Player Matchup

Awilix
Awilix
Averill_
Awilix
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,422 Elo+
Party 1
Chaac
Chaac
CUTTUNA
Chaac
Level 11
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 2L
1,095 Elo+
Party 3
Anhur
Anhur
Ratking4298
Anhur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 71L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
SoftyBuns
Zhong Kui
Level 26
God Stats
0W - 1L
1,162 SR
Queue Stats
13W - 17L
1,404 Elo+
Party 1
Ares
Ares
lI YAHIKO Il
Ares
Level 13
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 2L
1,095 Elo+
Party 3
Team Averages
Level 15
1,371 SR
1,302 Elo+

VS

Team Averages
Level 20
1,505 SR
1,431 Elo+
Persephone
Persephone
Abshiee
Persephone
Level 17
God Stats
25W - 23L
1,553 SR
Queue Stats
38W - 42L
1,448 Elo+
Party 2
Hades
Hades
Dr2Speedy
Hades
Level 27
God Stats
15W - 8L
1,729 SR
Queue Stats
74W - 62L
1,500 Elo+
Party 2
Artemis
Artemis
IcedMadness
Artemis
Level 29
God Stats
2W - 4L
1,134 SR
Queue Stats
121W - 126L
1,432 Elo+
Party 2
Geb
Geb
Oshan-Man
Geb
Level 22
God Stats
14W - 10L
1,610 SR
Queue Stats
53W - 67L
1,353 Elo+
Party 2
Loki
Loki
Shmaggler
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Averill_
Awilix
14
5 / 9 / 3
9,533
502
12,768
17,598
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
CUTTUNA
Chaac
12
2 / 10 / 0
7,641
402
4,336
16,213
12,646
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 4 / 2
8,064
424
3,415
8,862
2,600
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
SoftyBuns
Zhong Kui
12
1 / 7 / 1
7,125
375
3,104
14,384
9,349
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
0 / 9 / 1
6,938
365
2,444
25,931
17,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Abshiee
Persephone
16
6 / 4 / 5
11,720
617
15,057
13,128
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
Dr2Speedy
Hades
17
3 / 2 / 4
10,749
566
7,036
9,510
5,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
IcedMadness
Artemis
16
9 / 0 / 5
10,369
546
16,140
8,060
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 11
9,845
518
5,354
8,805
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
19
20 / 5 / 7
12,770
672
21,785
14,058
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
9
Kills
39
39
Deaths
11
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Persephone
Abshiee
Persephone
6
4
5
2.13
L
Awilix
Averill_
Awilix
5
9
3
0.72
L
Chaac
CUTTUNA
Chaac
2
10
0
0.2
W
Hades
Dr2Speedy
Hades
3
2
4
2.5
W
Artemis
IcedMadness
Artemis
9
0
5
11.5
W
1
0
11
6.5
L
1
4
2
0.5
W
Loki
20
5
7
4.7
L
Zhong Kui
SoftyBuns
Zhong Kui
1
7
1
0.21
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,067
Damage
65,372
82,988
Taken
53,561
47,861
Mitigated
25,606
12,795
Healing
23,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Abshiee
Persephone
15,057
1,512
0
5,753
13,128
3,962
1,090
1,594
11,530
67,019
0
L
Awilix
Averill_
Awilix
12,768
5,648
0
500
17,598
5,971
0
7,454
9,924
0
56,635
L
Chaac
CUTTUNA
Chaac
4,336
882
0
1,917
16,213
12,646
394
3,731
12,464
0
30,348
W
Hades
Dr2Speedy
Hades
7,036
436
150
4,724
9,510
5,412
1,650
164
9,346
48,014
0
W
Artemis
IcedMadness
Artemis
16,140
9,299
0
6,268
8,060
3,036
2,935
845
7,215
0
76,367
W
5,354
1,912
0
2,163
8,805
7,982
759
1,672
7,133
24,343
0
L
3,415
2,784
0
1,617
8,862
2,600
540
2,217
6,645
0
36,664
W
Loki
21,785
10,913
0
4,532
14,058
5,214
991
1,652
12,406
0
91,339
L
Zhong Kui
SoftyBuns
Zhong Kui
3,104
422
119
4,862
14,384
9,349
0
4,942
9,237
26,283
0
L
2,444
426
0
3,780
25,931
17,295
121
8,474
17,271
16,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
55,453
259
Minions Killed
503
0
Camps Cleared
0
1,570,539
Distance Traveled
1,630,979
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,720
617
110
6
0
299,787
1
L
Awilix
9,533
502
78
4
0
344,529
0
L
Chaac
7,641
402
41
2
0
283,971
0
W
Hades
10,749
566
105
6
0
292,637
4
W
Artemis
10,369
546
116
6
0
335,855
5
W
Geb
9,845
518
41
2
0
328,225
3
L
Anhur
8,064
424
74
4
0
283,431
0
W
Loki
12,770
672
131
7
0
374,475
1
L
Zhong Kui
7,125
375
46
2
0
326,063
0
L
Ares
6,938
365
20
1
0
332,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role