Player Matchup

King Arthur
King Arthur
BaNaNaAsEsInA
King Arthur
Level 29
God Stats
3W - 5L
1,515 SR
Queue Stats
169W - 132L
1,562 Elo+
Party 2
Loki
Loki
PollosaurioXDpro
Loki
Level 42
God Stats
21W - 16L
1,589 SR
Queue Stats
265W - 228L
1,511 Elo+
Party 2
Discordia
Discordia
Troia_Mista
Discordia
Level 25
God Stats
4W - 3L
1,494 SR
Queue Stats
100W - 111L
1,351 Elo+
Solo
Geb
Geb
daniel_gino
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
etil-ciclobutano
Danzaburou
Level 12
God Stats
2W - 3L
1,539 SR
Queue Stats
15W - 17L
1,434 Elo+
Party 2
Team Averages
Level 25
1,527 SR
1,488 Elo+

VS

Team Averages
Level 16
1,493 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
Detective-Mury
Tsukuyomi
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,336 Elo+
Solo
Artemis
Artemis
Ih8beenrz8004
Artemis
Level 20
God Stats
2W - 4L
1,377 SR
Queue Stats
27W - 18L
1,572 Elo+
Solo
Bacchus
Bacchus
LittleEllie
Bacchus
Level 13
God Stats
2W - 1L
1,586 SR
Queue Stats
13W - 10L
1,502 Elo+
Party 1
Nemesis
Nemesis
Mark_Pride
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
PwnTrain537
Kukulkan
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaNaNaAsEsInA
King Arthur
19
4 / 8 / 11
12,633
972
21,682
29,316
35,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
0 / 0 / 2
9,884
760
1,032
2,394
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Troia_Mista
Discordia
19
7 / 7 / 7
13,448
1,034
25,388
20,835
8,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 5 / 7
12,093
930
9,225
25,780
32,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
etil-ciclobutano
Danzaburou
18
3 / 10 / 6
12,063
928
6,575
24,265
17,343
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Detective-Mury
Tsukuyomi
20
8 / 5 / 15
13,614
1,047
12,226
15,764
6,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
20
12 / 0 / 11
15,463
1,189
39,261
12,369
5,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LittleEllie
Bacchus
20
2 / 0 / 22
12,370
952
21,283
12,750
18,966
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Mark_Pride
Nemesis
19
5 / 3 / 15
12,330
948
10,999
15,928
7,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
PwnTrain537
Kukulkan
19
2 / 8 / 14
11,886
914
11,611
12,991
5,091
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
106
16
Kills
29
30
Deaths
16
33
Assists
77
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BaNaNaAsEsInA
King Arthur
4
8
11
1.19
W
Tsukuyomi
Detective-Mury
Tsukuyomi
8
5
15
3.1
W
Artemis
12
0
11
17.5
W
Bacchus
LittleEllie
Bacchus
2
0
22
13
W
Nemesis
Mark_Pride
Nemesis
5
3
15
4.17
L
0
0
2
1
W
Kukulkan
PwnTrain537
Kukulkan
2
8
14
1.13
L
Discordia
Troia_Mista
Discordia
7
7
7
1.5
L
2
5
7
1.1
L
Danzaburou
etil-ciclobutano
Danzaburou
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,902
Damage
95,380
102,590
Taken
69,802
95,347
Mitigated
43,370
5,151
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BaNaNaAsEsInA
King Arthur
21,682
949
0
0
29,316
35,563
0
9,298
20,018
16,358
28,742
W
Tsukuyomi
Detective-Mury
Tsukuyomi
12,226
3,618
0
402
15,764
6,552
0
9,848
5,916
0
31,397
W
Artemis
39,261
26,464
0
3,645
12,369
5,282
0
7,147
5,222
0
96,172
W
Bacchus
LittleEllie
Bacchus
21,283
1,885
0
0
12,750
18,966
0
7,108
5,642
26,547
0
W
Nemesis
Mark_Pride
Nemesis
10,999
6,517
0
680
15,928
7,479
0
9,642
6,286
0
19,851
L
1,032
135
0
112
2,394
672
0
896
1,498
0
5,404
W
Kukulkan
PwnTrain537
Kukulkan
11,611
1,887
0
480
12,991
5,091
0
7,964
5,027
31,170
0
L
Discordia
Troia_Mista
Discordia
25,388
4,258
127
1,121
20,835
8,996
0
7,373
13,462
58,840
0
L
9,225
1,364
1,057
2,581
25,780
32,773
0
7,040
18,740
15,149
0
L
Danzaburou
etil-ciclobutano
Danzaburou
6,575
3,645
0
153
24,265
17,343
0
8,287
15,978
0
18,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,121
Gold Earned
65,663
164
Minions Killed
266
2
Camps Cleared
12
806,079
Distance Traveled
1,140,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,633
972
44
3
1
211,142
0
W
Tsukuyomi
13,614
1,047
42
3
0
218,891
0
W
Artemis
15,463
1,189
142
11
8
223,556
0
W
Bacchus
12,370
952
12
1
1
273,299
0
W
Nemesis
12,330
948
16
1
2
260,688
0
L
Loki
9,884
760
7
1
1
38,509
0
W
Kukulkan
11,886
914
54
4
1
163,862
0
L
Discordia
13,448
1,034
74
6
0
191,383
0
L
Geb
12,093
930
16
1
0
188,369
0
L
Danzaburou
12,063
928
23
2
0
176,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role