Player Matchup

Loki
Loki
ALL_HAIL_LOKI
Loki
Level 8
God Stats
18W - 17L
1,599 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Thor
Thor
Jaydn_On_60fps
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
N0_BRA_TATA_SAG
Sol
Level 106
God Stats
24W - 35L
1,400 SR
Queue Stats
631W - 684L
1,337 Elo+
Party 2
Odin
Odin
Ultimastrike57
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
970 Elo+
Solo
Sun Wukong
Sun Wukong
tyRain-
Sun Wukong
Level 27
God Stats
3W - 1L
1,512 SR
Queue Stats
56W - 51L
1,462 Elo+
Party 1
Team Averages
Level 30
1,502 SR
1,354 Elo+

VS

Team Averages
Level 19
1,506 SR
1,354 Elo+
Sun Wukong
Sun Wukong
FutaClock19
Sun Wukong
Level 19
God Stats
5W - 7L
1,474 SR
Queue Stats
10W - 18L
1,359 Elo+
Party 3
Da Ji
Da Ji
Pharaohkitsune
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,235 Elo+
Solo
Jing Wei
Jing Wei
Thunderclaw23
Jing Wei
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
114W - 148L
1,500 Elo+
Party 3
King Arthur
King Arthur
chaise magique
King Arthur
Level 28
God Stats
1W - 5L
1,680 SR
Queue Stats
18W - 26L
1,374 Elo+
Solo
Merlin
Merlin
moving-regency5
Merlin
Level 18
God Stats
11W - 26L
1,377 SR
Queue Stats
28W - 43L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 2
10,894
605
15,189
11,101
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 6
7,904
439
1,559
10,668
3,557
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 0 / 8
10,582
588
15,823
13,918
4,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 5 / 4
8,365
465
7,403
14,477
9,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
tyRain-
Sun Wukong
17
5 / 1 / 2
10,361
576
8,472
9,320
6,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FutaClock19
Sun Wukong
13
1 / 8 / 0
8,210
456
3,492
19,567
16,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 7 / 1
7,299
406
7,914
10,923
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Thunderclaw23
Jing Wei
10
0 / 8 / 0
6,647
369
2,867
12,532
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
chaise magique
King Arthur
15
4 / 2 / 0
8,635
480
7,740
14,184
12,133
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 5 / 4
8,463
470
7,403
9,934
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
30
Kills
12
13
Deaths
30
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
13
2
2
7
L
Sun Wukong
FutaClock19
Sun Wukong
1
8
0
0.13
W
0
5
6
0.6
W
8
0
8
12
L
4
7
1
0.64
L
Jing Wei
Thunderclaw23
Jing Wei
0
8
0
0
W
4
5
4
1.2
L
King Arthur
chaise magique
King Arthur
4
2
0
2
L
3
5
4
1
W
Sun Wukong
tyRain-
Sun Wukong
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,446
Damage
29,416
59,484
Taken
67,140
29,758
Mitigated
39,179
21,019
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,189
4,434
0
3,059
11,101
5,261
1,632
213
10,888
0
91,910
L
Sun Wukong
FutaClock19
Sun Wukong
3,492
1,513
335
4,501
19,567
16,664
284
10,021
9,446
0
23,452
W
1,559
290
0
1,282
10,668
3,557
518
1,657
9,011
0
29,831
W
15,823
6,845
49
9,558
13,918
4,934
2,183
0
13,918
75,360
0
L
7,914
2,758
0
491
10,923
3,237
0
1,463
9,314
0
17,665
L
Jing Wei
Thunderclaw23
Jing Wei
2,867
1,916
0
2,261
12,532
3,660
762
3,291
9,241
0
34,710
W
7,403
2,429
0
2,960
14,477
9,335
173
5,533
8,944
6,674
22,856
L
King Arthur
chaise magique
King Arthur
7,740
703
0
3,680
14,184
12,133
0
2,798
10,556
0
46,776
L
7,403
307
0
1,372
9,934
3,485
325
436
9,498
44,200
0
W
Sun Wukong
tyRain-
Sun Wukong
8,472
1,776
0
4,111
9,320
6,671
707
0
9,320
0
60,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,106
Gold Earned
39,254
447
Minions Killed
275
0
Camps Cleared
0
1,658,096
Distance Traveled
1,554,689
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,894
605
113
6
0
334,656
5
L
Sun Wukong
8,210
456
24
1
0
338,684
0
W
Thor
7,904
439
53
3
0
322,451
1
W
Sol
10,582
588
127
7
0
315,160
3
L
Da Ji
7,299
406
20
1
0
266,917
0
L
Jing Wei
6,647
369
63
4
0
331,247
1
W
Odin
8,365
465
47
3
0
322,828
0
L
King Arthur
8,635
480
92
5
0
311,185
1
L
Merlin
8,463
470
76
4
0
306,656
5
W
Sun Wukong
10,361
576
107
6
0
363,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role