Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Rafa05Jose
Hades
Level 64
God Stats
50W - 44L
1,514 SR
Queue Stats
373W - 468L
1,469 Elo+
Party 3
Tiamat
Tiamat
SirKl4us
Tiamat
Level 23
God Stats
1W - 4L
1,247 SR
Queue Stats
14W - 29L
1,313 Elo+
Party 2
Amaterasu
Amaterasu
Undererê
Amaterasu
Level 76
God Stats
4W - 5L
1,387 SR
Queue Stats
72W - 99L
1,396 Elo+
Party 2
Zeus
Zeus
z1N1colas
Zeus
Level 73
God Stats
20W - 33L
1,376 SR
Queue Stats
748W - 845L
1,511 Elo+
Party 3
Team Averages
Level 64
1,405 SR
1,438 Elo+

VS

Team Averages
Level 121
1,541 SR
1,632 Elo+
Janus
Janus
Blackz_Duck
Janus
Level 160
God Stats
2W - 0L
1,763 SR
Queue Stats
51W - 24L
1,645 Elo+
Party 1
Neith
Neith
EduardoChefe-_-
Neith
Level 158
God Stats
1W - 0L
1,447 SR
Queue Stats
90W - 73L
1,630 Elo+
Party 1
Cabrakan
Cabrakan
HUNK_M1911
Cabrakan
Level 143
God Stats
6W - 3L
1,589 SR
Queue Stats
164W - 119L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XAkuro-meiX
Cu Chulainn
Level 26
God Stats
3W - 2L
1,588 SR
Queue Stats
12W - 5L
1,635 Elo+
Party 1
Loki
Loki
xHx_Kirito_xHx
Loki
Level 116
God Stats
1W - 0L
1,316 SR
Queue Stats
8W - 5L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
0 / 8 / 2
11,099
854
12,437
26,150
15,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
18
1 / 6 / 3
11,824
910
7,309
17,627
8,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
SirKl4us
Tiamat
17
2 / 11 / 1
11,772
906
19,242
22,249
13,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Undererê
Amaterasu
17
2 / 13 / 1
11,359
874
15,916
37,723
32,578
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
17
0 / 1 / 3
11,119
855
10,098
4,708
1,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 23
14,107
1,085
29,550
11,854
4,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 24
13,985
1,076
30,935
15,173
8,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
HUNK_M1911
Cabrakan
20
7 / 1 / 24
13,683
1,053
12,182
17,068
32,364
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
XAkuro-meiX
Cu Chulainn
20
6 / 2 / 18
13,162
1,012
14,881
19,406
23,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 0 / 14
14,140
1,088
16,363
10,223
4,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
142
5
Kills
39
39
Deaths
5
10
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
8
2
0.13
W
9
0
23
20.5
W
8
2
24
10
W
Cabrakan
HUNK_M1911
Cabrakan
7
1
24
19
L
Hades
1
6
3
0.42
L
Tiamat
SirKl4us
Tiamat
2
11
1
0.23
L
Amaterasu
Undererê
Amaterasu
2
13
1
0.19
W
Cu Chulainn
XAkuro-meiX
Cu Chulainn
6
2
18
7.5
W
9
0
14
16
L
Zeus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,002
Damage
103,911
108,457
Taken
73,724
72,799
Mitigated
72,777
16,630
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,437
1,398
4,595
5,306
26,150
15,957
0
10,519
15,118
36,440
0
W
29,550
1,819
532
1,845
11,854
4,681
0
7,945
3,909
61,791
0
W
30,935
15,725
0
3,588
15,173
8,113
0
10,016
5,157
0
60,089
W
Cabrakan
HUNK_M1911
Cabrakan
12,182
2,029
955
938
17,068
32,364
0
12,074
4,994
16,016
0
L
Hades
7,309
1,020
151
1,734
17,627
8,726
0
6,063
11,053
21,531
0
L
Tiamat
SirKl4us
Tiamat
19,242
710
0
2,034
22,249
13,885
0
9,013
12,855
50,410
0
L
Amaterasu
Undererê
Amaterasu
15,916
7,781
0
2,768
37,723
32,578
0
12,507
24,132
0
24,110
W
Cu Chulainn
XAkuro-meiX
Cu Chulainn
14,881
4,381
0
3,771
19,406
23,092
0
12,159
7,247
494
24,501
W
16,363
2,542
0
220
10,223
4,527
0
6,892
3,331
0
48,245
L
Zeus
10,098
794
0
42
4,708
1,653
0
2,956
1,670
32,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,173
Gold Earned
69,077
226
Minions Killed
249
3
Camps Cleared
14
1,097,169
Distance Traveled
1,355,323
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,099
854
50
4
0
243,805
0
W
Janus
14,107
1,085
87
7
4
293,426
0
W
Neith
13,985
1,076
75
6
3
259,165
1
W
Cabrakan
13,683
1,053
7
1
0
244,560
0
L
Hades
11,824
910
32
2
0
207,335
1
L
Tiamat
11,772
906
75
6
1
242,015
1
L
Amaterasu
11,359
874
10
1
0
230,954
0
W
Cu Chulainn
13,162
1,012
16
1
2
265,664
0
W
Loki
14,140
1,088
64
5
5
292,508
1
L
Zeus
11,119
855
59
5
2
173,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role