Player Matchup

King Arthur
King Arthur
Antegen_
King Arthur
Level 14
God Stats
7W - 5L
1,457 SR
Queue Stats
20W - 18L
1,497 Elo+
Solo
Anubis
Anubis
Kaevek31
Anubis
Level 16
God Stats
25W - 13L
1,795 SR
Queue Stats
52W - 37L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
Tosshhi
Sun Wukong
Level 7
God Stats
41W - 36L
1,309 SR
Queue Stats
76W - 62L
1,528 Elo+
Solo
Anhur
Anhur
Tujefa70_SS
Anhur
Level 27
God Stats
2W - 2L
1,479 SR
Queue Stats
72W - 73L
1,585 Elo+
Solo
Fenrir
Fenrir
YoMomLuvMe-
Fenrir
Level 28
God Stats
3W - 6L
1,614 SR
Queue Stats
150W - 139L
1,490 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,522 Elo+

VS

Team Averages
Level 20
1,537 SR
1,450 Elo+
Nemesis
Nemesis
ChanderZ-_-
Nemesis
Level 24
God Stats
18W - 11L
1,610 SR
Queue Stats
49W - 36L
1,549 Elo+
Solo
Chronos
Chronos
EdenAeternum
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,508 Elo+
Solo
Thor
Thor
Precipitable
Thor
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
Quepro2714
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,103 Elo+
Solo
Ymir
Ymir
SayuMunchkin04
Ymir
Level 30
God Stats
7W - 4L
1,574 SR
Queue Stats
108W - 115L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Antegen_
King Arthur
19
3 / 5 / 7
12,605
525
9,010
13,294
9,543
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Kaevek31
Anubis
20
11 / 6 / 9
14,027
584
25,550
21,562
12,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Tosshhi
Sun Wukong
19
8 / 3 / 15
13,025
543
12,363
16,494
10,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 0 / 3
14,416
601
14,381
19,755
8,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
20
16 / 2 / 7
14,403
600
20,481
17,030
12,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChanderZ-_-
Nemesis
17
4 / 7 / 2
11,072
461
7,359
20,721
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
EdenAeternum
Chronos
18
5 / 7 / 5
11,530
480
14,283
20,696
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 12 / 3
9,471
395
12,413
19,989
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Quepro2714
Erlang Shen
13
1 / 13 / 4
8,452
352
2,949
22,016
10,760
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 8 / 3
8,942
373
6,344
21,289
15,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
47
Kills
16
16
Deaths
47
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Antegen_
King Arthur
3
5
7
1.3
L
Nemesis
ChanderZ-_-
Nemesis
4
7
2
0.71
L
Chronos
EdenAeternum
Chronos
5
7
5
1.07
W
Anubis
Kaevek31
Anubis
11
6
9
2.58
L
3
12
3
0.38
L
Erlang Shen
Quepro2714
Erlang Shen
1
13
4
0.23
L
3
8
3
0.56
W
Sun Wukong
Tosshhi
Sun Wukong
8
3
15
5.17
W
9
0
3
10.5
W
Fenrir
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,785
Damage
43,348
88,135
Taken
104,711
53,521
Mitigated
47,230
38,594
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Antegen_
King Arthur
9,010
913
0
1,910
13,294
9,543
913
2,117
11,177
0
56,109
L
Nemesis
ChanderZ-_-
Nemesis
7,359
2,668
0
4,983
20,721
7,363
134
4,324
16,397
0
71,173
L
Chronos
EdenAeternum
Chronos
14,283
7,611
0
5,064
20,696
7,319
0
7,330
13,366
56,432
6,877
W
Anubis
Kaevek31
Anubis
25,550
1,350
0
12,089
21,562
12,479
993
5,242
16,320
113,119
0
L
12,413
4,389
0
1,950
19,989
6,462
0
5,290
14,699
0
46,656
L
Erlang Shen
Quepro2714
Erlang Shen
2,949
1,664
0
2,949
22,016
10,760
292
3,124
18,892
0
13,685
L
6,344
1,618
0
810
21,289
15,326
168
5,482
15,807
28,081
0
W
Sun Wukong
Tosshhi
Sun Wukong
12,363
2,633
353
6,065
16,494
10,594
2,911
5,897
10,597
0
55,701
W
14,381
12,068
0
10,295
19,755
8,561
9,208
3,115
16,640
0
128,908
W
Fenrir
20,481
6,048
0
7,882
17,030
12,344
1,394
2,436
13,682
0
97,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,476
Gold Earned
49,467
679
Minions Killed
382
0
Camps Cleared
0
2,199,048
Distance Traveled
1,828,999
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,605
525
115
5
0
430,236
2
L
Nemesis
11,072
461
152
6
0
457,168
0
L
Chronos
11,530
480
105
4
0
368,406
4
W
Anubis
14,027
584
152
6
0
393,825
7
L
Thor
9,471
395
70
3
0
374,166
3
L
Erlang Shen
8,452
352
14
1
0
364,343
0
L
Ymir
8,942
373
41
2
0
264,916
2
W
Sun Wukong
13,025
543
79
3
0
484,396
0
W
Anhur
14,416
601
199
8
0
397,107
3
W
Fenrir
14,403
600
134
6
0
493,484
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role