Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AsTc BigGuy
Bacchus
Level 84
God Stats
9W - 9L
1,495 SR
Queue Stats
154W - 200L
1,340 Elo+
Party 2
Danzaburou
Danzaburou
Broken-Penance
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 332L
1,372 Elo+
Party 2
Team Averages
Level 121
1,498 SR
1,404 Elo+

VS

Team Averages
Level 90
1,627 SR
1,451 Elo+
Terra
Terra
Muzzi-_-BH
Terra
Level 99
God Stats
13W - 10L
1,524 SR
Queue Stats
362W - 362L
1,513 Elo+
Party 1
Hel
Hel
QU1CK5T3PB3TH
Hel
Level 28
God Stats
0W - 1L
1,754 SR
Queue Stats
7W - 15L
1,355 Elo+
Solo
Cupid
Cupid
oHIIIGHo
Cupid
Level 143
God Stats
20W - 13L
1,605 SR
Queue Stats
520W - 485L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 2 / 5
9,418
673
7,815
12,045
4,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
AsTc BigGuy
Bacchus
14
2 / 0 / 6
9,239
660
8,486
10,085
12,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Broken-Penance
Danzaburou
13
4 / 2 / 2
9,686
692
8,159
11,927
4,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
0 / 2 / 4
8,499
607
7,325
11,216
11,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 3 / 4
8,025
573
7,992
7,815
5,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
oHIIIGHo
Cupid
13
4 / 4 / 0
9,205
658
10,979
10,274
4,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
4
4
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
5
2.75
W
Bacchus
AsTc BigGuy
Bacchus
2
0
6
5
W
Danzaburou
Broken-Penance
Danzaburou
4
2
2
2.5
L
Terra
0
2
4
1
L
0
3
4
0.67
L
Cupid
oHIIIGHo
Cupid
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
26,296
34,057
Taken
29,305
21,118
Mitigated
21,655
11,352
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,815
1,081
0
5,275
12,045
4,256
208
7,099
4,946
38,206
0
W
Bacchus
AsTc BigGuy
Bacchus
8,486
1,247
198
1,418
10,085
12,189
265
3,752
6,333
20,713
0
W
Danzaburou
Broken-Penance
Danzaburou
8,159
3,528
713
3,748
11,927
4,673
978
5,388
6,539
0
32,818
L
Terra
7,325
1,065
1,415
2,474
11,216
11,604
23
6,172
5,044
15,393
0
L
7,992
1,034
2,467
2,044
7,815
5,498
124
4,049
3,766
20,966
0
L
Cupid
oHIIIGHo
Cupid
10,979
6,158
36
1,135
10,274
4,553
550
6,225
4,049
0
33,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
25,729
164
Minions Killed
103
9
Camps Cleared
2
797,214
Distance Traveled
717,434
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,418
673
67
5
4
266,208
1
W
Bacchus
9,239
660
40
3
1
276,794
1
W
Danzaburou
9,686
692
57
4
4
254,212
5
L
Terra
8,499
607
11
1
0
222,981
1
L
Hel
8,025
573
28
2
1
253,929
6
L
Cupid
9,205
658
64
5
1
240,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role