Player Matchup

Sol
Sol
Diego-09__
Sol
Level 134
God Stats
3W - 6L
1,507 SR
Queue Stats
742W - 600L
1,535 Elo+
Party 1
Athena
Athena
Fabab9559
Athena
Level 39
God Stats
5W - 7L
1,349 SR
Queue Stats
178W - 202L
1,362 Elo+
Solo
Fenrir
Fenrir
SweetsAndMoney
Fenrir
Level 88
God Stats
3W - 2L
1,645 SR
Queue Stats
52W - 53L
1,549 Elo+
Party 1
Nike
Nike
iTsSorry-
Nike
Level 127
God Stats
1W - 1L
1,552 SR
Queue Stats
587W - 438L
1,513 Elo+
Party 1
Neith
Neith
ttpanter
Neith
Level 15
God Stats
0W - 2L
1,535 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 81
1,518 SR
1,492 Elo+

VS

Team Averages
Level 68
1,548 SR
1,495 Elo+
Odin
Odin
Gto__16
Odin
Level 65
God Stats
1W - 2L
1,746 SR
Queue Stats
74W - 58L
1,468 Elo+
Party 2
Bastet
Bastet
IntrudingSalmon
Bastet
Level 127
God Stats
4W - 3L
1,421 SR
Queue Stats
321W - 324L
1,462 Elo+
Solo
Aphrodite
Aphrodite
S_imonpietr_o
Aphrodite
Level 86
God Stats
3W - 4L
1,347 SR
Queue Stats
177W - 138L
1,497 Elo+
Party 2
Artemis
Artemis
Vectorcs4
Artemis
Level 48
God Stats
5W - 7L
1,482 SR
Queue Stats
150W - 148L
1,482 Elo+
Solo
Janus
Janus
biada_bilingue
Janus
Level 12
God Stats
2W - 2L
1,743 SR
Queue Stats
51W - 27L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 5
10,897
474
20,481
21,586
17,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Fabab9559
Athena
13
0 / 6 / 5
8,584
373
6,299
31,198
25,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 3 / 2
11,788
513
8,656
18,861
8,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
17
7 / 4 / 5
11,421
497
15,914
21,489
20,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ttpanter
Neith
16
3 / 13 / 2
10,220
444
6,155
16,625
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Gto__16
Odin
18
2 / 6 / 9
11,636
506
8,726
15,440
15,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 3 / 14
11,648
506
16,127
20,375
7,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
S_imonpietr_o
Aphrodite
18
5 / 4 / 14
12,263
533
13,038
20,219
23,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Vectorcs4
Artemis
20
11 / 3 / 6
14,196
617
28,684
20,131
8,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 2 / 7
14,263
620
24,087
16,307
7,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
18
Kills
34
34
Deaths
18
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
L
Athena
Fabab9559
Athena
0
6
5
0.42
W
Odin
Gto__16
Odin
2
6
9
1.08
W
3
3
14
3.33
W
Aphrodite
S_imonpietr_o
Aphrodite
5
4
14
3
L
5
3
2
2
W
Artemis
Vectorcs4
Artemis
11
3
6
4.67
W
13
2
7
8.25
L
Nike
7
4
5
2.38
L
Neith
ttpanter
Neith
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,505
Damage
90,662
109,759
Taken
92,472
78,745
Mitigated
63,034
25,498
Healing
39,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,481
7,840
0
7,894
21,586
17,029
0
10,249
10,825
74,694
8,431
L
Athena
Fabab9559
Athena
6,299
1,466
458
7,846
31,198
25,726
298
11,841
19,130
26,879
0
W
Odin
Gto__16
Odin
8,726
1,555
0
1,235
15,440
15,839
1,056
3,595
11,147
10,980
46,921
W
16,127
4,718
0
8,617
20,375
7,570
66
4,953
15,220
0
88,708
W
Aphrodite
S_imonpietr_o
Aphrodite
13,038
2,234
5,696
9,440
20,219
23,949
1,580
7,872
11,953
45,423
0
L
8,656
718
0
4,455
18,861
8,559
0
4,553
14,142
0
74,423
W
Artemis
Vectorcs4
Artemis
28,684
19,496
0
10,131
20,131
8,582
5,306
4,003
15,895
0
143,343
W
24,087
1,911
364
3,899
16,307
7,094
1,798
7,833
8,474
90,262
0
L
Nike
15,914
1,912
0
3,092
21,489
20,837
0
5,732
15,657
9,627
58,886
L
Neith
ttpanter
Neith
6,155
2,958
0
1,753
16,625
6,594
1,004
5,487
11,069
0
54,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,910
Gold Earned
64,006
553
Minions Killed
644
0
Camps Cleared
0
2,049,840
Distance Traveled
2,177,513
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,897
474
150
7
0
382,640
1
L
Athena
8,584
373
35
2
0
440,103
4
W
Odin
11,636
506
124
5
0
370,519
1
W
Bastet
11,648
506
103
4
0
490,817
0
W
Aphrodite
12,263
533
61
3
0
405,619
2
L
Fenrir
11,788
513
142
6
0
473,887
3
W
Artemis
14,196
617
193
8
0
409,508
0
W
Janus
14,263
620
163
7
0
501,050
0
L
Nike
11,421
497
131
6
0
383,280
2
L
Neith
10,220
444
95
4
0
369,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role