Player Matchup

Artio
Artio
Aaleix98
Artio
Level 118
God Stats
2W - 1L
1,825 SR
Queue Stats
145W - 158L
1,347 Elo+
Party 1
Ra
Ra
H-_-Yanis-_-H
Ra
Level 21
God Stats
0W - 1L
1,520 SR
Queue Stats
24W - 31L
1,335 Elo+
Party 1
Hercules
Hercules
Sartek2507
Hercules
Level 106
God Stats
1W - 3L
1,282 SR
Queue Stats
154W - 160L
1,378 Elo+
Party 1
Chronos
Chronos
alikh
Chronos
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 146L
1,299 Elo+
Solo
Jormungandr
Jormungandr
vandringsmann
Jormungandr
Level 120
God Stats
24W - 31L
1,480 SR
Queue Stats
1,213W - 1,455L
1,403 Elo+
Solo
Team Averages
Level 94
1,521 SR
1,352 Elo+

VS

Team Averages
Level 89
1,418 SR
1,345 Elo+
Terra
Terra
Ahillea_Lilith
Terra
Level 67
God Stats
1W - 0L
1,622 SR
Queue Stats
35W - 49L
1,316 Elo+
Party 2
Zeus
Zeus
Alex1stikhonov
Zeus
Level 66
God Stats
4W - 6L
1,344 SR
Queue Stats
415W - 428L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ChecoGallardo81
Ah Muzen Cab
Level 125
God Stats
3W - 9L
1,118 SR
Queue Stats
174W - 180L
1,376 Elo+
Solo
Bellona
Bellona
DeadKingAnubis
Bellona
Level 122
God Stats
2W - 0L
1,505 SR
Queue Stats
97W - 100L
1,372 Elo+
Party 2
Arachne
Arachne
Rozya
Arachne
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aaleix98
Artio
20
6 / 6 / 8
12,229
719
14,619
45,151
37,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 12 / 8
10,687
629
19,514
16,957
6,012
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Sartek2507
Hercules
20
4 / 3 / 12
11,831
696
14,499
40,615
40,478
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
alikh
Chronos
20
4 / 7 / 11
11,860
698
17,154
22,523
8,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
vandringsmann
Jormungandr
15
3 / 9 / 6
10,007
589
18,412
23,658
25,598
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 19
12,994
764
12,214
28,069
25,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 1 / 16
12,826
754
39,863
12,607
6,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
ChecoGallardo81
Ah Muzen Cab
20
5 / 4 / 16
12,880
758
25,581
15,479
8,242
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
14 / 6 / 10
13,186
776
34,403
22,061
22,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Rozya
Arachne
19
6 / 5 / 16
12,220
719
20,068
23,060
11,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
114
19
Kills
37
37
Deaths
19
45
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Artio
Aaleix98
Artio
6
6
8
1.67
W
4
3
19
4.5
W
8
1
16
16
W
Ah Muzen Cab
ChecoGallardo81
Ah Muzen Cab
5
4
16
3.25
W
14
6
10
3.17
L
2
12
8
0.5
W
Arachne
Rozya
Arachne
6
5
16
2.8
L
Hercules
Sartek2507
Hercules
4
3
12
3.33
L
Chronos
alikh
Chronos
4
7
11
1.36
L
Jormungandr
vandringsmann
Jormungandr
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,198
Damage
132,129
148,904
Taken
101,276
117,895
Mitigated
73,994
65,523
Healing
56,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aaleix98
Artio
14,619
1,976
8,477
17,291
45,151
37,321
402
16,985
28,166
28,727
0
W
12,214
2,774
11,833
12,416
28,069
25,125
787
20,221
7,143
17,086
0
W
39,863
5,582
3,968
3,844
12,607
6,389
1,606
9,064
3,311
64,860
0
W
Ah Muzen Cab
ChecoGallardo81
Ah Muzen Cab
25,581
11,586
2,934
4,160
15,479
8,242
1,050
9,237
5,771
0
54,701
W
34,403
12,852
2,054
3,864
22,061
22,522
754
14,445
7,406
0
48,086
L
19,514
2,187
4,938
2,207
16,957
6,012
710
4,381
12,576
32,697
0
W
Arachne
Rozya
Arachne
20,068
15,043
2,373
9,123
23,060
11,716
1,452
14,978
7,946
0
26,737
L
Hercules
Sartek2507
Hercules
14,499
4,451
1,594
17,388
40,615
40,478
235
16,940
23,675
0
27,748
L
Chronos
alikh
Chronos
17,154
7,167
1,986
7,301
22,523
8,486
168
6,255
16,268
43,971
0
L
Jormungandr
vandringsmann
Jormungandr
18,412
1,716
393
3,948
23,658
25,598
75
7,516
16,142
33,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,614
Gold Earned
64,106
201
Minions Killed
161
0
Camps Cleared
0
1,243,713
Distance Traveled
1,530,602
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,229
719
28
2
0
248,125
0
W
Terra
12,994
764
7
0
0
328,001
0
W
Zeus
12,826
754
51
3
0
315,305
4
W
Ah Muzen Cab
12,880
758
61
4
0
271,297
2
W
Bellona
13,186
776
34
2
0
300,394
0
L
Ra
10,687
629
38
2
0
221,830
1
W
Arachne
12,220
719
8
0
0
315,605
0
L
Hercules
11,831
696
39
2
0
297,513
0
L
Chronos
11,860
698
66
4
0
245,381
0
L
Jormungandr
10,007
589
30
2
0
230,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role