Player Matchup

Ullr
Ullr
FreemanC346
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 26L
1,593 Elo+
Party 3
Ymir
Ymir
GayishJew1400
Ymir
Level 17
God Stats
4W - 3L
1,559 SR
Queue Stats
94W - 84L
1,454 Elo+
Party 3
Da Ji
Da Ji
Ismellfeet204
Da Ji
Level 13
God Stats
4W - 4L
1,422 SR
Queue Stats
7W - 9L
1,237 Elo+
Solo
Mulan
Mulan
Skii13
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,305 Elo+
Solo
Janus
Janus
TheKingofFate
Janus
Level 17
God Stats
1W - 2L
1,474 SR
Queue Stats
5W - 12L
1,430 Elo+
Solo
Team Averages
Level 17
1,491 SR
1,404 Elo+

VS

Team Averages
Level 15
1,479 SR
1,488 Elo+
Ra
Ra
Acemagik1
Ra
Level 8
God Stats
0W - 1L
1,184 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ares
Ares
Jrhode11
Ares
Level 14
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Pele
Pele
Sae5454
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,514 Elo+
Party 2
Amaterasu
Amaterasu
Shootr31
Amaterasu
Level 23
God Stats
1W - 2L
1,502 SR
Queue Stats
25W - 28L
1,489 Elo+
Party 2
Izanami
Izanami
StevosDirtyDen
Izanami
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 4 / 7
8,711
512
10,464
10,862
3,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 12
8,239
485
4,841
10,170
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
11 / 1 / 5
9,575
563
10,368
10,009
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Skii13
Mulan
15
3 / 1 / 2
9,026
531
6,332
11,406
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 11
9,545
561
10,402
7,090
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 0
6,605
389
6,704
10,981
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
0 / 4 / 1
6,342
373
3,069
11,510
8,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Sae5454
Pele
12
3 / 8 / 2
7,508
442
8,479
15,991
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Shootr31
Amaterasu
14
5 / 3 / 1
9,151
538
9,370
12,628
10,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 5 / 0
5,662
333
1,020
6,697
1,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
29
Kills
9
9
Deaths
30
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
8
4
7
2.88
W
3
1
12
9
W
11
1
5
13.5
L
Ares
0
4
1
0.13
L
Pele
Sae5454
Pele
3
8
2
0.5
L
Amaterasu
Shootr31
Amaterasu
5
3
1
1.83
W
Mulan
Skii13
Mulan
3
1
2
4
L
0
5
0
0
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,407
Damage
28,642
49,537
Taken
57,807
25,233
Mitigated
29,363
16,232
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,704
1,873
327
1,330
10,981
3,261
0
2,773
7,931
34,904
0
W
10,464
5,768
0
1,413
10,862
3,741
2,207
4,354
6,508
0
38,126
W
4,841
1,822
0
2,723
10,170
7,862
602
2,805
7,365
22,377
0
W
10,368
3,082
0
4,173
10,009
3,722
0
1,739
8,270
0
52,739
L
Ares
3,069
576
0
362
11,510
8,545
0
4,026
7,273
14,499
0
L
Pele
Sae5454
Pele
8,479
1,577
0
4,053
15,991
5,134
0
5,181
10,609
0
39,792
L
Amaterasu
Shootr31
Amaterasu
9,370
3,377
0
3,029
12,628
10,996
0
1,545
10,402
8,254
30,810
W
Mulan
Skii13
Mulan
6,332
1,291
0
5,798
11,406
7,542
324
1,285
10,121
0
47,545
L
1,020
933
0
1,026
6,697
1,427
0
1,037
5,628
0
20,062
W
10,402
1,408
0
2,125
7,090
2,366
542
1,057
6,033
66,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,096
Gold Earned
35,268
368
Minions Killed
265
0
Camps Cleared
0
1,574,759
Distance Traveled
1,405,653
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,605
389
66
4
0
289,602
0
W
Ullr
8,711
512
64
4
0
301,763
3
W
Ymir
8,239
485
24
1
0
312,404
2
W
Da Ji
9,575
563
69
4
0
340,822
0
L
Ares
6,342
373
22
1
0
264,528
0
L
Pele
7,508
442
73
4
0
348,643
0
L
Amaterasu
9,151
538
67
4
0
315,845
2
W
Mulan
9,026
531
94
6
0
305,651
3
L
Izanami
5,662
333
37
2
0
187,035
0
W
Janus
9,545
561
117
7
0
314,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role