Player Matchup

Neith
Neith
DidiDiPiroka
Neith
Level 7
God Stats
1W - 12L
1,288 SR
Queue Stats
2W - 12L
1,149 Elo+
Party 2
Gilgamesh
Gilgamesh
PesadeloCovid
Gilgamesh
Level 51
God Stats
18W - 13L
1,575 SR
Queue Stats
82W - 83L
1,448 Elo+
Party 2
Sol
Sol
lwOvOwl
Sol
Level 41
God Stats
1W - 2L
1,565 SR
Queue Stats
31W - 42L
1,436 Elo+
Party 2
Team Averages
Level 33
1,476 SR
1,344 Elo+

VS

Team Averages
Level 77
1,560 SR
1,604 Elo+
Bastet
Bastet
 
Bastet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Achyles
Baron Samedi
Level 155
God Stats
3W - 0L
1,628 SR
Queue Stats
93W - 32L
1,837 Elo+
Party 1
Fafnir
Fafnir
TrouIha
Fafnir
Level 60
God Stats
3W - 3L
1,553 SR
Queue Stats
98W - 111L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 11 / 0
6,102
763
3,467
11,367
3,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
PesadeloCovid
Gilgamesh
8
0 / 9 / 3
5,674
709
6,739
12,676
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
9
1 / 9 / 1
5,852
732
6,343
10,287
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
7 / 1 / 21
8,252
1,032
14,639
11,220
3,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Achyles
Baron Samedi
14
17 / 0 / 9
9,183
1,148
14,462
8,684
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
TrouIha
Fafnir
10
5 / 2 / 14
7,547
943
3,596
11,994
13,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
3
Kills
29
29
Deaths
3
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
21
17.5
W
Baron Samedi
Achyles
Baron Samedi
17
0
9
21.5
L
2
11
0
0.18
L
Gilgamesh
PesadeloCovid
Gilgamesh
0
9
3
0.17
W
Fafnir
TrouIha
Fafnir
5
2
14
6
L
Sol
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,549
Damage
32,697
34,330
Taken
31,898
13,301
Mitigated
21,712
2,073
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,639
2,200
0
5,623
11,220
3,978
441
2,234
8,986
0
24,586
W
Baron Samedi
Achyles
Baron Samedi
14,462
1,844
2,592
6,811
8,684
3,938
941
1,420
7,264
39,129
0
L
3,467
1,239
0
358
11,367
3,494
0
5,481
5,644
0
7,568
L
Gilgamesh
PesadeloCovid
Gilgamesh
6,739
1,704
154
940
12,676
6,386
0
7,653
4,690
0
10,701
W
Fafnir
TrouIha
Fafnir
3,596
1,053
443
3,586
11,994
13,796
131
2,509
9,485
13,237
0
L
Sol
6,343
2,152
0
621
10,287
3,421
0
4,169
5,938
16,077
1,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,628
Gold Earned
24,982
49
Minions Killed
106
0
Camps Cleared
7
338,844
Distance Traveled
485,805
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,252
1,032
23
3
2
165,543
2
W
Baron Samedi
9,183
1,148
63
8
4
159,726
1
L
Neith
6,102
763
10
1
0
94,941
1
L
Gilgamesh
5,674
709
11
1
0
121,349
0
W
Fafnir
7,547
943
20
3
1
160,536
2
L
Sol
5,852
732
28
4
0
122,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role