Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AruaAruel
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,330 Elo+
Party 1
Freya
Freya
Uezik1992
Freya
Level 33
God Stats
2W - 1L
1,696 SR
Queue Stats
113W - 135L
1,409 Elo+
Party 3
Da Ji
Da Ji
khalisi233
Da Ji
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
200W - 231L
1,409 Elo+
Party 3
Izanami
Izanami
xChibbi
Izanami
Level 65
God Stats
8W - 6L
1,597 SR
Queue Stats
27W - 38L
1,330 Elo+
Party 1
Team Averages
Level 31
1,558 SR
1,396 Elo+

VS

Team Averages
Level 17
1,421 SR
1,301 Elo+
Nu Wa
Nu Wa
IIWonderLandsII
Nu Wa
Level 28
God Stats
1W - 2L
1,457 SR
Queue Stats
60W - 94L
1,379 Elo+
Party 4
Sun Wukong
Sun Wukong
Pedrocos
Sun Wukong
Level 27
God Stats
12W - 11L
1,512 SR
Queue Stats
59W - 66L
1,403 Elo+
Solo
Ares
Ares
ZIGA_BRAT
Ares
Level 7
God Stats
7W - 11L
1,074 SR
Queue Stats
7W - 17L
1,158 Elo+
Party 2
Bakasura
Bakasura
pRH26
Bakasura
Level 14
God Stats
2W - 4L
1,561 SR
Queue Stats
8W - 14L
1,407 Elo+
Party 4
Cerberus
Cerberus
warfeca
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
13 / 2 / 4
10,030
669
14,053
10,184
11,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
AruaAruel
Artemis
12
3 / 5 / 7
7,377
492
7,407
7,848
2,121
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Uezik1992
Freya
13
12 / 1 / 8
8,856
590
14,713
11,608
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
12
6 / 3 / 12
8,322
555
5,598
10,432
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
xChibbi
Izanami
12
4 / 1 / 8
8,075
538
3,352
5,199
1,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
7,958
531
7,300
8,362
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Pedrocos
Sun Wukong
11
1 / 8 / 3
6,792
453
3,363
13,002
8,997
Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
7
0 / 8 / 2
5,842
389
1,008
14,216
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
pRH26
Bakasura
14
9 / 6 / 2
8,878
592
8,134
12,711
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
warfeca
Cerberus
7
0 / 11 / 6
5,535
369
778
13,971
5,501
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
38
Kills
12
12
Deaths
39
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
13
2
4
7.5
W
Artemis
AruaAruel
Artemis
3
5
7
1.3
L
2
6
6
0.83
L
Sun Wukong
Pedrocos
Sun Wukong
1
8
3
0.31
W
Freya
Uezik1992
Freya
12
1
8
16
L
Ares
0
8
2
0.13
W
Da Ji
6
3
12
4
L
Bakasura
pRH26
Bakasura
9
6
2
1.67
L
Cerberus
warfeca
Cerberus
0
11
6
0.27
W
Izanami
xChibbi
Izanami
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,123
Damage
20,583
45,271
Taken
62,262
22,451
Mitigated
29,588
16,055
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,053
2,483
1,489
4,693
10,184
11,521
400
903
9,069
63,944
0
W
Artemis
AruaAruel
Artemis
7,407
4,910
0
1,125
7,848
2,121
1,104
1,542
5,613
0
25,360
L
7,300
1,277
0
1,383
8,362
2,312
60
2,428
5,924
38,371
0
L
Sun Wukong
Pedrocos
Sun Wukong
3,363
432
0
2,040
13,002
8,997
0
8,147
4,484
0
25,831
W
Freya
Uezik1992
Freya
14,713
5,457
0
6,393
11,608
3,926
1,076
2,895
8,306
44,943
0
L
Ares
1,008
311
0
1,172
14,216
7,716
155
7,127
6,909
9,293
0
W
Da Ji
5,598
1,480
0
2,355
10,432
3,596
406
1,713
8,305
0
33,031
L
Bakasura
pRH26
Bakasura
8,134
5,370
0
2,300
12,711
5,062
0
3,204
9,497
0
34,490
L
Cerberus
warfeca
Cerberus
778
624
0
1,187
13,971
5,501
166
7,281
6,624
5,883
0
W
Izanami
xChibbi
Izanami
3,352
2,423
0
0
5,199
1,287
2,515
1,211
3,592
0
44,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,660
Gold Earned
35,005
390
Minions Killed
205
0
Camps Cleared
0
1,388,109
Distance Traveled
1,147,201
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,030
669
122
8
0
267,346
1
W
Artemis
7,377
492
39
3
0
243,141
0
L
Nu Wa
7,958
531
57
4
0
248,345
6
L
Sun Wukong
6,792
453
44
3
0
229,135
4
W
Freya
8,856
590
67
4
0
268,944
4
L
Ares
5,842
389
21
1
0
230,980
0
W
Da Ji
8,322
555
69
5
0
322,243
0
L
Bakasura
8,878
592
71
5
0
280,477
0
L
Cerberus
5,535
369
12
1
0
158,264
1
W
Izanami
8,075
538
93
6
0
286,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role