Player Matchup

Raijin
Raijin
Brad xx9422
Raijin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,328 Elo+
Solo
Hades
Hades
TacTic Viperz
Hades
Level 68
God Stats
2W - 1L
1,676 SR
Queue Stats
193W - 218L
1,328 Elo+
Party 2
Nu Wa
Nu Wa
Whiteyflashh
Nu Wa
Level 89
God Stats
7W - 4L
1,885 SR
Queue Stats
179W - 182L
1,391 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yasuplow
Tsukuyomi
Level 116
God Stats
26W - 23L
1,486 SR
Queue Stats
759W - 771L
1,384 Elo+
Solo
Ganesha
Ganesha
alikh
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 146L
1,315 Elo+
Solo
Team Averages
Level 91
1,609 SR
1,349 Elo+

VS

Team Averages
Level 91
1,535 SR
1,371 Elo+
Scylla
Scylla
Aaleix98
Scylla
Level 118
God Stats
3W - 1L
1,664 SR
Queue Stats
145W - 158L
1,336 Elo+
Party 1
Apollo
Apollo
DarkBenares
Apollo
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 52L
1,439 Elo+
Solo
Xing Tian
Xing Tian
H-_-Yanis-_-H
Xing Tian
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,322 Elo+
Party 1
Artemis
Artemis
Sartek2507
Artemis
Level 106
God Stats
4W - 1L
1,549 SR
Queue Stats
154W - 160L
1,367 Elo+
Party 1
Jormungandr
Jormungandr
vandringsmann
Jormungandr
Level 120
God Stats
24W - 31L
1,460 SR
Queue Stats
1,213W - 1,455L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
9 / 9 / 6
13,263
737
19,255
18,318
8,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 6 / 13
13,127
729
9,478
18,040
8,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 5 / 14
12,985
721
26,596
16,070
6,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Yasuplow
Tsukuyomi
18
7 / 9 / 10
11,815
656
19,675
19,867
8,159
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
alikh
Ganesha
17
0 / 6 / 15
10,622
590
7,087
21,533
26,024
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aaleix98
Scylla
20
8 / 5 / 13
12,600
700
14,629
17,140
7,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
20
14 / 5 / 13
14,804
822
19,317
18,073
7,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xing Tian
H-_-Yanis-_-H
Xing Tian
20
4 / 5 / 26
13,400
744
10,646
21,346
29,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Sartek2507
Artemis
20
8 / 6 / 13
13,536
752
20,437
16,197
7,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
vandringsmann
Jormungandr
18
1 / 8 / 19
11,781
655
13,061
24,431
31,371
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
119
29
Kills
35
35
Deaths
29
58
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aaleix98
Scylla
8
5
13
2.9
L
Raijin
9
9
6
1.33
W
Apollo
14
5
13
4.1
W
Xing Tian
H-_-Yanis-_-H
Xing Tian
4
5
26
3.4
W
Artemis
Sartek2507
Artemis
8
6
13
2.42
L
6
6
13
2.08
L
7
5
14
2.8
L
Tsukuyomi
Yasuplow
Tsukuyomi
7
9
10
1.33
L
Ganesha
alikh
Ganesha
0
6
15
1.25
W
Jormungandr
vandringsmann
Jormungandr
1
8
19
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,091
Damage
78,090
93,828
Taken
97,187
58,417
Mitigated
82,911
28,765
Healing
33,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aaleix98
Scylla
14,629
1,846
2,133
5,971
17,140
7,008
420
12,825
3,981
35,757
0
L
Raijin
19,255
1,305
1,227
3,599
18,318
8,262
1,099
5,253
12,939
46,392
0
W
Apollo
19,317
13,511
2,412
6,627
18,073
7,438
3,526
12,409
5,442
0
43,397
W
Xing Tian
H-_-Yanis-_-H
Xing Tian
10,646
502
1,557
2,415
21,346
29,966
632
12,406
8,590
26,463
0
W
Artemis
Sartek2507
Artemis
20,437
5,377
3,159
4,638
16,197
7,128
2,275
10,031
5,902
0
54,545
L
9,478
1,506
1,260
4,524
18,040
8,992
1,428
8,324
9,612
16,211
0
L
26,596
6,935
2,258
4,711
16,070
6,980
1,780
7,576
8,360
50,486
0
L
Tsukuyomi
Yasuplow
Tsukuyomi
19,675
5,595
1,654
1,907
19,867
8,159
969
9,427
10,110
0
33,186
L
Ganesha
alikh
Ganesha
7,087
296
2,888
4,737
21,533
26,024
262
6,739
14,471
15,854
0
W
Jormungandr
vandringsmann
Jormungandr
13,061
318
417
3,971
24,431
31,371
49
13,265
10,856
31,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,812
Gold Earned
66,121
159
Minions Killed
197
0
Camps Cleared
0
1,316,000
Distance Traveled
1,443,476
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,600
700
35
2
0
276,425
0
L
Raijin
13,263
737
67
4
0
229,730
0
W
Apollo
14,804
822
44
2
0
284,619
1
W
Xing Tian
13,400
744
25
1
0
316,585
1
W
Artemis
13,536
752
62
3
0
273,123
0
L
Hades
13,127
729
23
1
0
274,654
0
L
Nu Wa
12,985
721
46
3
0
286,886
0
L
Tsukuyomi
11,815
656
23
1
0
285,815
1
L
Ganesha
10,622
590
0
0
0
238,915
0
W
Jormungandr
11,781
655
31
2
0
292,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role