Player Matchup

Mulan
Mulan
BlackenedVortex1
Mulan
Level 143
God Stats
1W - 4L
1,435 SR
Queue Stats
146W - 110L
1,576 Elo+
Party 1
Cabrakan
Cabrakan
GrayQuanlier
Cabrakan
Level 42
God Stats
28W - 9L
1,696 SR
Queue Stats
99W - 60L
1,614 Elo+
Party 1
Scylla
Scylla
Mitraandir
Scylla
Level 69
God Stats
2W - 2L
1,433 SR
Queue Stats
209W - 167L
1,530 Elo+
Party 1
Team Averages
Level 85
1,522 SR
1,573 Elo+

VS

Team Averages
Level 121
1,551 SR
1,458 Elo+
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Maico Angst
Izanami
Level 108
God Stats
38W - 46L
1,472 SR
Queue Stats
171W - 242L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
moomixer
Sun Wukong
Level 146
God Stats
13W - 10L
1,682 SR
Queue Stats
225W - 186L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,006
701
7,017
9,906
6,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
GrayQuanlier
Cabrakan
11
2 / 0 / 4
6,741
674
3,553
4,515
4,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Mitraandir
Scylla
13
6 / 0 / 3
7,627
763
5,825
3,051
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 0 / 0
6,445
645
8,479
2,240
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Maico Angst
Izanami
8
0 / 7 / 1
5,889
589
2,912
8,807
2,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
moomixer
Sun Wukong
9
0 / 2 / 1
5,905
591
2,779
9,243
6,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
0
1
W
1
1
7
4.5
W
Cabrakan
GrayQuanlier
Cabrakan
2
0
4
4
L
Izanami
Maico Angst
Izanami
0
7
1
0.07
W
Scylla
Mitraandir
Scylla
6
0
3
7.5
L
Sun Wukong
moomixer
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,395
Damage
14,170
17,472
Taken
20,290
10,951
Mitigated
10,230
6,033
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,479
110
0
446
2,240
665
0
686
1,476
24,263
0
W
7,017
722
0
5,114
9,906
6,153
0
5,121
4,273
0
28,766
W
Cabrakan
GrayQuanlier
Cabrakan
3,553
854
0
470
4,515
4,027
0
1,777
2,520
5,480
0
L
Izanami
Maico Angst
Izanami
2,912
2,260
359
939
8,807
2,584
0
4,916
3,454
0
17,421
W
Scylla
Mitraandir
Scylla
5,825
189
0
449
3,051
771
0
1,043
1,752
29,400
0
L
Sun Wukong
moomixer
Sun Wukong
2,779
130
0
1,923
9,243
6,981
0
3,214
5,474
0
8,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,374
Gold Earned
18,239
112
Minions Killed
103
7
Camps Cleared
3
584,504
Distance Traveled
531,518
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,445
645
53
5
2
193,525
1
W
Mulan
7,006
701
41
4
4
197,129
3
W
Cabrakan
6,741
674
7
1
0
186,976
2
L
Izanami
5,889
589
33
3
1
150,339
2
W
Scylla
7,627
763
64
6
3
200,399
2
L
Sun Wukong
5,905
591
17
2
0
187,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role