Player Matchup

Ymir
Ymir
Dannybaseball33
Ymir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 9L
1,248 Elo+
Party 1
Bellona
Bellona
HHayes27037
Bellona
Level 21
God Stats
1W - 2L
1,120 SR
Queue Stats
20W - 33L
1,218 Elo+
Solo
Ra
Ra
I Sleepy I8027
Ra
Level 5
God Stats
6W - 0L
1,500 SR
Queue Stats
8W - 5L
1,135 Elo+
Party 1
Olorun
Olorun
caarlos da p
Olorun
Level 5
God Stats
1W - 3L
1,279 SR
Queue Stats
3W - 6L
1,392 Elo+
Party 1
Sol
Sol
vDuhOtaku
Sol
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,392 Elo+
Party 1
Team Averages
Level 8
1,380 SR
1,277 Elo+

VS

Team Averages
Level 20
1,366 SR
1,305 Elo+
Anhur
Anhur
ALLAHJAMELLO717
Anhur
Level 5
God Stats
2W - 10L
1,140 SR
Queue Stats
2W - 14L
1,110 Elo+
Solo
Achilles
Achilles
Bubbabankshot
Achilles
Level 22
God Stats
1W - 5L
1,374 SR
Queue Stats
22W - 27L
1,384 Elo+
Solo
Freya
Freya
NepTunE42
Freya
Level 26
God Stats
4W - 8L
1,384 SR
Queue Stats
143W - 144L
1,419 Elo+
Solo
Artemis
Artemis
Ru Ruu5429
Artemis
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,418 Elo+
Solo
Erlang Shen
Erlang Shen
Smug_prugasti
Erlang Shen
Level 24
God Stats
9W - 9L
1,432 SR
Queue Stats
106W - 129L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 31
14,548
1,119
17,471
29,657
35,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
HHayes27037
Bellona
20
2 / 7 / 23
12,465
959
8,479
17,503
11,007
20
9 / 5 / 19
13,950
1,073
17,846
13,187
5,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
20
12 / 4 / 15
13,774
1,060
19,355
17,554
8,272
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 3 / 17
15,315
1,178
34,057
15,725
6,163
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 8
11,241
865
2,151
16,763
6,854
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Bubbabankshot
Achilles
19
6 / 12 / 8
13,446
1,034
15,361
31,019
26,862
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
NepTunE42
Freya
16
0 / 1 / 6
10,355
797
5,490
6,306
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Ru Ruu5429
Artemis
20
14 / 8 / 3
16,744
1,288
40,069
18,789
8,087
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Smug_prugasti
Erlang Shen
20
2 / 14 / 12
12,910
993
21,268
31,550
12,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
59
45
Kills
22
22
Deaths
46
105
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
11
8
0.36
L
Achilles
Bubbabankshot
Achilles
6
12
8
0.83
W
4
3
31
6.5
W
Bellona
HHayes27037
Bellona
2
7
23
1.93
W
9
5
19
3.7
L
Freya
NepTunE42
Freya
0
1
6
3
L
Artemis
Ru Ruu5429
Artemis
14
8
3
1.94
L
Erlang Shen
Smug_prugasti
Erlang Shen
2
14
12
0.57
W
Olorun
12
4
15
4.88
W
18
3
17
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,208
Damage
84,339
93,626
Taken
104,427
66,304
Mitigated
57,011
19,783
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,151
1,225
0
311
16,763
6,854
0
13,027
3,736
0
12,359
L
Achilles
Bubbabankshot
Achilles
15,361
6,974
0
420
31,019
26,862
0
28,531
2,488
0
21,586
W
17,471
5,151
0
1,183
29,657
35,265
0
956
26,847
31,937
0
W
Bellona
HHayes27037
Bellona
8,479
1,778
0
266
17,503
11,007
0
1,592
15,911
0
22,537
W
17,846
6,588
1,803
2,930
13,187
5,597
0
332
12,855
38,282
0
L
Freya
NepTunE42
Freya
5,490
1,771
0
769
6,306
2,416
0
4,160
2,146
14,205
2,188
L
Artemis
Ru Ruu5429
Artemis
40,069
29,223
0
361
18,789
8,087
0
13,344
5,445
0
101,050
L
Erlang Shen
Smug_prugasti
Erlang Shen
21,268
9,271
0
1,858
31,550
12,792
0
29,667
1,883
0
31,983
W
Olorun
19,355
10,262
2,868
5,828
17,554
8,272
0
894
16,660
37,318
0
W
34,057
18,022
0
4,905
15,725
6,163
0
1,032
14,693
58,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,052
Gold Earned
64,696
181
Minions Killed
182
6
Camps Cleared
7
1,042,490
Distance Traveled
969,478
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,241
865
12
1
4
127,567
2
L
Achilles
13,446
1,034
18
1
0
193,183
0
W
Ymir
14,548
1,119
21
2
2
239,431
0
W
Bellona
12,465
959
16
1
0
191,108
0
W
Ra
13,950
1,073
57
4
1
177,992
0
L
Freya
10,355
797
28
2
3
208,145
0
L
Artemis
16,744
1,288
111
9
0
195,153
1
L
Erlang Shen
12,910
993
13
1
0
245,430
1
W
Olorun
13,774
1,060
35
3
0
207,739
0
W
Sol
15,315
1,178
52
4
3
226,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role