Player Matchup

Merlin
Merlin
CGrandiel
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Persephone
Persephone
Emisurfem
Persephone
Level 18
God Stats
29W - 19L
1,635 SR
Queue Stats
54W - 56L
1,481 Elo+
Party 3
Guan Yu
Guan Yu
ShadowCsz
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,277 Elo+
Party 4
Skadi
Skadi
WinterMcFly
Skadi
Level 109
God Stats
49W - 63L
1,426 SR
Queue Stats
638W - 708L
1,385 Elo+
Party 3
Khepri
Khepri
WowOkThanks
Khepri
Level 15
God Stats
8W - 3L
1,664 SR
Queue Stats
11W - 6L
1,565 Elo+
Party 3
Team Averages
Level 31
1,545 SR
1,442 Elo+

VS

Team Averages
Level 19
1,445 SR
1,420 Elo+
Baron Samedi
Baron Samedi
JaegerDark
Baron Samedi
Level 28
God Stats
13W - 11L
1,469 SR
Queue Stats
13W - 13L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
MrHaskusik
Hou Yi
Level 28
God Stats
0W - 1L
1,339 SR
Queue Stats
12W - 13L
1,429 Elo+
Party 1
Cliodhna
Cliodhna
ParsiFali
Cliodhna
Level 29
God Stats
7W - 4L
1,607 SR
Queue Stats
17W - 14L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
VoidedArrow22
Aphrodite
Level 5
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 4L
1,366 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wrath121507
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CGrandiel
Merlin
20
2 / 7 / 26
13,105
1,008
17,549
19,999
11,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Emisurfem
Persephone
20
8 / 1 / 19
14,522
1,117
26,210
16,156
9,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ShadowCsz
Guan Yu
20
11 / 6 / 25
15,339
1,180
25,542
26,087
50,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
22 / 4 / 10
16,969
1,305
36,285
22,361
13,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
20
1 / 0 / 29
14,291
1,099
11,976
20,163
36,796
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JaegerDark
Baron Samedi
19
4 / 8 / 9
12,761
982
24,837
29,436
11,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
MrHaskusik
Hou Yi
20
2 / 5 / 12
12,671
975
13,512
20,753
6,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ParsiFali
Cliodhna
19
6 / 11 / 9
13,368
1,028
25,513
30,453
10,025
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
VoidedArrow22
Aphrodite
19
2 / 7 / 11
12,217
940
10,207
20,003
9,656
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
Wrath121507
Tsukuyomi
19
4 / 13 / 10
13,097
1,007
24,163
24,874
8,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
69
44
Kills
18
18
Deaths
44
109
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Merlin
CGrandiel
Merlin
2
7
26
2.14
W
Persephone
Emisurfem
Persephone
8
1
19
17.5
L
Baron Samedi
JaegerDark
Baron Samedi
4
8
9
1.06
L
Hou Yi
MrHaskusik
Hou Yi
2
5
12
1.6
L
Cliodhna
ParsiFali
Cliodhna
6
11
9
0.95
W
Guan Yu
ShadowCsz
Guan Yu
11
6
25
3.92
L
Aphrodite
VoidedArrow22
Aphrodite
2
7
11
1.07
W
22
4
10
6.75
W
Khepri
1
0
29
15.5
L
Tsukuyomi
Wrath121507
Tsukuyomi
4
13
10
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,562
Damage
98,232
104,766
Taken
125,519
121,224
Mitigated
45,709
21,005
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CGrandiel
Merlin
17,549
2,440
450
2,150
19,999
11,765
0
7,777
12,222
38,189
0
W
Persephone
Emisurfem
Persephone
26,210
4,606
0
1,837
16,156
9,004
0
5,626
10,529
51,338
0
L
Baron Samedi
JaegerDark
Baron Samedi
24,837
2,518
4,315
7,126
29,436
11,154
0
14,399
14,597
46,942
0
L
Hou Yi
MrHaskusik
Hou Yi
13,512
7,088
310
210
20,753
6,475
0
9,078
11,520
0
40,266
L
Cliodhna
ParsiFali
Cliodhna
25,513
6,091
440
563
30,453
10,025
0
15,228
14,880
0
52,912
W
Guan Yu
ShadowCsz
Guan Yu
25,542
3,221
5,644
7,371
26,087
50,520
0
8,998
17,089
3,055
38,670
L
Aphrodite
VoidedArrow22
Aphrodite
10,207
1,371
2,099
4,886
20,003
9,656
0
9,078
10,540
25,962
0
W
36,285
18,026
0
1,896
22,361
13,139
0
6,367
15,994
0
61,850
W
Khepri
11,976
734
0
1,657
20,163
36,796
0
6,276
13,672
23,739
0
L
Tsukuyomi
Wrath121507
Tsukuyomi
24,163
6,130
0
381
24,874
8,399
0
9,377
14,958
0
48,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,226
Gold Earned
64,114
231
Minions Killed
251
7
Camps Cleared
5
1,221,058
Distance Traveled
1,202,308
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,105
1,008
46
4
0
176,448
1
W
Persephone
14,522
1,117
62
5
1
261,463
0
L
Baron Samedi
12,761
982
41
3
1
229,738
0
L
Hou Yi
12,671
975
67
5
0
239,926
0
L
Cliodhna
13,368
1,028
54
4
3
263,679
0
W
Guan Yu
15,339
1,180
36
3
0
282,681
0
L
Aphrodite
12,217
940
45
3
0
218,707
1
W
Skadi
16,969
1,305
71
5
5
229,287
0
W
Khepri
14,291
1,099
16
1
1
271,179
0
L
Tsukuyomi
13,097
1,007
44
3
1
250,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role