Player Matchup

Heimdallr
Heimdallr
HoriBle_gEnji_69
Heimdallr
Level 26
God Stats
8W - 11L
1,650 SR
Queue Stats
234W - 255L
1,459 Elo+
Party 2
Guan Yu
Guan Yu
Jubilant-Friend
Guan Yu
Level 33
God Stats
0W - 2L
1,300 SR
Queue Stats
44W - 48L
1,509 Elo+
Solo
Bastet
Bastet
TabsX_-
Bastet
Level 47
God Stats
5W - 3L
1,274 SR
Queue Stats
304W - 289L
1,452 Elo+
Solo
Apollo
Apollo
Voltaire_indeed
Apollo
Level 109
God Stats
2W - 2L
1,283 SR
Queue Stats
243W - 245L
1,509 Elo+
Party 2
Persephone
Persephone
X-Hope69
Persephone
Level 36
God Stats
1W - 2L
1,464 SR
Queue Stats
22W - 26L
1,410 Elo+
Solo
Team Averages
Level 50
1,394 SR
1,468 Elo+

VS

Team Averages
Level 48
1,592 SR
1,516 Elo+
Baron Samedi
Baron Samedi
BigSlime_3sup
Baron Samedi
Level 67
God Stats
2W - 0L
1,682 SR
Queue Stats
22W - 13L
1,627 Elo+
Party 1
Horus
Horus
JonnnyJoestar
Horus
Level 49
God Stats
1W - 1L
1,354 SR
Queue Stats
216W - 221L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Luv4toke
Cthulhu
Level 48
God Stats
26W - 30L
1,497 SR
Queue Stats
275W - 289L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
Noctaseki
Ao Kuang
Level 46
God Stats
5W - 5L
1,841 SR
Queue Stats
262W - 278L
1,443 Elo+
Solo
Anhur
Anhur
Vizmode
Anhur
Level 29
God Stats
1W - 0L
1,585 SR
Queue Stats
9W - 4L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
1 / 6 / 1
8,431
422
9,724
14,533
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 3
8,598
430
6,904
20,929
16,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
TabsX_-
Bastet
16
5 / 2 / 3
9,752
488
11,928
14,045
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 0 / 3
11,154
558
9,829
13,600
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
X-Hope69
Persephone
1
0 / 0 / 0
5,354
268
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigSlime_3sup
Baron Samedi
16
3 / 3 / 3
10,405
520
15,009
12,301
5,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 3
8,619
431
7,141
16,718
13,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Luv4toke
Cthulhu
18
5 / 1 / 3
10,790
540
12,742
13,727
14,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Noctaseki
Ao Kuang
17
5 / 1 / 4
10,688
534
6,580
11,877
5,067
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Vizmode
Anhur
15
0 / 4 / 1
9,240
462
4,875
13,493
3,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
12
Kills
14
14
Deaths
12
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigSlime_3sup
Baron Samedi
3
3
3
1.5
L
Heimdallr
1
6
1
0.25
W
1
3
3
0.83
L
0
6
3
0.25
W
Cthulhu
Luv4toke
Cthulhu
5
1
3
6.5
W
Ao Kuang
Noctaseki
Ao Kuang
5
1
4
7
L
Bastet
TabsX_-
Bastet
5
2
3
3.25
W
Anhur
Vizmode
Anhur
0
4
1
0.13
L
6
0
3
7.5
L
Persephone
X-Hope69
Persephone
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,385
Damage
46,347
63,107
Taken
68,116
31,647
Mitigated
42,390
19,173
Healing
27,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigSlime_3sup
Baron Samedi
15,009
2,282
1,628
4,503
12,301
5,669
1,426
807
11,494
81,304
0
L
Heimdallr
9,724
4,235
0
3,039
14,533
5,308
879
10,613
3,902
0
46,799
W
7,141
3,653
1,661
4,314
16,718
13,266
629
1,262
15,456
0
26,331
L
6,904
146
627
3,776
20,929
16,869
540
12,172
8,277
9,660
39,533
W
Cthulhu
Luv4toke
Cthulhu
12,742
392
161
5,990
13,727
14,908
0
603
13,124
62,480
0
W
Ao Kuang
Noctaseki
Ao Kuang
6,580
1,915
0
6,451
11,877
5,067
278
64
11,813
50,554
14,827
L
Bastet
TabsX_-
Bastet
11,928
3,471
0
6,035
14,045
4,788
992
5,687
8,216
0
65,670
W
Anhur
Vizmode
Anhur
4,875
3,014
0
3,176
13,493
3,480
1,558
269
13,224
0
69,228
L
9,829
4,675
0
5,696
13,600
4,682
470
4,481
8,877
0
81,381
L
Persephone
X-Hope69
Persephone
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,289
Gold Earned
49,742
425
Minions Killed
486
0
Camps Cleared
0
1,449,685
Distance Traveled
2,013,098
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,405
520
139
7
0
375,863
3
L
Heimdallr
8,431
422
85
4
0
352,163
2
W
Horus
8,619
431
41
2
0
385,688
2
L
Guan Yu
8,598
430
85
4
0
349,135
1
W
Cthulhu
10,790
540
105
5
0
432,853
4
W
Ao Kuang
10,688
534
101
5
0
449,052
1
L
Bastet
9,752
488
114
6
0
334,784
0
W
Anhur
9,240
462
100
5
0
369,642
6
L
Apollo
11,154
558
141
7
0
413,603
4
L
Persephone
5,354
268
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role