Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
AAGods
Hun Batz
Level 22
God Stats
4W - 1L
1,672 SR
Queue Stats
70W - 35L
1,642 Elo+
Solo
Scylla
Scylla
TaintPinchrr
Scylla
Level 43
God Stats
10W - 10L
1,546 SR
Queue Stats
188W - 146L
1,455 Elo+
Party 1
Team Averages
Level 64
1,573 SR
1,532 Elo+

VS

Team Averages
Level 19
1,453 SR
1,453 Elo+
Morgan Le Fay
Morgan Le Fay
Zen_deslinde
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,560 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Ymir
Ymir
dionata999x
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,373 Elo+
Solo
Anhur
Anhur
xMufasa5711
Anhur
Level 25
God Stats
0W - 4L
1,298 SR
Queue Stats
73W - 72L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
12 / 0 / 4
6,859
1,372
9,374
5,002
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
AAGods
Hun Batz
9
3 / 0 / 10
5,650
1,130
2,499
3,187
1,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
8
1 / 2 / 10
5,060
1,012
1,617
2,705
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Zen_deslinde
Morgan Le Fay
6
0 / 9 / 1
3,918
784
2,776
7,242
1,913
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 4 / 0
3,684
737
944
4,162
1,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 3 / 0
4,450
890
2,045
4,266
1,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
2
2
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
0
4
14
W
Hun Batz
AAGods
Hun Batz
3
0
10
8
W
Scylla
1
2
10
3
L
Morgan Le Fay
Zen_deslinde
Morgan Le Fay
0
9
1
0.06
L
0
4
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,490
Damage
5,765
10,894
Taken
15,670
3,975
Mitigated
4,961
1,616
Healing
408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,374
4,308
0
716
5,002
1,766
615
1,483
3,519
0
21,088
W
Hun Batz
AAGods
Hun Batz
2,499
950
0
490
3,187
1,386
689
854
2,333
0
10,565
W
Scylla
1,617
184
0
410
2,705
823
235
1,850
855
9,694
0
L
Morgan Le Fay
Zen_deslinde
Morgan Le Fay
2,776
311
0
280
7,242
1,913
0
863
6,314
9,624
0
L
944
357
0
48
4,162
1,990
0
449
3,629
2,020
0
L
2,045
939
0
80
4,266
1,058
0
132
4,110
0
4,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,569
Gold Earned
12,052
72
Minions Killed
20
5
Camps Cleared
0
308,458
Distance Traveled
220,364
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,859
1,372
33
7
3
104,196
0
W
Hun Batz
5,650
1,130
16
3
2
106,542
0
W
Scylla
5,060
1,012
23
5
0
97,720
0
L
Morgan Le Fay
3,918
784
9
2
0
90,101
0
L
Ymir
3,684
737
1
0
0
51,777
0
L
Anhur
4,450
890
10
2
0
78,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role