Player Matchup

Ah Puch
Ah Puch
AgustinGallo
Ah Puch
Level 52
God Stats
4W - 2L
1,599 SR
Queue Stats
248W - 195L
1,498 Elo+
Party 1
Cabrakan
Cabrakan
HashiramaSenju79
Cabrakan
Level 129
God Stats
26W - 16L
1,590 SR
Queue Stats
855W - 843L
1,574 Elo+
Party 1
Skadi
Skadi
Hugovich_yogur
Skadi
Level 120
God Stats
22W - 14L
1,556 SR
Queue Stats
681W - 634L
1,504 Elo+
Party 1
Bacchus
Bacchus
Musambe_Tutu1
Bacchus
Level 127
God Stats
5W - 4L
1,551 SR
Queue Stats
765W - 739L
1,504 Elo+
Party 1
Pele
Pele
NorthSicilian
Pele
Level 88
God Stats
44W - 36L
1,559 SR
Queue Stats
442W - 449L
1,451 Elo+
Party 1
Team Averages
Level 103
1,571 SR
1,506 Elo+

VS

Team Averages
Level 49
1,508 SR
1,382 Elo+
Cerberus
Cerberus
 
Cerberus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Captainreywoods
Anubis
Level 67
God Stats
12W - 15L
1,442 SR
Queue Stats
26W - 55L
1,306 Elo+
Party 2
Nu Wa
Nu Wa
G5-uppey
Nu Wa
Level 66
God Stats
19W - 22L
1,452 SR
Queue Stats
224W - 265L
1,477 Elo+
Party 3
Chernobog
Chernobog
nahuelJrs
Chernobog
Level 27
God Stats
3W - 2L
1,603 SR
Queue Stats
7W - 20L
1,176 Elo+
Party 2
Loki
Loki
xGeSeC
Loki
Level 69
God Stats
4W - 5L
1,543 SR
Queue Stats
175W - 220L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AgustinGallo
Ah Puch
16
5 / 1 / 3
9,365
624
8,070
5,970
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 1 / 0
8,622
575
5,406
7,865
5,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
10 / 0 / 2
10,208
681
12,916
6,277
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
11
3 / 1 / 8
7,834
522
5,788
7,952
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 2 / 2
8,191
546
4,228
8,739
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 4 / 1
5,966
398
1,499
9,996
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 3 / 2
6,774
452
3,486
7,345
2,607
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
G5-uppey
Nu Wa
12
1 / 5 / 3
6,879
459
4,801
8,007
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
nahuelJrs
Chernobog
8
0 / 10 / 1
5,379
359
1,207
10,866
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
xGeSeC
Loki
12
3 / 3 / 1
7,452
497
3,632
9,614
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
25
Kills
5
5
Deaths
25
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
1
0.13
W
Ah Puch
AgustinGallo
Ah Puch
5
1
3
6.5
L
1
3
2
0.67
L
Nu Wa
G5-uppey
Nu Wa
1
5
3
0.5
W
6
1
0
6
W
10
0
2
11
W
Bacchus
3
1
8
7
W
1
2
2
1
L
Chernobog
nahuelJrs
Chernobog
0
10
1
0.05
L
Loki
xGeSeC
Loki
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,408
Damage
14,625
36,803
Taken
45,828
22,163
Mitigated
14,284
14,293
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,499
0
473
2,916
9,996
4,968
0
3,130
6,866
19,169
0
W
Ah Puch
AgustinGallo
Ah Puch
8,070
96
0
2,684
5,970
2,318
1,244
1,556
4,326
73,943
0
L
3,486
275
0
2,326
7,345
2,607
0
5,076
2,269
32,565
0
L
Nu Wa
G5-uppey
Nu Wa
4,801
1,788
0
495
8,007
2,209
0
4,361
3,646
38,312
0
W
5,406
876
0
2,394
7,865
5,374
387
4,018
3,819
38,876
0
W
12,916
5,680
0
2,995
6,277
2,112
868
860
5,407
0
84,112
W
Bacchus
5,788
742
0
2,200
7,952
9,622
68
1,223
6,642
26,536
0
W
4,228
728
0
4,020
8,739
2,737
127
1,758
6,823
0
64,532
L
Chernobog
nahuelJrs
Chernobog
1,207
567
0
524
10,866
1,880
0
3,742
7,124
0
17,197
L
Loki
xGeSeC
Loki
3,632
525
0
2,340
9,614
2,620
0
3,016
6,598
0
38,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,220
Gold Earned
32,450
562
Minions Killed
287
0
Camps Cleared
0
1,457,554
Distance Traveled
1,342,674
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,966
398
29
2
0
263,326
5
W
Ah Puch
9,365
624
146
10
0
284,187
1
L
Anubis
6,774
452
62
4
0
251,515
4
L
Nu Wa
6,879
459
95
6
0
275,139
2
W
Cabrakan
8,622
575
98
7
0
273,109
1
W
Skadi
10,208
681
142
9
0
287,760
1
W
Bacchus
7,834
522
46
3
0
296,182
7
W
Pele
8,191
546
130
9
0
316,316
2
L
Chernobog
5,379
359
34
2
0
235,480
1
L
Loki
7,452
497
67
4
0
317,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role