Player Matchup

Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Arimanius720
Neith
Level 103
God Stats
4W - 6L
1,541 SR
Queue Stats
500W - 522L
1,535 Elo+
Solo
Chang'e
Chang'e
Jovem_Viciado_Br
Chang'e
Level 160
God Stats
27W - 13L
1,729 SR
Queue Stats
786W - 662L
1,630 Elo+
Solo
Cliodhna
Cliodhna
Livilatte
Cliodhna
Level 77
God Stats
1W - 3L
1,508 SR
Queue Stats
92W - 90L
1,577 Elo+
Party 1
Ganesha
Ganesha
juany
Ganesha
Level 125
God Stats
2W - 8L
1,534 SR
Queue Stats
31W - 38L
1,498 Elo+
Party 1
Team Averages
Level 110
1,562 SR
1,548 Elo+

VS

Team Averages
Level 140
1,534 SR
1,566 Elo+
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cristiansegovia0
Medusa
Level 156
God Stats
9W - 10L
1,542 SR
Queue Stats
642W - 689L
1,538 Elo+
Solo
Achilles
Achilles
TokyoTulip
Achilles
Level 160
God Stats
21W - 14L
1,532 SR
Queue Stats
1,007W - 870L
1,701 Elo+
Solo
The Morrigan
The Morrigan
enderplays1987
The Morrigan
Level 89
God Stats
1W - 1L
1,534 SR
Queue Stats
68W - 65L
1,593 Elo+
Solo
Kumbhakarna
Kumbhakarna
mk4000
Kumbhakarna
Level 152
God Stats
5W - 4L
1,562 SR
Queue Stats
352W - 325L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 2 / 0
7,815
601
4,222
6,132
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 0
6,614
509
4,190
7,798
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 4 / 1
7,379
568
6,912
11,360
3,970
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
Livilatte
Cliodhna
11
1 / 5 / 3
6,580
506
3,585
9,601
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
juany
Ganesha
9
0 / 3 / 3
5,950
458
1,964
8,597
5,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 2 / 1
8,482
652
4,582
7,833
2,728
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
6 / 0 / 0
9,411
724
5,806
5,370
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
TokyoTulip
Achilles
14
5 / 1 / 4
8,488
653
9,971
10,016
6,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
enderplays1987
The Morrigan
12
2 / 3 / 6
7,227
556
5,951
7,244
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
mk4000
Kumbhakarna
12
1 / 0 / 9
7,583
583
4,703
11,187
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
17
17
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
0
1.5
W
Ra
 
Ra
3
2
1
1.75
L
1
3
0
0.33
W
6
0
0
6
L
1
4
1
0.38
L
Cliodhna
Livilatte
Cliodhna
1
5
3
0.5
W
Achilles
TokyoTulip
Achilles
5
1
4
7
W
The Morrigan
enderplays1987
The Morrigan
2
3
6
1.67
L
Ganesha
juany
Ganesha
0
3
3
0.5
W
Kumbhakarna
mk4000
Kumbhakarna
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,873
Damage
31,013
43,488
Taken
41,650
17,067
Mitigated
19,887
13,474
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,222
195
0
1,333
6,132
2,448
0
3,213
2,870
56,102
0
W
Ra
 
Ra
4,582
190
593
3,161
7,833
2,728
0
3,342
4,241
63,965
0
L
4,190
1,603
0
1,817
7,798
2,318
0
1,916
5,882
0
45,080
W
5,806
1,910
0
3,254
5,370
1,773
520
135
5,235
0
76,424
L
6,912
195
559
4,293
11,360
3,970
826
1,688
8,989
45,397
0
L
Cliodhna
Livilatte
Cliodhna
3,585
429
0
3,010
9,601
3,326
0
3,060
6,457
0
41,653
W
Achilles
TokyoTulip
Achilles
9,971
2,995
0
4,348
10,016
6,529
65
4,274
5,740
0
49,095
W
The Morrigan
enderplays1987
The Morrigan
5,951
902
0
2,220
7,244
2,299
53
2,404
4,664
29,102
3,525
L
Ganesha
juany
Ganesha
1,964
226
1,234
1,228
8,597
5,005
0
3,125
5,353
15,683
0
W
Kumbhakarna
mk4000
Kumbhakarna
4,703
531
0
2,980
11,187
6,558
0
2,551
8,606
19,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
41,191
435
Minions Killed
458
0
Camps Cleared
0
1,279,209
Distance Traveled
1,382,037
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,815
601
110
8
0
253,926
5
W
Ra
8,482
652
134
10
0
282,034
10
L
Neith
6,614
509
108
8
0
241,430
4
W
Medusa
9,411
724
156
12
0
246,634
2
L
Chang'e
7,379
568
119
9
0
244,872
4
L
Cliodhna
6,580
506
90
7
0
274,963
4
W
Achilles
8,488
653
92
7
0
289,136
2
W
The Morrigan
7,227
556
62
5
0
256,459
2
L
Ganesha
5,950
458
8
1
0
264,018
3
W
Kumbhakarna
7,583
583
14
1
0
307,774
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role