Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
CrownClownK
The Morrigan
Level 159
God Stats
21W - 12L
1,587 SR
Queue Stats
281W - 279L
1,570 Elo+
Solo
Loki
Loki
Makuhx18
Loki
Level 108
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
o0Sentinel
Tyr
Level 149
God Stats
16W - 17L
1,547 SR
Queue Stats
128W - 141L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xVallieresQc
Ah Muzen Cab
Level 160
God Stats
0W - 1L
1,705 SR
Queue Stats
12W - 8L
1,712 Elo+
Party 1
Team Averages
Level 140
1,604 SR
1,560 Elo+

VS

Team Averages
Level 128
1,650 SR
1,579 Elo+
Charybdis
Charybdis
HelloBunzzz
Charybdis
Level 158
God Stats
6W - 4L
1,639 SR
Queue Stats
29W - 26L
1,592 Elo+
Party 2
Ah Puch
Ah Puch
JinglesMacbeth
Ah Puch
Level 124
God Stats
41W - 20L
1,723 SR
Queue Stats
461W - 363L
1,618 Elo+
Party 3
Kuzenbo
Kuzenbo
Pabuu
Kuzenbo
Level 65
God Stats
22W - 17L
1,650 SR
Queue Stats
188W - 140L
1,578 Elo+
Party 3
Bastet
Bastet
TheCorpseCleaner
Bastet
Level 160
God Stats
2W - 0L
1,676 SR
Queue Stats
49W - 52L
1,506 Elo+
Party 2
Osiris
Osiris
samuel
Osiris
Level 133
God Stats
12W - 11L
1,561 SR
Queue Stats
335W - 274L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
3 / 7 / 9
13,786
689
11,562
24,441
7,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
CrownClownK
The Morrigan
20
6 / 7 / 6
15,841
792
28,051
12,435
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
20
4 / 11 / 5
14,293
715
13,323
23,069
8,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 4
11,226
561
10,714
15,674
10,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
xVallieresQc
Ah Muzen Cab
20
2 / 3 / 5
14,392
720
29,337
17,531
7,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HelloBunzzz
Charybdis
20
9 / 2 / 10
16,170
809
11,489
19,910
9,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 20
15,410
771
17,953
21,532
12,644
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Pabuu
Kuzenbo
20
6 / 3 / 21
16,226
811
16,837
30,944
61,453
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 6 / 15
15,173
759
20,532
20,157
10,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
samuel
Osiris
20
9 / 2 / 19
16,667
833
15,702
24,438
28,119
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
119
17
Kills
34
34
Deaths
17
29
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
7
9
1.07
L
The Morrigan
CrownClownK
The Morrigan
6
7
6
1.29
W
Charybdis
HelloBunzzz
Charybdis
9
2
10
7
W
5
4
20
3.75
L
Loki
4
11
5
0.59
W
Kuzenbo
Pabuu
Kuzenbo
6
3
21
5.5
W
5
6
15
2.08
L
2
6
4
0.67
W
Osiris
samuel
Osiris
9
2
19
9.25
L
Ah Muzen Cab
xVallieresQc
Ah Muzen Cab
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,987
Damage
82,513
93,150
Taken
116,981
38,299
Mitigated
121,914
18,149
Healing
37,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,562
592
2,394
5,585
24,441
7,635
0
11,685
12,198
33,628
0
L
The Morrigan
CrownClownK
The Morrigan
28,051
1,921
0
790
12,435
4,328
2
5,392
6,550
69,883
0
W
Charybdis
HelloBunzzz
Charybdis
11,489
3,115
0
6,684
19,910
9,265
5,633
9,136
10,774
0
84,009
W
17,953
783
340
8,766
21,532
12,644
862
7,206
14,326
71,253
0
L
Loki
13,323
5,356
0
1,468
23,069
8,798
1,534
5,502
17,039
0
65,510
W
Kuzenbo
Pabuu
Kuzenbo
16,837
4,465
1,369
7,852
30,944
61,453
691
9,353
21,591
40,575
0
W
20,532
3,422
0
4,296
20,157
10,433
452
6,659
13,178
0
54,871
L
10,714
446
0
2,642
15,674
10,318
0
4,842
10,472
2,773
19,864
W
Osiris
samuel
Osiris
15,702
3,562
1,609
6,401
24,438
28,119
843
9,324
15,114
5,416
55,527
L
Ah Muzen Cab
xVallieresQc
Ah Muzen Cab
29,337
7,184
0
5,270
17,531
7,220
515
8,598
8,298
0
93,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,538
Gold Earned
79,646
503
Minions Killed
534
10
Camps Cleared
7
1,704,071
Distance Traveled
1,928,874
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,786
689
51
3
0
371,884
8
L
The Morrigan
15,841
792
113
6
0
320,356
6
W
Charybdis
16,170
809
148
7
4
368,237
11
W
Ah Puch
15,410
771
140
7
0
344,782
2
L
Loki
14,293
715
123
6
5
338,178
1
W
Kuzenbo
16,226
811
38
2
0
395,584
1
W
Bastet
15,173
759
86
4
2
388,876
1
L
Tyr
11,226
561
31
2
1
229,245
2
W
Osiris
16,667
833
122
6
1
431,395
5
L
Ah Muzen Cab
14,392
720
185
9
4
444,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role