Player Matchup

Nu Wa
Nu Wa
Karnuk
Nu Wa
Level 56
God Stats
49W - 55L
1,506 SR
Queue Stats
69W - 94L
1,467 Elo+
Solo
Da Ji
Da Ji
PallyPanda
Da Ji
Level 160
God Stats
22W - 12L
1,664 SR
Queue Stats
239W - 227L
1,608 Elo+
Solo
Hades
Hades
Sunnah101
Hades
Level 57
God Stats
8W - 4L
1,298 SR
Queue Stats
10W - 15L
1,328 Elo+
Party 1
Bellona
Bellona
blickyahhh
Bellona
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 25L
1,273 Elo+
Party 1
Ra
Ra
x0rnk
Ra
Level 128
God Stats
2W - 1L
1,790 SR
Queue Stats
106W - 109L
1,600 Elo+
Solo
Team Averages
Level 100
1,552 SR
1,455 Elo+

VS

Team Averages
Level 117
1,532 SR
1,535 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GhostLaFleur
Danzaburou
Level 128
God Stats
44W - 29L
1,665 SR
Queue Stats
621W - 635L
1,634 Elo+
Solo
Nu Wa
Nu Wa
KrypticWrath
Nu Wa
Level 108
God Stats
145W - 124L
1,625 SR
Queue Stats
368W - 366L
1,597 Elo+
Party 2
Cliodhna
Cliodhna
kiddarness
Cliodhna
Level 158
God Stats
2W - 4L
1,368 SR
Queue Stats
68W - 84L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Karnuk
Nu Wa
12
1 / 2 / 6
6,344
1,057
3,473
5,261
1,504
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
14
6 / 2 / 11
8,342
1,390
7,620
6,665
2,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Sunnah101
Hades
12
2 / 1 / 9
7,226
1,204
5,963
5,956
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
blickyahhh
Bellona
12
4 / 0 / 7
7,250
1,208
6,003
7,537
5,030
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
5 / 0 / 8
7,914
1,319
5,123
3,403
1,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

350

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 6 / 3
6,854
1,142
4,641
12,041
11,718
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
 
Discordia
11
0 / 0 / 0
5,400
900
0
238
88
Danzaburou
GhostLaFleur
Danzaburou
12
2 / 3 / 3
7,132
1,189
6,251
7,022
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 2 / 3
6,388
1,065
7,752
3,547
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
kiddarness
Cliodhna
11
1 / 7 / 1
6,201
1,034
6,904
8,604
2,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
18
Kills
5
5
Deaths
18
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
3
0.58
L
Discordia
 
Discordia
0
0
0
0
L
Danzaburou
GhostLaFleur
Danzaburou
2
3
3
1.17
W
Nu Wa
Karnuk
Nu Wa
1
2
6
2
L
0
2
3
0.75
W
Da Ji
6
2
11
5.75
W
Hades
Sunnah101
Hades
2
1
9
6.5
W
Bellona
blickyahhh
Bellona
4
0
7
7.5
L
Cliodhna
kiddarness
Cliodhna
1
7
1
0.21
W
Ra
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,182
Damage
25,548
28,822
Taken
31,452
13,156
Mitigated
18,421
6,159
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,641
445
89
446
12,041
11,718
0
6,048
5,993
13,423
0
L
Discordia
 
Discordia
0
0
0
0
238
88
0
238
0
0
0
L
Danzaburou
GhostLaFleur
Danzaburou
6,251
2,951
0
1,127
7,022
3,075
0
3,219
3,803
0
24,720
W
Nu Wa
Karnuk
Nu Wa
3,473
787
0
1,312
5,261
1,504
0
1,779
3,372
17,084
0
L
7,752
1,143
89
344
3,547
768
0
1,392
2,155
21,572
0
W
Da Ji
7,620
2,180
0
0
6,665
2,245
0
2,672
3,887
0
14,362
W
Hades
Sunnah101
Hades
5,963
492
134
1,402
5,956
3,288
0
2,588
3,206
19,299
0
W
Bellona
blickyahhh
Bellona
6,003
2,091
0
83
7,537
5,030
0
2,664
4,649
0
15,279
L
Cliodhna
kiddarness
Cliodhna
6,904
0
0
51
8,604
2,772
0
3,662
4,942
0
18,360
W
Ra
5,123
468
1,967
1,261
3,403
1,089
0
1,964
1,315
18,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,076
Gold Earned
31,975
126
Minions Killed
117
7
Camps Cleared
3
614,441
Distance Traveled
490,319
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,854
1,142
24
4
0
111,791
0
L
Discordia
5,400
900
0
0
0
0
0
L
Danzaburou
7,132
1,189
31
5
3
113,853
0
W
Nu Wa
6,344
1,057
21
4
1
107,704
0
L
Nu Wa
6,388
1,065
39
7
0
138,379
1
W
Da Ji
8,342
1,390
15
3
2
127,237
1
W
Hades
7,226
1,204
31
5
1
118,685
0
W
Bellona
7,250
1,208
29
5
0
119,340
0
L
Cliodhna
6,201
1,034
23
4
0
126,296
0
W
Ra
7,914
1,319
30
5
3
141,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role