
12
L
Tiamat
Foxlum56
Tiamat
5
5
1
1.1
W
8
4
7
2.88
W
Cerberus
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,710
Damage
44,190
62,656
Taken
58,966
66,359
Mitigated
38,686
27,631
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AliToPlayXD
Artemis
16,844
9,613
0
3,516
18,192
6,381
0
10,799
7,393
0
53,179
L
9,033
1,035
119
891
20,373
15,129
0
13,201
7,172
15,484
0
W
Achilles
EletroncExpo
Achilles
15,038
2,707
0
2,538
17,756
24,594
125
6,827
10,745
10,787
28,553
L
Tiamat
Foxlum56
Tiamat
18,313
1,123
228
4,748
20,401
17,176
0
12,444
7,957
48,381
0
W
19,634
9,458
1,214
5,796
13,738
6,433
2,422
6,728
7,010
54,811
4,284
W
Cerberus
14,038
1,633
591
17,492
31,162
35,332
313
14,182
16,980
33,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
30,818
196
Minions Killed
155
4
Camps Cleared
7
843,352
Distance Traveled
733,906
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,695
570
79
5
6
239,384
3
L
Ares
9,478
558
11
1
0
227,227
4
W
Achilles
12,575
740
48
3
2
304,464
2
L
Tiamat
11,645
685
65
4
1
267,295
0
W
Olorun
12,327
725
77
5
2
260,087
0
W
Cerberus
13,302
782
71
4
0
278,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role