Player Matchup

Poseidon
Poseidon
RedmanCC
Poseidon
Level 149
God Stats
1W - 2L
1,440 SR
Queue Stats
23W - 39L
1,393 Elo+
Party 1
Geb
Geb
RemyxLebeaux
Geb
Level 148
God Stats
0W - 3L
1,230 SR
Queue Stats
31W - 44L
1,432 Elo+
Party 1
Neith
Neith
Vysul
Neith
Level 109
God Stats
0W - 2L
1,278 SR
Queue Stats
55W - 58L
1,457 Elo+
Solo
Team Averages
Level 135
1,316 SR
1,427 Elo+

VS

Team Averages
Level 84
1,466 SR
1,414 Elo+
Jormungandr
Jormungandr
CDHXtreme
Jormungandr
Level 109
God Stats
2W - 0L
1,746 SR
Queue Stats
254W - 309L
1,439 Elo+
Party 2
Discordia
Discordia
Lunatic_Playz_24
Discordia
Level 79
God Stats
1W - 0L
1,138 SR
Queue Stats
46W - 58L
1,342 Elo+
Party 2
Gilgamesh
Gilgamesh
Scottiejr_246
Gilgamesh
Level 65
God Stats
10W - 7L
1,515 SR
Queue Stats
114W - 111L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
RedmanCC
Poseidon
14
2 / 5 / 3
9,945
622
12,208
10,619
2,781
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 3 / 3
8,495
531
8,233
17,856
13,696
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Vysul
Neith
14
2 / 3 / 3
10,088
631
10,815
15,234
4,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CDHXtreme
Jormungandr
14
4 / 4 / 7
10,364
648
15,100
16,978
15,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
14
2 / 1 / 8
10,152
635
13,015
8,794
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Scottiejr_246
Gilgamesh
15
5 / 0 / 5
10,614
663
10,314
13,881
6,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
11
11
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CDHXtreme
Jormungandr
4
4
7
1.88
W
Discordia
2
1
8
6
L
Poseidon
RedmanCC
Poseidon
2
5
3
0.7
L
1
3
3
0.83
W
Gilgamesh
Scottiejr_246
Gilgamesh
5
0
5
7.5
L
Neith
Vysul
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,256
Damage
38,429
43,709
Taken
39,653
21,076
Mitigated
24,822
10,722
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CDHXtreme
Jormungandr
15,100
4,375
334
2,948
16,978
15,689
297
7,912
9,066
47,025
0
W
Discordia
13,015
208
183
4,343
8,794
2,741
333
4,847
3,947
47,823
0
L
Poseidon
RedmanCC
Poseidon
12,208
1,658
667
1,206
10,619
2,781
0
5,973
4,510
45,152
0
L
8,233
551
546
1,146
17,856
13,696
90
11,994
5,283
14,783
0
W
Gilgamesh
Scottiejr_246
Gilgamesh
10,314
1,669
0
3,205
13,881
6,392
114
8,193
5,688
0
23,395
L
Neith
Vysul
Neith
10,815
3,663
547
6,610
15,234
4,599
730
9,522
5,190
0
46,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
31,130
182
Minions Killed
168
8
Camps Cleared
6
880,806
Distance Traveled
904,278
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,364
648
64
4
3
270,853
0
W
Discordia
10,152
635
67
4
1
304,089
3
L
Poseidon
9,945
622
78
5
2
286,127
2
L
Geb
8,495
531
7
0
0
310,633
0
W
Gilgamesh
10,614
663
37
2
2
329,336
8
L
Neith
10,088
631
97
6
6
284,046
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role