Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CaffeinatedBeast
Sol
Level 99
God Stats
82W - 117L
1,355 SR
Queue Stats
717W - 948L
1,262 Elo+
Party 1
Bellona
Bellona
OffTheToxic
Bellona
Level 64
God Stats
3W - 0L
1,724 SR
Queue Stats
24W - 14L
1,498 Elo+
Solo
Chaac
Chaac
Orchovial
Chaac
Level 102
God Stats
75W - 86L
1,407 SR
Queue Stats
446W - 688L
1,249 Elo+
Party 1
Ymir
Ymir
The Free G
Ymir
Level 51
God Stats
1W - 0L
1,388 SR
Queue Stats
1W - 1L
1,108 Elo+
Solo
Team Averages
Level 86
1,475 SR
1,323 Elo+

VS

Team Averages
Level 58
1,443 SR
1,270 Elo+
Vulcan
Vulcan
BuddhaTrek
Vulcan
Level 96
God Stats
24W - 28L
1,291 SR
Queue Stats
322W - 352L
1,338 Elo+
Solo
Chernobog
Chernobog
K_Beezy08
Chernobog
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 64L
1,083 Elo+
Party 2
Pele
Pele
jere1boy
Pele
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 77L
1,233 Elo+
Party 2
Izanami
Izanami
sugondese_hoe
Izanami
Level 64
God Stats
4W - 5L
1,493 SR
Queue Stats
280W - 359L
1,357 Elo+
Solo
Geb
Geb
xxMISFIT99xx
Geb
Level 62
God Stats
61W - 63L
1,433 SR
Queue Stats
284W - 354L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
11 / 3 / 1
9,062
604
6,471
10,478
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 2
7,220
481
2,182
7,718
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
OffTheToxic
Bellona
14
6 / 0 / 6
8,562
571
10,355
10,235
9,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Orchovial
Chaac
12
4 / 1 / 3
7,366
491
5,766
6,681
4,550
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 7
7,454
497
2,749
9,513
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BuddhaTrek
Vulcan
15
5 / 3 / 0
8,773
585
8,671
8,012
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
K_Beezy08
Chernobog
10
0 / 7 / 0
6,231
415
3,980
7,544
2,350
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
10
2 / 6 / 1
6,721
448
3,821
12,426
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
12
0 / 7 / 2
7,294
486
5,089
12,151
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

1
0 / 0 / 0
4,453
297
0
134
38
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
23
Kills
7
7
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
3
1
3.83
L
Vulcan
BuddhaTrek
Vulcan
5
3
0
1.67
W
1
2
2
1
L
Chernobog
K_Beezy08
Chernobog
0
7
0
0
W
Bellona
OffTheToxic
Bellona
6
0
6
9
W
Chaac
Orchovial
Chaac
4
1
3
5.5
W
1
1
7
4.5
L
Pele
2
6
1
0.42
L
Izanami
0
7
2
0.14
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,523
Damage
21,561
44,625
Taken
40,267
29,037
Mitigated
12,243
12,554
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,471
1,797
0
3,442
10,478
4,509
434
1,853
8,501
0
46,220
L
Vulcan
BuddhaTrek
Vulcan
8,671
1,770
0
2,857
8,012
3,054
787
1,694
6,272
55,308
0
W
2,182
135
0
3,307
7,718
2,976
1,170
2,661
4,813
42,207
4,360
L
Chernobog
K_Beezy08
Chernobog
3,980
2,614
0
0
7,544
2,350
0
2,013
5,531
0
22,818
W
Bellona
OffTheToxic
Bellona
10,355
3,485
0
3,668
10,235
9,635
1,677
1,163
9,012
0
41,658
W
Chaac
Orchovial
Chaac
5,766
175
33
1,648
6,681
4,550
95
2,173
4,420
6,788
27,579
W
2,749
465
0
456
9,513
7,367
537
299
9,208
25,711
0
L
Pele
3,821
766
0
4,145
12,426
3,185
0
2,006
10,162
0
20,800
L
Izanami
5,089
2,783
160
2,606
12,151
3,616
950
174
11,462
0
43,510
L
0
0
0
0
134
38
0
0
134
340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,664
Gold Earned
33,472
351
Minions Killed
287
0
Camps Cleared
0
1,332,953
Distance Traveled
1,027,868
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,062
604
87
6
0
265,788
2
L
Vulcan
8,773
585
101
7
0
287,182
0
W
Sol
7,220
481
87
6
0
220,522
8
L
Chernobog
6,231
415
45
3
0
220,704
0
W
Bellona
8,562
571
72
5
0
292,246
0
W
Chaac
7,366
491
65
4
0
298,164
4
W
Ymir
7,454
497
40
3
0
256,233
0
L
Pele
6,721
448
41
3
0
270,712
1
L
Izanami
7,294
486
100
7
0
233,601
6
L
Geb
4,453
297
0
0
0
15,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role