Player Matchup

Sobek
Sobek
Diamond IV
FindingNory
Sobek
Diamond IV
Level 141
God Stats
21W - 10L
1,655 SR
Queue Stats
170W - 158L
2,233 MMR
Solo
Ne Zha
Ne Zha
Platinum III
LordNinjaIV
Ne Zha
Platinum III
Level 122
God Stats
0W - 1L
1,574 SR
Queue Stats
44W - 30L
2,086 MMR
Party 1
King Arthur
King Arthur
Platinum II
T4T00
King Arthur
Platinum II
Level 158
God Stats
0W - 1L
1,608 SR
Queue Stats
35W - 23L
2,060 MMR
Solo
Scylla
Scylla
Diamond II
ratkinin
Scylla
Diamond II
Level 66
God Stats
24W - 22L
1,583 SR
Queue Stats
271W - 272L
2,253 MMR
Solo
Artemis
Artemis
Diamond I
tecoz
Artemis
Diamond I
Level 145
God Stats
6W - 2L
1,836 SR
Queue Stats
221W - 210L
2,307 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,651 SR
2,188 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,667 SR
2,188 MMR
Izanami
Izanami
Diamond V
BigBallzBrett
Izanami
Diamond V
Level 145
God Stats
11W - 8L
1,677 SR
Queue Stats
159W - 144L
2,177 MMR
Solo
Kukulkan
Kukulkan
Platinum I
DaMoonKid
Kukulkan
Platinum I
Level 106
God Stats
2W - 1L
1,660 SR
Queue Stats
389W - 372L
2,057 MMR
Solo
Achilles
Achilles
Platinum IV
GreedyGoblin367
Achilles
Platinum IV
Level 115
God Stats
26W - 27L
1,691 SR
Queue Stats
140W - 129L
2,066 MMR
Solo
Thanatos
Thanatos
Diamond I
Jok2d
Thanatos
Diamond I
Level 67
God Stats
4W - 1L
1,851 SR
Queue Stats
184W - 153L
2,590 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Starrske
Sylvanus
Diamond V
Level 151
God Stats
7W - 8L
1,455 SR
Queue Stats
273W - 261L
2,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
9,170
417
7,194
20,937
23,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
16
2 / 6 / 2
9,675
440
8,288
17,005
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
T4T00
King Arthur
18
3 / 6 / 0
11,226
510
8,797
19,859
13,281
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
ratkinin
Scylla
19
4 / 3 / 3
11,385
518
12,697
9,215
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
tecoz
Artemis
16
0 / 9 / 5
9,924
451
5,777
16,585
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CliodhnaTiamatMorgan Le FayGilgamesh

VS

Bans
ArtioGebOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
8 / 1 / 9
15,186
690
18,215
15,079
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
DaMoonKid
Kukulkan
20
5 / 2 / 7
13,542
616
12,398
9,518
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
20
4 / 1 / 5
13,642
620
18,301
24,089
29,859
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Jok2d
Thanatos
20
11 / 3 / 5
14,138
643
9,800
15,860
8,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Starrske
Sylvanus
16
1 / 3 / 10
11,004
500
7,573
22,188
29,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
10
Kills
29
29
Deaths
10
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
1
9
12.5
W
Kukulkan
DaMoonKid
Kukulkan
5
2
7
4.25
L
1
5
7
0.9
W
Achilles
4
1
5
6.5
W
Thanatos
Jok2d
Thanatos
11
3
5
4.5
L
Ne Zha
2
6
2
0.5
W
Sylvanus
Starrske
Sylvanus
1
3
10
2
L
King Arthur
T4T00
King Arthur
3
6
0
0.5
L
Scylla
ratkinin
Scylla
4
3
3
1.83
L
Artemis
tecoz
Artemis
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,753
Damage
66,287
83,601
Taken
86,734
49,071
Mitigated
77,414
17,851
Healing
54,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
18,215
9,857
0
8,984
15,079
6,700
9,687
1,732
13,347
0
134,647
W
Kukulkan
DaMoonKid
Kukulkan
12,398
1,001
0
2,689
9,518
3,496
4,935
3,614
5,904
110,226
0
L
7,194
814
0
6,155
20,937
23,776
0
7,128
13,435
24,908
0
W
Achilles
18,301
5,492
0
11,402
24,089
29,859
999
5,531
17,453
0
86,085
W
Thanatos
Jok2d
Thanatos
9,800
1,688
0
17,706
15,860
8,163
0
5,026
10,834
0
114,618
L
Ne Zha
8,288
1,394
0
5,103
17,005
5,856
0
3,377
13,449
0
71,186
W
Sylvanus
Starrske
Sylvanus
7,573
1,281
4,693
9,361
22,188
29,196
519
7,727
14,461
25,586
6,661
L
King Arthur
T4T00
King Arthur
8,797
317
0
4,088
19,859
13,281
0
2,105
16,626
9,146
53,456
L
Scylla
ratkinin
Scylla
12,697
1,021
0
645
9,215
2,930
0
4,268
4,893
99,348
0
L
Artemis
tecoz
Artemis
5,777
2,043
0
1,860
16,585
3,228
0
2,628
13,957
0
70,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,380
Gold Earned
67,512
573
Minions Killed
744
0
Camps Cleared
0
2,062,222
Distance Traveled
2,193,682
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,186
690
213
10
0
435,890
9
W
Kukulkan
13,542
616
179
8
0
432,648
8
L
Sobek
9,170
417
25
1
0
449,044
10
W
Achilles
13,642
620
161
7
0
434,854
6
W
Thanatos
14,138
643
155
7
0
470,881
1
L
Ne Zha
9,675
440
119
5
0
438,315
5
W
Sylvanus
11,004
500
36
2
0
419,409
8
L
King Arthur
11,226
510
122
6
0
369,372
5
L
Scylla
11,385
518
176
8
0
425,618
8
L
Artemis
9,924
451
131
6
0
379,873
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role