Player Matchup

Ymir
Ymir
Gregpl_can90
Ymir
Level 67
God Stats
20W - 14L
1,536 SR
Queue Stats
44W - 42L
1,373 Elo+
Party 2
Neith
Neith
HApXreaper
Neith
Level 8
God Stats
3W - 2L
1,751 SR
Queue Stats
65W - 74L
1,500 Elo+
Party 2
Kali
Kali
Sensamanti
Kali
Level 42
God Stats
11W - 6L
1,633 SR
Queue Stats
167W - 151L
1,483 Elo+
Party 2
Scylla
Scylla
rainingchaos201
Scylla
Level 37
God Stats
3W - 3L
1,553 SR
Queue Stats
3W - 3L
1,178 Elo+
Party 2
Bellona
Bellona
xXSaintLuciferXx
Bellona
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 2
Team Averages
Level 32
1,595 SR
1,407 Elo+

VS

Team Averages
Level 8
1,450 SR
1,344 Elo+
Neith
Neith
LostLeviathan
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MightiestGrundl3
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,306 Elo+
Party 1
Jormungandr
Jormungandr
TochnaFx
Jormungandr
Level 8
God Stats
0W - 2L
1,262 SR
Queue Stats
7W - 11L
1,166 Elo+
Solo
Thor
Thor
Uhaveswess
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
facundizio
Ah Puch
Level 22
God Stats
9W - 13L
1,490 SR
Queue Stats
27W - 54L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 5
4,839
538
1,717
3,500
1,458
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
9
4 / 0 / 0
5,641
627
4,335
2,574
897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
3 / 1 / 1
5,276
586
3,871
5,252
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 2
5,415
602
2,592
2,313
730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
3 / 2 / 0
5,222
580
1,725
4,121
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 4 / 0
3,649
405
889
2,584
807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 1 / 0
4,381
487
2,503
4,542
3,242
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
TochnaFx
Jormungandr
7
0 / 3 / 0
3,915
435
951
5,362
2,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 4 / 1
3,970
441
1,016
5,524
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
facundizio
Ah Puch
7
0 / 3 / 0
4,352
484
1,975
6,096
1,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
14
Kills
3
3
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Neith
4
0
0
4
L
1
4
0
0.25
L
2
1
0
2
W
3
1
1
3.5
L
Jormungandr
TochnaFx
Jormungandr
0
3
0
0
L
0
4
1
0.13
L
Ah Puch
facundizio
Ah Puch
0
3
0
0
W
2
0
2
3
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,240
Damage
7,334
17,760
Taken
24,108
7,252
Mitigated
9,521
4,802
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,717
595
0
1,310
3,500
1,458
161
1,349
2,151
7,802
0
W
Neith
4,335
2,154
0
343
2,574
897
838
1,138
1,436
0
29,060
L
889
514
0
64
2,584
807
0
582
2,002
0
4,821
L
2,503
230
0
375
4,542
3,242
0
775
3,767
9,978
0
W
3,871
1,861
0
2,362
5,252
1,415
0
295
4,957
0
23,906
L
Jormungandr
TochnaFx
Jormungandr
951
217
0
30
5,362
2,743
0
129
5,233
10,988
0
L
1,016
648
0
1,149
5,524
1,207
0
397
5,127
0
10,965
L
Ah Puch
facundizio
Ah Puch
1,975
376
0
2,000
6,096
1,522
116
2,611
3,485
16,546
0
W
2,592
660
0
616
2,313
730
920
1,152
1,161
19,619
0
W
1,725
269
0
171
4,121
2,752
323
1,495
2,626
2,759
12,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
20,267
200
Minions Killed
119
0
Camps Cleared
0
834,658
Distance Traveled
638,636
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,839
538
14
2
0
163,203
0
W
Neith
5,641
627
62
7
0
166,700
0
L
Neith
3,649
405
10
1
0
79,465
0
L
Cthulhu
4,381
487
20
2
0
161,990
1
W
Kali
5,276
586
43
5
0
163,456
2
L
Jormungandr
3,915
435
16
2
0
128,654
0
L
Thor
3,970
441
33
4
0
129,807
2
L
Ah Puch
4,352
484
40
4
0
138,720
0
W
Scylla
5,415
602
45
5
0
157,765
9
W
Bellona
5,222
580
36
4
0
183,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role