Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GoonieDaSavage
Tsukuyomi
Level 145
God Stats
19W - 11L
1,649 SR
Queue Stats
504W - 568L
1,462 Elo+
Party 1
Cliodhna
Cliodhna
Vysul
Cliodhna
Level 109
God Stats
0W - 2L
1,275 SR
Queue Stats
55W - 58L
1,468 Elo+
Solo
Team Averages
Level 111
1,475 SR
1,477 Elo+

VS

Team Averages
Level 119
1,638 SR
1,478 Elo+
Hera
Hera
D_PHANTOM_PR_246
Hera
Level 124
God Stats
8W - 3L
1,859 SR
Queue Stats
134W - 118L
1,550 Elo+
Solo
Geb
Geb
TachyonicEnd3
Geb
Level 120
God Stats
3W - 2L
1,601 SR
Queue Stats
111W - 123L
1,473 Elo+
Solo
Jing Wei
Jing Wei
killer yoda007
Jing Wei
Level 112
God Stats
3W - 4L
1,454 SR
Queue Stats
15W - 20L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 0 / 0
7,362
736
6,156
8,595
7,254
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
GoonieDaSavage
Tsukuyomi
11
3 / 6 / 3
6,883
688
7,213
8,366
3,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Vysul
Cliodhna
10
1 / 4 / 4
6,529
653
3,892
6,711
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 6
6,852
685
4,308
4,886
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
7 / 1 / 3
8,487
849
5,873
9,117
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
11
2 / 4 / 4
7,243
724
5,245
7,819
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
9
Kills
10
10
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
0
0
5
W
1
4
6
1
L
Tsukuyomi
GoonieDaSavage
Tsukuyomi
3
6
3
0.75
W
7
1
3
8.5
L
Cliodhna
Vysul
Cliodhna
1
4
4
0.75
W
Jing Wei
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,261
Damage
15,426
23,672
Taken
21,822
12,729
Mitigated
12,529
8,446
Healing
2,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,156
911
123
3,194
8,595
7,254
29
2,400
6,050
19,278
0
W
4,308
1,359
0
595
4,886
1,492
120
1,396
3,490
13,831
0
L
Tsukuyomi
GoonieDaSavage
Tsukuyomi
7,213
1,873
269
581
8,366
3,144
0
3,787
4,381
0
24,224
W
5,873
732
384
1,118
9,117
8,610
279
3,045
6,072
13,545
0
L
Cliodhna
Vysul
Cliodhna
3,892
268
268
4,011
6,711
2,331
0
3,941
2,664
0
18,405
W
Jing Wei
5,245
4,580
0
285
7,819
2,427
1,177
1,875
5,944
0
25,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,774
Gold Earned
22,582
107
Minions Killed
111
5
Camps Cleared
4
567,722
Distance Traveled
555,181
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,362
736
41
4
0
191,547
3
W
Hera
6,852
685
30
3
2
165,813
4
L
Tsukuyomi
6,883
688
31
3
4
177,504
4
W
Geb
8,487
849
21
2
0
210,608
0
L
Cliodhna
6,529
653
35
4
1
198,671
4
W
Jing Wei
7,243
724
60
6
2
178,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role