Player Matchup

Ullr
Ullr
EverybodyDance
Ullr
Level 135
God Stats
2W - 4L
1,447 SR
Queue Stats
203W - 203L
1,652 Elo+
Solo
Janus
Janus
GnxSky5
Janus
Level 125
God Stats
214W - 215L
1,575 SR
Queue Stats
237W - 249L
1,578 Elo+
Solo
Thor
Thor
IBIBIBABO
Thor
Level 160
God Stats
1W - 4L
1,392 SR
Queue Stats
1,237W - 1,223L
1,592 Elo+
Solo
Izanami
Izanami
StickyBrains
Izanami
Level 54
God Stats
12W - 11L
1,546 SR
Queue Stats
238W - 228L
1,593 Elo+
Solo
Fafnir
Fafnir
TheMarzz
Fafnir
Level 89
God Stats
12W - 8L
1,578 SR
Queue Stats
608W - 551L
1,511 Elo+
Solo
Team Averages
Level 113
1,507 SR
1,585 Elo+

VS

Team Averages
Level 122
1,606 SR
1,612 Elo+
Da Ji
Da Ji
NopeXD01
Da Ji
Level 126
God Stats
5W - 1L
1,710 SR
Queue Stats
289W - 218L
1,617 Elo+
Party 1
Tiamat
Tiamat
Outso
Tiamat
Level 158
God Stats
16W - 19L
1,570 SR
Queue Stats
311W - 296L
1,667 Elo+
Party 1
Sylvanus
Sylvanus
Woblan
Sylvanus
Level 106
God Stats
2W - 1L
1,489 SR
Queue Stats
298W - 286L
1,597 Elo+
Solo
Xbalanque
Xbalanque
goPCMR
Xbalanque
Level 90
God Stats
10W - 5L
1,734 SR
Queue Stats
55W - 53L
1,531 Elo+
Solo
Yemoja
Yemoja
threadus
Yemoja
Level 130
God Stats
9W - 11L
1,528 SR
Queue Stats
477W - 404L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 4
12,249
490
9,462
18,758
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
GnxSky5
Janus
20
0 / 4 / 0
17,170
687
3,021
19,546
7,569
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
20
4 / 5 / 0
13,124
525
6,459
21,026
9,779
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
StickyBrains
Izanami
19
6 / 6 / 4
13,155
526
19,200
21,132
6,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
TheMarzz
Fafnir
16
2 / 4 / 5
12,462
498
9,431
24,452
31,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
NopeXD01
Da Ji
20
11 / 3 / 11
14,592
584
24,041
21,029
9,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Outso
Tiamat
20
7 / 2 / 11
14,451
578
15,822
10,232
8,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Woblan
Sylvanus
18
0 / 3 / 11
11,122
445
9,186
19,349
26,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
goPCMR
Xbalanque
20
5 / 4 / 8
13,959
558
14,202
16,531
4,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
threadus
Yemoja
20
3 / 0 / 11
13,601
544
8,626
20,469
27,383
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
12
Kills
26
26
Deaths
12
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Janus
GnxSky5
Janus
0
4
0
0
L
Thor
4
5
0
0.8
W
Da Ji
NopeXD01
Da Ji
11
3
11
5.5
W
Tiamat
Outso
Tiamat
7
2
11
6.25
L
Izanami
StickyBrains
Izanami
6
6
4
1.33
L
Fafnir
TheMarzz
Fafnir
2
4
5
1.13
W
Sylvanus
Woblan
Sylvanus
0
3
11
1.83
W
Xbalanque
goPCMR
Xbalanque
5
4
8
2.25
W
Yemoja
threadus
Yemoja
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,573
Damage
71,877
104,914
Taken
87,610
62,969
Mitigated
75,721
31,945
Healing
38,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,462
3,365
0
3,034
18,758
7,443
0
6,327
12,431
0
107,025
L
Janus
GnxSky5
Janus
3,021
75
0
7,733
19,546
7,569
4,766
5,339
14,207
181,650
0
L
Thor
6,459
831
0
5,710
21,026
9,779
0
5,381
15,645
0
88,692
W
Da Ji
NopeXD01
Da Ji
24,041
6,243
0
4,358
21,029
9,337
1,666
2,751
18,278
0
103,526
W
Tiamat
Outso
Tiamat
15,822
760
0
4,445
10,232
8,019
1,019
1,737
8,495
102,847
0
L
Izanami
StickyBrains
Izanami
19,200
13,871
0
6,333
21,132
6,983
1,320
5,941
15,191
0
114,269
L
Fafnir
TheMarzz
Fafnir
9,431
2,339
2,790
6,345
24,452
31,195
59
11,008
13,444
20,345
0
W
Sylvanus
Woblan
Sylvanus
9,186
1,860
2,377
6,714
19,349
26,000
409
4,183
15,166
44,604
13,013
W
Xbalanque
goPCMR
Xbalanque
14,202
9,448
0
6,136
16,531
4,982
6,417
2,859
13,672
0
117,277
W
Yemoja
threadus
Yemoja
8,626
2,599
5,179
9,598
20,469
27,383
1,401
4,211
16,258
86,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,160
Gold Earned
67,725
886
Minions Killed
739
0
Camps Cleared
0
2,425,295
Distance Traveled
2,437,662
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,249
490
172
7
0
485,056
6
L
Janus
17,170
687
375
15
0
565,569
15
L
Thor
13,124
525
131
5
0
470,405
5
W
Da Ji
14,592
584
132
5
0
511,313
4
W
Tiamat
14,451
578
173
7
0
490,379
8
L
Izanami
13,155
526
188
8
0
405,833
5
L
Fafnir
12,462
498
20
1
0
498,432
6
W
Sylvanus
11,122
445
102
4
0
440,871
7
W
Xbalanque
13,959
558
157
6
0
498,115
4
W
Yemoja
13,601
544
175
7
0
496,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role